pwykersotz
2011-08-18, 06:19 PM
Hey guys, I'm thinking of working in a custom Epic Feat idea and I need to know the worst ways it could be broken.
The base concept:
An Epic Level feat can grant special features of other classes.
For example, an Epic Feat to take Wizard Level 1 would grant the feat Scribe Scroll and the ability Summon Familiar. An Epic Feat used to take Rogue Level 1 would grant the abilities Sneak Attack (+1d6) and Trapfinding.
This would not grant progression for:
Hit Dice
BAB
Saves
Skill Points
Casting/Caster level
Maneuvers/Initiator level
Feats granted by leveling
etc
However, if a bonus feat were granted as part of a class special abilities (ie Fighter bonus feats) you could take the feat as if you were a fighter of that level (never granting epic feats).
Any increase must be taken incrementally, you must take Wizard 1 before Wizard 2, and to get to Wizard 10 you would need Wizard 1-9 first. Prestige class features would also be available, but only if the prerequisites for the prestige class were met. This does not grant abilities for Epic Prestige Classes.
The good: Epic feats could be used to get nifty class features and multiple low-totem regular feats at once.
The bad: The progression is slow and can be lackluster if used improperly. Taking 20 levels of class special abilities would take 20 Epic Feats, a terrible tradeoff given that level 80-100's have utterly no need of such minor powers.
The intended: Give players a bit more flexibility with choosing Epic feats, especially when first hitting 21. Also, provide an alternative to taking an exp hit for multiclassing while not getting rid of that system entirely.
The base concept:
An Epic Level feat can grant special features of other classes.
For example, an Epic Feat to take Wizard Level 1 would grant the feat Scribe Scroll and the ability Summon Familiar. An Epic Feat used to take Rogue Level 1 would grant the abilities Sneak Attack (+1d6) and Trapfinding.
This would not grant progression for:
Hit Dice
BAB
Saves
Skill Points
Casting/Caster level
Maneuvers/Initiator level
Feats granted by leveling
etc
However, if a bonus feat were granted as part of a class special abilities (ie Fighter bonus feats) you could take the feat as if you were a fighter of that level (never granting epic feats).
Any increase must be taken incrementally, you must take Wizard 1 before Wizard 2, and to get to Wizard 10 you would need Wizard 1-9 first. Prestige class features would also be available, but only if the prerequisites for the prestige class were met. This does not grant abilities for Epic Prestige Classes.
The good: Epic feats could be used to get nifty class features and multiple low-totem regular feats at once.
The bad: The progression is slow and can be lackluster if used improperly. Taking 20 levels of class special abilities would take 20 Epic Feats, a terrible tradeoff given that level 80-100's have utterly no need of such minor powers.
The intended: Give players a bit more flexibility with choosing Epic feats, especially when first hitting 21. Also, provide an alternative to taking an exp hit for multiclassing while not getting rid of that system entirely.