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dhusarra
2011-09-02, 04:50 PM
in the spell compendium book there is a spell:divine sacrifice.
DIVINE SACRIFICE
Evocation
Level: Blackguard 1, paladin 1
Components: V, S
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 round/level
Giving up some of your life force to win
the battle, you empower your next blow
against your foe.
Your first attack each round for the
duration of the spell deals an extra
5d6 points of damage if it hits, and you
take 10 points of damage each time you
make such an attack, whether or not the
attack is successful.

that damage can be multiplied or not?i think not am i right?

Cog
2011-09-02, 04:57 PM
that damage can be multiplied or not?i think not am i right?
There are things that would multiply it and things that would not. Do you have a specific situation in mind? Metamagic? Crits? Valorous weapons?

Edit: No, the spell's damage would not be multiplied on a crit. Divine Sacrifice doesn't itself require an attack roll, so the quoted rules are irrelevant. It's bonus damage on an attack you may or may not make, and like the bonus dice provided by Flaming, Sneak Attack, or the like, does not multiply.

Midnight_v
2011-09-02, 05:02 PM
in the spell compendium book there is a spell:divine sacrifice.
DIVINE SACRIFICE
Evocation
Level: Blackguard 1, paladin 1
Components: V, S
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 round/level
Giving up some of your life force to win
the battle, you empower your next blow
against your foe.
Your first attack each round for the
duration of the spell deals an extra
5d6 points of damage if it hits, and you
take 10 points of damage each time you
make such an attack, whether or not the
attack is successful.

that damage can be multiplied or not?i think not am i right?

I don't know the answer but man is that awesome. Yes, the above is correct sometimes multiplied sometimes not.

dhusarra
2011-09-02, 05:19 PM
if it was valorous would be multiplied?

Cog
2011-09-02, 05:24 PM
Extra damage dice over and above a weapon’s normal damage are never multiplied.
Valorous and Crits would not multiply. Metamagic such as Empower would.