EccentricOwl
2011-08-18, 03:35 AM
I'll make this short and sweet. Pathfinder and Dungeons & Dragons 4th edition are two fairly crunchy games with a big focus on combat when it comes to rules, filled with all sorts of mechanics and ideas. Both system recommend but do not require a map for battles, though both recommend it.
But I run other games all the time. Usually with a bare-bones map or 'blueprint' of the area. It's not always ideal.
What do you do? What do you recommend? When you run World of Darkness, do you enjoy the visual aspect of a battle-grid? What about just an area map? Dresden Files's zones? Call of Cthulhu both requires and ignores battle terrain simultaneously. Eclipse Phase manages to be both meticulous and obtuse - just like Shadowrun - as to whether or not to use a map.
But I run other games all the time. Usually with a bare-bones map or 'blueprint' of the area. It's not always ideal.
What do you do? What do you recommend? When you run World of Darkness, do you enjoy the visual aspect of a battle-grid? What about just an area map? Dresden Files's zones? Call of Cthulhu both requires and ignores battle terrain simultaneously. Eclipse Phase manages to be both meticulous and obtuse - just like Shadowrun - as to whether or not to use a map.