mint
2011-08-25, 07:15 AM
I have an opponent for my PCs in mind and I am not sure how to build it.
The idea is a small creature that turns into a large ball (inflates kinda).
I want it to be mobile and do stuff with trip and deal some damage by running over the PCs.
Fluff:
The PCs are fighting off a siege from a goblin army roused by a religious figure called the rolling saint. In the army there is an order of zealots devoted to the rolling saint. Clerics who are good with tumbling and use spiked chains. This NPC is the leader of these holy dudes. It seemed appropriate that she would be able to embody the principles she devotes herself to, rolling. So she'll inflate herself to large size, and act like a big angry bouncy ball
What I have in mind so far:
ECL 10
Synthesist Summoner (PF), Quadruped with large, trample or pounce and trip evolutions.
I don't mind if isn't completely legal :3
I try to make legal builds when I build things I am not sure about to make it easier to gauge power.
Any ideas?
The idea is a small creature that turns into a large ball (inflates kinda).
I want it to be mobile and do stuff with trip and deal some damage by running over the PCs.
Fluff:
The PCs are fighting off a siege from a goblin army roused by a religious figure called the rolling saint. In the army there is an order of zealots devoted to the rolling saint. Clerics who are good with tumbling and use spiked chains. This NPC is the leader of these holy dudes. It seemed appropriate that she would be able to embody the principles she devotes herself to, rolling. So she'll inflate herself to large size, and act like a big angry bouncy ball
What I have in mind so far:
ECL 10
Synthesist Summoner (PF), Quadruped with large, trample or pounce and trip evolutions.
I don't mind if isn't completely legal :3
I try to make legal builds when I build things I am not sure about to make it easier to gauge power.
Any ideas?