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View Full Version : Sculpt Spell and Range Limitations



Swooper
2011-08-26, 06:43 PM
So I'm building a wizard and was looking at metamagic feats, when I noticed something about Sculpt Spell (http://www.realmshelps.net/cgi-bin/featbox.pl?feat=Sculpt_Spell) that I thought I'd share with you guys, because I don't think this is common knowledge: It doesn't change the spell's range at all. Why is this relevant? Because a spell's area is, somewhat oddly, limited by its range (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm):

A spell’s range indicates how far from you it can reach, as defined in the Range entry of the spell description. A spell’s range is the maximum distance from you that the spell’s effect can occur, as well as the maximum distance at which you can designate the spell’s point of origin. If any portion of the spell’s area would extend beyond this range, that area is wasted.
(Emphasis mine) So, with spells that are centred on the caster like, oh I don't know, Antimagic Field, Sculpting it is probably not going to do what you thought it did. Sure, you can turn it into 10' cubes, but any part of it that goes out of the measly 10' range is wasted.

So yeah, I'm done. :smallredface:

faceroll
2011-08-27, 06:26 AM
Sculpt Spell on something like Grease or Web is really awesome. Grease because it essentially quadruples the grease you get, and Web because it can triple the area it covers in hallways.

But yeah, that range limitation makes it a bummer for stuff like Color Spray (though now it is much more party friendly!).

dextercorvia
2011-08-27, 10:46 AM
So I'm building a wizard and was looking at metamagic feats, when I noticed something about Sculpt Spell (http://www.realmshelps.net/cgi-bin/featbox.pl?feat=Sculpt_Spell) that I thought I'd share with you guys, because I don't think this is common knowledge: It doesn't change the spell's range at all. Why is this relevant? Because a spell's area is, somewhat oddly, limited by its range (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm):

(Emphasis mine) So, with spells that are centred on the caster like, oh I don't know, Antimagic Field, Sculpting it is probably not going to do what you thought it did. Sure, you can turn it into 10' cubes, but any part of it that goes out of the measly 10' range is wasted.

So yeah, I'm done. :smallredface:

It gets worse, because some of the writers didn't understand this fact when they wrote the spells themselves. I found a spell in the SpC a while back that would require a CL of 120ish to have the entire Area contained within the Range. Shadow Landscape.

faceroll
2011-08-27, 05:29 PM
It gets worse, because some of the writers didn't understand this fact when they wrote the spells themselves. I found a spell in the SpC a while back that would require a CL of 120ish to have the entire Area contained within the Range. Shadow Landscape.

Doesn't the Blizzard spell also have similar problems?

NNescio
2011-08-27, 05:46 PM
So I'm building a wizard and was looking at metamagic feats, when I noticed something about Sculpt Spell (http://www.realmshelps.net/cgi-bin/featbox.pl?feat=Sculpt_Spell) that I thought I'd share with you guys, because I don't think this is common knowledge: It doesn't change the spell's range at all. Why is this relevant? Because a spell's area is, somewhat oddly, limited by its range (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm):

(Emphasis mine) So, with spells that are centred on the caster like, oh I don't know, Antimagic Field, Sculpting it is probably not going to do what you thought it did. Sure, you can turn it into 10' cubes, but any part of it that goes out of the measly 10' range is wasted.

So yeah, I'm done. :smallredface:

Well, you can arrange the 10' cubes such that you are excluded from their effects, 'though it's still kinda... weak.

Swooper
2011-08-28, 02:41 PM
It gets worse, because some of the writers didn't understand this fact when they wrote the spells themselves. I found a spell in the SpC a while back that would require a CL of 120ish to have the entire Area contained within the Range. Shadow Landscape.
Hahah, that's awesome. Nice find.