DeAnno
2011-08-27, 03:34 AM
Welcome contestants, judges, and random bystanders to the first Iron Chef Monster Challenge. In this challenge the contestants will build Monsters with a certain requirement as the "Secret Ingredient". There are a couple special rulings you should be aware of below, but Urpriest's Monstrous Monster Handbook (http://www.giantitp.com/forums/showthread.php?t=207928) might be a useful general resource for those looking to understand monsters a bit better.
Contestants: You will need to present your build at at least one of the following points: CR 5, 10, 15, 20, and a "sweet spot" that you feel is the high point of the build. Feel free to present as many of these as you like, and please give a rundown of the build's abilities and playability at all of the levels you didn't show. Note that many monstrous builds used in this challenge will not be playable at low levels, and you need not discuss or show the progression at levels below the CR of the base monster. The rules are as follows:
Menu: For most challenges, you will need to choose a monster that meets a certain requirement, such as having a specific type or subtype. Your Monster will be assumed to have 32 point buy and be assumed to be treated as a PC with level equal to the monster's CR in all important ways. This means that you should be no more or less averse to gear requirements than you would be in a normal Iron Chef competition, and that the monster should be able to deal with the types of challenges PCs of that level face (and create).
For the purposes of this challenge, monsters will be advanced in CR from levels 1 to 20, but there will be some special restrictions for advancing monsters, and I'll try to clear everything up as well as I can.
1) Gaining Monster Hit Dice: A monster which has HD in its advancement entry may gain monster HD as normal, gaining a number of HD per CR determined by table here (http://www.d20srd.org/srd/improvingMonsters.htm#addingHitDice). If a monster's advancement entry tells you that it automatically gains size with Hit Dice, then this costs an additional 1 CR if the monster's new size is large or larger. Do not forget to apply the statistical changes given here (http://www.d20srd.org/srd/improvingMonsters.htm#sizeIncreases) when a monster changes size. If your monster only has advancement: by character class, or advancement: -, it can not advance in this manner.
For example, consider the Tiger (http://www.d20srd.org/srd/monsters/tiger.htm). A Tiger would begin play at CR 4 with 6 HD. If we choose to give it HD for a few levels, it would have 9 HD at CR 5 (and gain a +1 ability increase for passing 8 HD) and 12 HD at CR 6 (gaining another +1 ability increase). If we advance Hit Dice again to 15, it also becomes huge and is now CR 8. In cases of a size increase like this, on the tables apply the Hit Dice increase to CR 7 and the size increase and accompanying statistical changes to CR 8.
2) Gaining Class Levels: Any monster with an intelligence score, regardless of its advancement entry, may gain class levels in this contest, but they are all considered to be "associated" and cost +1 CR per class level without exception. Monsters may multiclass as normal, and all their monster HD automatically count as favored classes. Gaining class levels does not move a Monster along its size advancement progression if it has one.
3) Applying Templates: Any monster which qualifies for a Template may apply it and increase its CR as normal. Templates which change size provoke statistical changes as normal, but do not require any extra CR spending for the size change (this is included in the template cost). All Lycanthropy is banned, since its RAW CR cost is proven to be entirely nonfunctional. Monster of Legend is banned for similar reasons.
4) All other methods for advancing monsters, including size increases not provoked by #1 or #2, and including adding special attacks or qualities of your choice, are banned for this competition.
5) No monster has to pay for an elite array. All monsters automatically get Point Buy 32 from the start, even Mindless ones.
6) Any of the monster's special abilities or qualities which explicitly key off racial Hit Dice or "character level" key off total Hit Dice instead, including saving throw DCs of Extraordinary and Supernatural abilities. If your monster has spell resistance which does not increase while raising the CR of your monster by method 1 or 2, raise it by 1. If your monster has Spell (or Psi) Like Abilties whose caster level does not increase while raising the CR of your monster by method 1 or 2, raise it by 1.
This ruleset in particular is up for debate in our preliminary phase. I tried to make it as universally fair to all monsters as possible while policing any abusable areas requiring excessive judgement calls.
Kitchen: All Official 3.5e rulebooks are allowed, including Dragon Magazine Compendium but disincluding the rest of Dragon Magazine. Unearthed Arcana is allowed, but Item Familiars and fully alternate rule systems are banned. Using unupdated 3e material is allowed but may be frowned upon by the judges, especially in cases where it has effects "unphysical" for 3.5e (Such as DR 25/+3 and similar).
Cooking Time: Right now I forsee this competetion having the following phases, though if there is much conflict on the rules or a dearth of submissions there may be delays
Rules Discussion Ends: August 30th 11:59 PM GMT: Rules & Viability discussion, especially concerning CR rules and the viability of the secret ingredient
Build Submission Deadline: September 13th 11:59 PM GMT: Contestants must submit their builds via private message to DeAnno by this time.
Judging Deadline: September 27th 11:59 PM GMT: Anyone who is not a contestant may judge. Judges must post their scores to this thread by this time.
Judging: Judging will be based on the following criteria, with each build rated from 1 (very poor) to 5 (exemplary) in each area: Originality, Power, Elegance, Use of Monstrous Ingredient. In all categories, judges may wish to be more lenient towards slow starts than they normally would be in the cases of base monsters unplayable below their CR.
Originality has a special added dimension in this contest. While a base monster with very high CR may have many features to increase its UoMI score, it will probably receive low originality scores due to it being difficult to customize with few "free" levels left.
Power level is up to you. Cheese is acceptable, but should be kept to a sane level unless you're showcasing a new TO build you've discovered. In the words of one of my predecessors, a little cheddar can be nice, but avoid the mature Gruyere unless you're making a cheese fondue.
Elegance could bear a little elaboration. It basically measures how skillfully you put your build together, and whether you sacrificed flavor for power. We're cooking here - if your dish doesn't taste good, it doesn't matter how well-presented it is. Use of flaws is an automatic loss of one point per flaw in this category. Other things that will cause lost points here are excessive multiclassing, and classes that don't fit the concept - using Cloistered Cleric in a front-line melee fighter, for example, will lose you points.
UoMI is obviously a little different from the similar category in normal Iron Chef. Here the judges measure how well you used the abilities of whatever Monster you chose, and how Monstrous the build feels in general. Tacking 18 levels of Wizard and PRCs onto a CR 2 monster might be pretty powerful, but you're really much more of a wizard than a monster, and you should do poorly in this category because of that.
Presentation: Builds will be posted anonymously, in order to avoid the potential of bias towards a particular competitor. For this reason, please don't put your name in the build, as I'm likely to miss it when reviewing the entries!
Due to concerns about standardizing entry format, I'd like everyone to try to use part of the following table for their entry. Start the table at the CR of your base monster, and delete all levels less than that from the table (you are not required to create any sort of monster progression). For example, the table for a Mind Flayer (CR 8 with 8 HD) with 12 class levels would only show levels from CR 8 to CR 20.
NAME OF ENTRY
{table=head]CR|Advancement Type|Base Attack Bonus|Fort Save|Ref Save|Will Save|Skills|Feats|Features
1st|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
2nd|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
3rd|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
4th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
5th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
6th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
7th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
8th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
9th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
10th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
11th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
12th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
13th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
14th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
15th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
16th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
17th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
18th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
19th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
20th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities[/table]
Code: I don't know how to force it to not make the BB code into a table, if someone posts/messages me I'll put it here.
For entries with spellcasting, use the following table for Spells per day and Spells Known. (Spells Known only if necessary, i.e. Sorcerer or Bard, but not Wizard or Warmage)
Spells per day/Spells Known
{table=head]CR|0lvl|1st|2nd|3rd|4th|5th|6th|7th|8th|9th
1st|-|-|-|-|-|-|-|-|-|-
2nd|-|-|-|-|-|-|-|-|-|-
3rd|-|-|-|-|-|-|-|-|-|-
4th|-|-|-|-|-|-|-|-|-|-
5th|-|-|-|-|-|-|-|-|-|-
6th|-|-|-|-|-|-|-|-|-|-
7th|-|-|-|-|-|-|-|-|-|-
8th|-|-|-|-|-|-|-|-|-|-
9th|-|-|-|-|-|-|-|-|-|-
10th|-|-|-|-|-|-|-|-|-|-
11th|-|-|-|-|-|-|-|-|-|-
12th|-|-|-|-|-|-|-|-|-|-
13th|-|-|-|-|-|-|-|-|-|-
14th|-|-|-|-|-|-|-|-|-|-
15th|-|-|-|-|-|-|-|-|-|-
16th|-|-|-|-|-|-|-|-|-|-
17th|-|-|-|-|-|-|-|-|-|-
18th|-|-|-|-|-|-|-|-|-|-
19th|-|-|-|-|-|-|-|-|-|-
20th|-|-|-|-|-|-|-|-|-|-[/table]
Code: I don't know how to force it to not make the BB code into a table, if someone posts/messages me I'll put it here.
For other systems (Psionics, ToB, Incarnum, etc.) keep track of PP/maneuvers/essentia separately, preferably in a nice neat list.
Speculation: Due to the nature of a rules & viability discussion, a limited amount of speculation is allowed in the discussion period, but avoid using specific monsters which will be allowed in this competition as examples and try to speak in general terms. After the preliminary discussion period, please avoid speculation.
Leadership is banned; we're producing a meal, not a seven-course banquet for the Lords of the Nine.
Our proposed theme for the Iron Chef Monster Challenge I is The Blood War, and we will accept any creature with the Baatezu, Tanar'ri, Obyrith, Loumara, or Yugoloth Subtype.
Anyone interested in competing or judging feel free to chime in and let us know.
EDIT: Rules Finalized, Cooking period has begun!
Contestants: You will need to present your build at at least one of the following points: CR 5, 10, 15, 20, and a "sweet spot" that you feel is the high point of the build. Feel free to present as many of these as you like, and please give a rundown of the build's abilities and playability at all of the levels you didn't show. Note that many monstrous builds used in this challenge will not be playable at low levels, and you need not discuss or show the progression at levels below the CR of the base monster. The rules are as follows:
Menu: For most challenges, you will need to choose a monster that meets a certain requirement, such as having a specific type or subtype. Your Monster will be assumed to have 32 point buy and be assumed to be treated as a PC with level equal to the monster's CR in all important ways. This means that you should be no more or less averse to gear requirements than you would be in a normal Iron Chef competition, and that the monster should be able to deal with the types of challenges PCs of that level face (and create).
For the purposes of this challenge, monsters will be advanced in CR from levels 1 to 20, but there will be some special restrictions for advancing monsters, and I'll try to clear everything up as well as I can.
1) Gaining Monster Hit Dice: A monster which has HD in its advancement entry may gain monster HD as normal, gaining a number of HD per CR determined by table here (http://www.d20srd.org/srd/improvingMonsters.htm#addingHitDice). If a monster's advancement entry tells you that it automatically gains size with Hit Dice, then this costs an additional 1 CR if the monster's new size is large or larger. Do not forget to apply the statistical changes given here (http://www.d20srd.org/srd/improvingMonsters.htm#sizeIncreases) when a monster changes size. If your monster only has advancement: by character class, or advancement: -, it can not advance in this manner.
For example, consider the Tiger (http://www.d20srd.org/srd/monsters/tiger.htm). A Tiger would begin play at CR 4 with 6 HD. If we choose to give it HD for a few levels, it would have 9 HD at CR 5 (and gain a +1 ability increase for passing 8 HD) and 12 HD at CR 6 (gaining another +1 ability increase). If we advance Hit Dice again to 15, it also becomes huge and is now CR 8. In cases of a size increase like this, on the tables apply the Hit Dice increase to CR 7 and the size increase and accompanying statistical changes to CR 8.
2) Gaining Class Levels: Any monster with an intelligence score, regardless of its advancement entry, may gain class levels in this contest, but they are all considered to be "associated" and cost +1 CR per class level without exception. Monsters may multiclass as normal, and all their monster HD automatically count as favored classes. Gaining class levels does not move a Monster along its size advancement progression if it has one.
3) Applying Templates: Any monster which qualifies for a Template may apply it and increase its CR as normal. Templates which change size provoke statistical changes as normal, but do not require any extra CR spending for the size change (this is included in the template cost). All Lycanthropy is banned, since its RAW CR cost is proven to be entirely nonfunctional. Monster of Legend is banned for similar reasons.
4) All other methods for advancing monsters, including size increases not provoked by #1 or #2, and including adding special attacks or qualities of your choice, are banned for this competition.
5) No monster has to pay for an elite array. All monsters automatically get Point Buy 32 from the start, even Mindless ones.
6) Any of the monster's special abilities or qualities which explicitly key off racial Hit Dice or "character level" key off total Hit Dice instead, including saving throw DCs of Extraordinary and Supernatural abilities. If your monster has spell resistance which does not increase while raising the CR of your monster by method 1 or 2, raise it by 1. If your monster has Spell (or Psi) Like Abilties whose caster level does not increase while raising the CR of your monster by method 1 or 2, raise it by 1.
This ruleset in particular is up for debate in our preliminary phase. I tried to make it as universally fair to all monsters as possible while policing any abusable areas requiring excessive judgement calls.
Kitchen: All Official 3.5e rulebooks are allowed, including Dragon Magazine Compendium but disincluding the rest of Dragon Magazine. Unearthed Arcana is allowed, but Item Familiars and fully alternate rule systems are banned. Using unupdated 3e material is allowed but may be frowned upon by the judges, especially in cases where it has effects "unphysical" for 3.5e (Such as DR 25/+3 and similar).
Cooking Time: Right now I forsee this competetion having the following phases, though if there is much conflict on the rules or a dearth of submissions there may be delays
Rules Discussion Ends: August 30th 11:59 PM GMT: Rules & Viability discussion, especially concerning CR rules and the viability of the secret ingredient
Build Submission Deadline: September 13th 11:59 PM GMT: Contestants must submit their builds via private message to DeAnno by this time.
Judging Deadline: September 27th 11:59 PM GMT: Anyone who is not a contestant may judge. Judges must post their scores to this thread by this time.
Judging: Judging will be based on the following criteria, with each build rated from 1 (very poor) to 5 (exemplary) in each area: Originality, Power, Elegance, Use of Monstrous Ingredient. In all categories, judges may wish to be more lenient towards slow starts than they normally would be in the cases of base monsters unplayable below their CR.
Originality has a special added dimension in this contest. While a base monster with very high CR may have many features to increase its UoMI score, it will probably receive low originality scores due to it being difficult to customize with few "free" levels left.
Power level is up to you. Cheese is acceptable, but should be kept to a sane level unless you're showcasing a new TO build you've discovered. In the words of one of my predecessors, a little cheddar can be nice, but avoid the mature Gruyere unless you're making a cheese fondue.
Elegance could bear a little elaboration. It basically measures how skillfully you put your build together, and whether you sacrificed flavor for power. We're cooking here - if your dish doesn't taste good, it doesn't matter how well-presented it is. Use of flaws is an automatic loss of one point per flaw in this category. Other things that will cause lost points here are excessive multiclassing, and classes that don't fit the concept - using Cloistered Cleric in a front-line melee fighter, for example, will lose you points.
UoMI is obviously a little different from the similar category in normal Iron Chef. Here the judges measure how well you used the abilities of whatever Monster you chose, and how Monstrous the build feels in general. Tacking 18 levels of Wizard and PRCs onto a CR 2 monster might be pretty powerful, but you're really much more of a wizard than a monster, and you should do poorly in this category because of that.
Presentation: Builds will be posted anonymously, in order to avoid the potential of bias towards a particular competitor. For this reason, please don't put your name in the build, as I'm likely to miss it when reviewing the entries!
Due to concerns about standardizing entry format, I'd like everyone to try to use part of the following table for their entry. Start the table at the CR of your base monster, and delete all levels less than that from the table (you are not required to create any sort of monster progression). For example, the table for a Mind Flayer (CR 8 with 8 HD) with 12 class levels would only show levels from CR 8 to CR 20.
NAME OF ENTRY
{table=head]CR|Advancement Type|Base Attack Bonus|Fort Save|Ref Save|Will Save|Skills|Feats|Features
1st|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
2nd|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
3rd|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
4th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
5th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
6th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
7th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
8th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
9th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
10th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
11th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
12th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
13th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
14th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
15th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
16th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
17th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
18th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
19th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities
20th|New Advancement|
+x|
+x|
+x|
+x|Skills|New Feats|New Abilities[/table]
Code: I don't know how to force it to not make the BB code into a table, if someone posts/messages me I'll put it here.
For entries with spellcasting, use the following table for Spells per day and Spells Known. (Spells Known only if necessary, i.e. Sorcerer or Bard, but not Wizard or Warmage)
Spells per day/Spells Known
{table=head]CR|0lvl|1st|2nd|3rd|4th|5th|6th|7th|8th|9th
1st|-|-|-|-|-|-|-|-|-|-
2nd|-|-|-|-|-|-|-|-|-|-
3rd|-|-|-|-|-|-|-|-|-|-
4th|-|-|-|-|-|-|-|-|-|-
5th|-|-|-|-|-|-|-|-|-|-
6th|-|-|-|-|-|-|-|-|-|-
7th|-|-|-|-|-|-|-|-|-|-
8th|-|-|-|-|-|-|-|-|-|-
9th|-|-|-|-|-|-|-|-|-|-
10th|-|-|-|-|-|-|-|-|-|-
11th|-|-|-|-|-|-|-|-|-|-
12th|-|-|-|-|-|-|-|-|-|-
13th|-|-|-|-|-|-|-|-|-|-
14th|-|-|-|-|-|-|-|-|-|-
15th|-|-|-|-|-|-|-|-|-|-
16th|-|-|-|-|-|-|-|-|-|-
17th|-|-|-|-|-|-|-|-|-|-
18th|-|-|-|-|-|-|-|-|-|-
19th|-|-|-|-|-|-|-|-|-|-
20th|-|-|-|-|-|-|-|-|-|-[/table]
Code: I don't know how to force it to not make the BB code into a table, if someone posts/messages me I'll put it here.
For other systems (Psionics, ToB, Incarnum, etc.) keep track of PP/maneuvers/essentia separately, preferably in a nice neat list.
Speculation: Due to the nature of a rules & viability discussion, a limited amount of speculation is allowed in the discussion period, but avoid using specific monsters which will be allowed in this competition as examples and try to speak in general terms. After the preliminary discussion period, please avoid speculation.
Leadership is banned; we're producing a meal, not a seven-course banquet for the Lords of the Nine.
Our proposed theme for the Iron Chef Monster Challenge I is The Blood War, and we will accept any creature with the Baatezu, Tanar'ri, Obyrith, Loumara, or Yugoloth Subtype.
Anyone interested in competing or judging feel free to chime in and let us know.
EDIT: Rules Finalized, Cooking period has begun!