Captainspork
2011-08-31, 03:45 AM
As the name suggests, this is a sequel to the "Friendly GM Banter" thread, which I started a few months back (here (http://www.giantitp.com/forums/showthread.php?p=10835068#post10835068) is the link if you are particularly interested). Basically, newbie DMs (see: Captainspork) ask newbie DM questions and pro DMs (see: you!) respond with an awe-inspiring answer!
Note that the questions I, or anyone else, should ask here are never rule based. That's what the DMG is for.
For some background, I've been running my current campaign (3.5e) for ~2 months now, and its been going great. I took a few ideas provided from the Friendly GM Banter thread (see above) and have really liked how things have turned out thus far. We play we a group of 4, three players and of course the DM, who alternates based on the party's location in the world (yours truly is the "main" DM).
One thing that's been difficult for me is that while 2 of the players (and myself) are all about the roleplaying, the 3rd player is all about the combat and the numbers (we get excited about small talk between PCs and bartering with shopvendors, he gets excited about maximizing his dps). This often manifests as those two rp-players running around having prolonged interactions with NPCs, while the 3rd player sits in a tavern and falls asleep out of boredom.
So I ask if any DMs out there have any suggestions as to how they promote similar PCs to interact and engage in the roleplaying side of things, while keeping a healthy balance between roleplaying and combat. Kind of a complicated question, but it's really the core of what DMing is all about...right? :smallcool:
Note that the questions I, or anyone else, should ask here are never rule based. That's what the DMG is for.
For some background, I've been running my current campaign (3.5e) for ~2 months now, and its been going great. I took a few ideas provided from the Friendly GM Banter thread (see above) and have really liked how things have turned out thus far. We play we a group of 4, three players and of course the DM, who alternates based on the party's location in the world (yours truly is the "main" DM).
One thing that's been difficult for me is that while 2 of the players (and myself) are all about the roleplaying, the 3rd player is all about the combat and the numbers (we get excited about small talk between PCs and bartering with shopvendors, he gets excited about maximizing his dps). This often manifests as those two rp-players running around having prolonged interactions with NPCs, while the 3rd player sits in a tavern and falls asleep out of boredom.
So I ask if any DMs out there have any suggestions as to how they promote similar PCs to interact and engage in the roleplaying side of things, while keeping a healthy balance between roleplaying and combat. Kind of a complicated question, but it's really the core of what DMing is all about...right? :smallcool: