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View Full Version : Request Help With Homebrew Spell Material Components



ideasmith
2011-08-13, 07:42 PM
I need material components for a few spells which I am homebrewing, and am hoping for suggestions. Here are the spell names:

Detect Aberrations
Detect Giants and Humanoids
Detect Magical Beasts
Detect Monstrous Humanoids
Detect Oozes
Detect Outsiders
Halt Vermin
Hide from Aberrations
Hide from Constructs
Hide from Giants and Humanoids
Hide from Magical Beasts
Hide from Monstrous Humanoids
Hide from Oozes

Zale
2011-08-13, 08:07 PM
An illithid's tentacle. For Detect Aberration.
Perhaps powdered sphinx feathers for Detect Magical Beast.
:smallconfused:

ideasmith
2011-08-14, 05:22 PM
Thank you.

Cieyrin
2011-08-15, 08:48 AM
As a preface, I'd suggest making many of the detects use focuses instead of materials, as Detect Magic has it as a precedent and having to hunt critters down each time you want to detect them seems counter-intuitive, as you want the spell to find them but you need to find them to cast the spell...

Detect Aberrations: Grell beak (b/c having to get close to an illithid when you're trying to detect and avoid seems like a good way to get your brain extracted.)
Detect Giants and Humanoids: Ogre toenail
Detect Magical Beasts: Krenshar ear
Detect Monstrous Humanoids: Gnoll tooth
Detect Oozes: Gelatinous Cube ichor
Detect Outsiders: Azer hair
Halt Vermin: ?
Hide from Aberrations: ?
Hide from Constructs: ?
Hide from Giants and Humanoids: Half-mask
Hide from Magical Beasts: ?
Hide from Monstrous Humanoids: ?
Hide from Oozes: Salt

ideasmith
2011-08-15, 11:54 AM
As a preface, I'd suggest making many of the detects use focuses instead of materials, as Detect Magic has it as a precedent and having to hunt critters down each time you want to detect them seems counter-intuitive, as you want the spell to find them but you need to find them to cast the spell...

Detect Aberrations: Grell beak (b/c having to get close to an illithid when you're trying to detect and avoid seems like a good way to get your brain extracted.)
Detect Giants and Humanoids: Ogre toenail
Detect Magical Beasts: Krenshar ear
Detect Monstrous Humanoids: Gnoll tooth
Detect Oozes: Gelatinous Cube ichor
Detect Outsiders: Azer hair
Halt Vermin: ?
Hide from Aberrations: ?
Hide from Constructs: ?
Hide from Giants and Humanoids: Half-mask
Hide from Magical Beasts: ?
Hide from Monstrous Humanoids: ?
Hide from Oozes: Salt

Thank you. That brings the total undone down to five.

Zale
2011-08-15, 02:57 PM
Illithid was just the first thing that came to mind upon thinking about Aberrations. :smallbiggrin: