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ZombiePunch
2011-08-23, 10:47 PM
Has anyone noticed a discrepancy in the skills shown in the starting packages in the player's handbook?

For example the Elf Wizard starting package shows

skill/ranks
spellcraft/4
concentration/4
knowledge arcana/4
decipher script/4
hide(cc)/2
move silently(cc)/2
search(cc)/2
spot(cc)/2

so with cross class skills costing twice as much that adds up to 32 skill points
wizards get (2+int mod)x4 so 32/4=8 and 8-2=6 so the starting package assumes you have a beginning intelligence modifier of +6? so starting off at level one with at least at 22 intelligence?

Maybe I missed something, but what gives?

BIGMamaSloth
2011-08-23, 10:50 PM
I think you missed the line where you're supposed to choose like 4 or 5 skills from that list or something like that. you don't get all of them. :smallcool:

ZombiePunch
2011-08-23, 10:54 PM
Ok that makes more sense *feels silly*

Thanks :)