WeeohhWeeohh
2011-08-30, 12:13 AM
Hello guys and gal. I am kindly asking you for some help on how to equip my Rogue/Swashbuckler with fun/useful items and gadgets for a custom campaign involving a lot of dungeon crawling. Said PC has 10 in use magic magic devices if that helps. Also, I have some gold to spend. The items can be Homebrewed if it checks out with my DM.
As of right now I have:
Spool of endless rope
Foot pad clockwork (name is wrong...I don't have Songs and Silence with me right now
Bag of endless caltrops
Spring net
Marbles
Magnet
Door spikes
Periscope
Rubber balls
Shift weave
My weapons both have a wand slot and hilt hollow (I think from dungeonscape) so I'm interested to see if I should hide some sort of dust inside them if I need to make a quick escape.
As a side note: Bare with me on this one...
I was thinking of some creative items last night and came up with this little guy. A pair of gloves that are connected portable holes. You place one hand in glove and it fills the other one. Said filled glove can now act like "thing" from the Adams family (using your hand as locomotion). Adding some sort of (I am a huge newb when it comes do d&d so I have no idea about spells and such) enchantment via eye patch or goggles that allow you to see (and hear +$$) what "thing" sees via a gem that adorns the glove. It would be an interesting way to scout a bit. Not sure how to price to though hahaha.
I have been lurking a bit for a while and I have to say this is a very fun forum. Thanks ahead of time!
As of right now I have:
Spool of endless rope
Foot pad clockwork (name is wrong...I don't have Songs and Silence with me right now
Bag of endless caltrops
Spring net
Marbles
Magnet
Door spikes
Periscope
Rubber balls
Shift weave
My weapons both have a wand slot and hilt hollow (I think from dungeonscape) so I'm interested to see if I should hide some sort of dust inside them if I need to make a quick escape.
As a side note: Bare with me on this one...
I was thinking of some creative items last night and came up with this little guy. A pair of gloves that are connected portable holes. You place one hand in glove and it fills the other one. Said filled glove can now act like "thing" from the Adams family (using your hand as locomotion). Adding some sort of (I am a huge newb when it comes do d&d so I have no idea about spells and such) enchantment via eye patch or goggles that allow you to see (and hear +$$) what "thing" sees via a gem that adorns the glove. It would be an interesting way to scout a bit. Not sure how to price to though hahaha.
I have been lurking a bit for a while and I have to say this is a very fun forum. Thanks ahead of time!