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subject42
2011-08-15, 12:27 PM
I've been looking through the PF SRD and some of the new magic items from Paizo are fairly interesting. Right now in-game I'm making an effort to get my hands on a Bag of Everlasting Dung (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/bag-of-everlasting-dung).

The Silver Smite Bracelet (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/bracelet-silver-smite) looks nice, assuming that non-paladin characters have an effective Paladin Level of 0. Even if it doesn't, it's still pretty nice for the price.

Has anybody else found anything good?

tyckspoon
2011-08-15, 01:41 PM
I don't think the bracelet does what you're hoping for- if you're a non-Paladin, you can treat yourself as Paladin 4 for Smite Evil.. but it doesn't grant you Smite Evil to use that effective Paladin level with (if you can convince your DM otherwise, great- I can see an argument for just counting up the Paladin chart to 4 and using whatever Smite Evil is provided that way, and I'm a little surprised there hasn't been a clarifying FAQ/errata since the APG has been out for a while now.) Still a nice Paladin item, but I'd say it's a bit overpriced for just that use.

Fax Celestis
2011-08-15, 02:39 PM
I don't think the bracelet does what you're hoping for- if you're a non-Paladin, you can treat yourself as Paladin 4 for Smite Evil.. but it doesn't grant you Smite Evil to use that effective Paladin level with (if you can convince your DM otherwise, great- I can see an argument for just counting up the Paladin chart to 4 and using whatever Smite Evil is provided that way, and I'm a little surprised there hasn't been a clarifying FAQ/errata since the APG has been out for a while now.) Still a nice Paladin item, but I'd say it's a bit overpriced for just that use.

Isn't that what Monk's Belt effectively does?

tyckspoon
2011-08-15, 02:55 PM
Isn't that what Monk's Belt effectively does?

Yes, but the Monk's Belt (Robe in Pathfinder, if you're curious enough to go look it up there for comparison) has an explicit statement about what it does for non-Monk wearers. There's no similar clauses in the Smite bracelet..

Other interesting Advanced magic items:
Spontaneous Wizarding! Hit two so far, a dagger for Necromancers and spectacles for Transmuters, with basically the same effect: spontaneously transform a (specialty school) spell into any other (specialty school) spell of equal or lower level. Suck it, Sorcerers. I assume somewhere in this list there's a similar item for the other spell schools.

subject42
2011-08-15, 02:57 PM
Other interesting Advanced magic items:
Spontaneous Wizarding! Hit two so far, a dagger for Necromancers and spectacles for Transmuters, with basically the same effect: spontaneously transform a (specialty school) spell into any other (specialty school) spell of equal or lower level. Suck it, Sorcerers. I assume somewhere in this list there's a similar item for the other spell schools.

There's also the Amulet of Magecraft, which seems to do the same thing for Universalist mages, except I think it just has to be the same school.

tyckspoon
2011-08-15, 03:11 PM
Ooh, magical label maker!

Ring of Arcane Signets:
For just 1,000 GP, get unlimited Arcane Mark. Quite inexpensive once you have a few levels under your belt, and I'm sure there's all kinds of shenanigans you can get up to with the ability to impress a permanent mark on any dang thing you feel like.

KerlanRayne
2011-08-15, 08:34 PM
I've been looking through the PF SRD and some of the new magic items from Paizo are fairly interesting. Right now in-game I'm making an effort to get my hands on a Bag of Everlasting Dung (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/bag-of-everlasting-dung).Ewwwww. Bag of dung? If you get that you should follow up with some Soul Soap (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/r-z/soul-soap) :smalltongue:

subject42
2011-08-15, 09:08 PM
Ewwwww. Bag of dung? If you get that you should follow up with some Soul Soap (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/r-z/soul-soap) :smalltongue:

The character in question is a (non-divine) devotee of Khepri, the dung-beetle god. It seems thematically appropriate.

ericgrau
2011-08-15, 09:13 PM
Ooh, magical label maker!

Ring of Arcane Signets:
For just 1,000 GP, get unlimited Arcane Mark. Quite inexpensive once you have a few levels under your belt, and I'm sure there's all kinds of shenanigans you can get up to with the ability to impress a permanent mark on any dang thing you feel like.

I was thinking the whole unlimited cantrip thing made arcane mark a bit useful. Unlimited permanent chalk that can make visible or invisible marks.

Greenish
2011-08-15, 09:14 PM
Ooh, magical label maker!

Ring of Arcane Signets:
For just 1,000 GP, get unlimited Arcane Mark. Quite inexpensive once you have a few levels under your belt, and I'm sure there's all kinds of shenanigans you can get up to with the ability to impress a permanent mark on any dang thing you feel like.Does it leave a mark when you punch someone?

Safety Sword
2011-08-15, 09:19 PM
Does it leave a mark when you punch someone?

Only if you yell "FALCON PUNCH" as a command word.

gorfnab
2011-08-16, 01:11 AM
Sniper Goggles (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/e-g/goggles-sniper-goggles) - every Rogue I'll ever play in Pathfinder will be getting these as soon as possible.

Bhaakon
2011-08-16, 01:18 AM
Right now in-game I'm making an effort to get my hands on a Bag of Everlasting Dung.

And I thought it smelled bad...


...on the outside.

Prime32
2011-08-16, 05:53 AM
Guided weapon property (http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapons-non-core/weapon-property---guided)

Note that an amulet of mighty fists doesn't need to be +1 before applying enchantments.

subject42
2011-08-16, 07:55 AM
Guided weapon property (http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapons-non-core/weapon-property---guided)

Note that an amulet of mighty fists doesn't need to be +1 before applying enchantments.

Daaaaang. I'm going to have to suggest that to a friend of mine that's making a monk.

Does that also apply to CMB/CMD?

Prime32
2011-08-16, 10:04 AM
Daaaaang. I'm going to have to suggest that to a friend of mine that's making a monk.

Does that also apply to CMB/CMD?No to the first, and monks get Wis to CMD anyway.

However, being Tiny/smaller or having the Agile Maneuvers (http://www.d20pfsrd.com/feats/combat-feats/agile-maneuvers-combat) feat lets you use Dex for CMB. EDIT: And the Fury's Fall (http://www.d20pfsrd.com/feats/combat-feats/fury-s-fall-combat) feat gives you a bonus on Trip attempts equal to your Dex mod.

blackmage
2011-08-16, 10:38 AM
Thank you, Prime, for just making my Monk several times better. /bows

Rising Phoenix
2011-08-16, 11:11 AM
No to the first, and monks get Wis to CMD anyway.

However, being Tiny/smaller or having the Agile Maneuvers (http://www.d20pfsrd.com/feats/combat-feats/agile-maneuvers-combat) feat lets you use Dex for CMB. EDIT: And the Fury's Fall (http://www.d20pfsrd.com/feats/combat-feats/fury-s-fall-combat) feat gives you a bonus on Trip attempts equal to your Dex mod.

So now Monks only need three Stats (Dex, Con, Wis)... that improves them by a fair bit.

Edit of course the weapon enhancement also benefits Druids and Clerics...

stack
2011-08-16, 11:22 AM
So agile maneuvers and fury's fall stack? If not the second is useless if you have the first.

blackmage
2011-08-16, 11:33 AM
So agile maneuvers and fury's fall stack? If not the second is useless if you have the first.

Looking at the bare text of it, I think they do stack. (linky (http://www.d20pfsrd.com/feats/combat-feats/fury-s-fall-combat)) Fury's Fall doesn't say anything about changing the CMB calculation, just adding a bonus to your roll when you're doing a trip.

Cieyrin
2011-08-16, 02:01 PM
So agile maneuvers and fury's fall stack? If not the second is useless if you have the first.

Agile Maneuvers replaces Str with Dex, Fury's Fall adds Dex on top. They do different things, so they should stack.

Draxar
2011-08-16, 05:44 PM
Guided weapon property (http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapons-non-core/weapon-property---guided)

Note that an amulet of mighty fists doesn't need to be +1 before applying enchantments.

Hmmm, I think that'll be going on my Zen Archer's bow. Twice Wisdom to attack, and once to damage? Yes please.

The Glyphstone
2011-08-16, 05:47 PM
Hmmm, I think that'll be going on my Zen Archer's bow. Twice Wisdom to attack, and once to damage? Yes please.

It might be a melee-only quality. The wording of the ability certainly implies it, though as it's a non-core ability, it's not on any of the random charts to prove for certain.

ericgrau
2011-08-16, 08:46 PM
If your DM only allows material from certain books it'll be hard to get it to fly, or it may be hard in general. It's from some adventure path. And too good IMO.

The Glyphstone
2011-08-16, 08:49 PM
If your DM only allows material from certain books it'll be hard to get it to fly, or it may be hard in general. It's from some adventure path. And too good IMO.

Too good? Why? It only actually benefits thre classes - Clerics, Druids, and Monks. Druids and Clerics are OP with or without the help, Monks desperately need the help. Between the two, that balances out to a solid "good addition", presuming you're limiting to PF material.

subject42
2011-08-16, 09:51 PM
Too good? Why? It only actually benefits thre classes - Clerics, Druids, and Monks. Druids and Clerics are OP with or without the help, Monks desperately need the help. Between the two, that balances out to a solid "good addition", presuming you're limiting to PF material.

It also benefits inquisitors, which can get a big boost from it.

ericgrau
2011-08-16, 11:08 PM
Classes should never be "fixed" with feat nor item nor etc. taxes. They require special knowledge, limit player options once they become a requirement to keep up and are questionable in how much balance thought actually went into them (if any). The item is simply much better than similar items that have the same cost.

Ashram
2011-08-16, 11:23 PM
Sniper Goggles from APG. Grants unlimited sneak attack range with ranged weapons, and any sneak attack within 30' gets a +2 circumstance bonus on damage per sneak attack die.

Prime32
2011-08-17, 07:11 AM
Classes should never be "fixed" with feat nor item nor etc. taxes. They require special knowledge, limit player options once they become a requirement to keep up and are questionable in how much balance thought actually went into them (if any). The item is simply much better than similar items that have the same cost.However, the original classes will never be changed to fix them. A bad option is better than no option at all.

Cieyrin
2011-08-17, 01:02 PM
Too good? Why? It only actually benefits thre classes - Clerics, Druids, and Monks. Druids and Clerics are OP with or without the help, Monks desperately need the help. Between the two, that balances out to a solid "good addition", presuming you're limiting to PF material.

Also gunslingers. "He who aims with his hand has forgotten the face of his father. I aim with my eye." :smallwink:

The Glyphstone
2011-08-17, 01:10 PM
Also gunslingers. "He who aims with his hand has forgotten the face of his father. I aim with my eye." :smallwink:

Gunslingers use Strength to hit and add their Strength to damage with guns?

I strongly suspect it's a melee-weapon only property.

Cieyrin
2011-08-17, 03:20 PM
Gunslingers use Strength to hit and add their Strength to damage with guns?

I strongly suspect it's a melee-weapon only property.

Damn, missed the 'Switch Strength for Wis' clause, thinking it was whatever stat. I suppose it still helps the melee-gun combos like the musket axe, though...

And you're right, it probably is melee-only, with it saying Strength specifically. Zen Archery, where are you...