Essence_of_War
2011-09-06, 02:35 PM
Hey folks!
The campaign I was running as a DM finally came to a close and the 'DM hat' has passed to another member of our group. We've been asked to build characters subject to the following constraints:
4d6 drop lowest, 12x, pick your fave 6, for stats
4th level characters
Up to LA+2 for free (!)
Feats every odd level, stat pts every even level, but you can't buff the same stat consecutively.
Allegedly Low magic setting, but the DM is allowing full casters. (I take this to mean "No Magic Marts!")
Any 3.5 source, allowed if used responsibly (Our group takes this to mean "Carefully explain to the DM exactly what you're capable of doing before you consider it approved").
Other people in the group have committed to:
A DD sorcerer, probably catfolk+draconic. The Player doesn't really understand optimization, so don't read this as "The Mailman!".
A Necropolitan Cleric with some LA+1 base race or template. Player wants to use DMM:Persist to be a tank, and the DM is allowing him to apply cha mod to hp if he burns a feat.
A modified psionic Thri-Kreen Psionic Rogue. Wants to psychically sneak attack things.
A human rogue with some template(s). Unsure of mechanical niche.
I'm the most experienced optimizer in the group, which honestly doesn't say much. I wanted to create a character that would play well with the concepts the others are looking at while simultaneously not stepping on any toes, and not being hamstrung by allegedly low-magic setting. In short, I want to carve out my own niche without intruding on anyone else's carving :smallsmile:
In that vein, I'd been thinking about either a ToB class (likely a warblade or swordsage), a gish of the arcane or psionic variety, or an Incarnum build.
Thoughts on ToB:
I love ToB with the passion of 1000 suns. I'm a little worried though that a Warblade might step on the Cleric's toes, and I'm certain that a Swordsage would step on the rogues's toes. That being said, it's hard to deny that once-in-a-very-long-time-opportunity to live the dream as a githzerai swordsage!
All I need here is a two-level dip in OA samurai and I will barely care about the difficult to find magic items. Having access to a primary weapon that I can control the magic-ness of would work nicely.
Thoughts on Gish:
I've never played an arcane gish before, and I particularly liked some of the Suel Arcanamach builds that incorporate some ToB into them.
On the psionic side, a PsyWar who specializes in CotB/MetaClaw/VampClaw would be nearly gear independent. Or if I didn't want claws, the Soulbound Weapon ACF would work nicely.
Thoughts on Incarnum:
This option seems really good. PRC-wise, the DM is willing to be flexible about Ironsoul Forgemaster racial requirements. I could be good at crafting, and leverage that to help out other party members, and in the meantime, soulmelds are neat enough that I probably won't miss magic marts too much.
As far as builds go, I was looking at either a Totemist-splash-Incarnate or Incarnate-splash-Totemist.
If I go the former I think totemist17-18/Incarnate2-3 would be a good way to mix some of the cool incarnate soulmelds with the totemist ones. Depending on my alignment, I could try to be a range striker with Sighting Gloves/Incarnate Avatar or be even scarier in melee with Bluesteel Bracers/Incarnate Avatar/Mantle of Flame.
If I try the latter, something like Incarnate8/Totemist2/ISFM10 seems like it could be really good at crafting, which would be GREAT if our party is going to have a hard time tracking down appropriate magic items.
Does anyone have any thoughts on what sounds like it would work the best out of all of these? Or potentially, suggestions for appropriate builds?
Right now, I think I'm leaning towards the Incarnum build because I haven't had a chance to do anything with it yet.
The campaign I was running as a DM finally came to a close and the 'DM hat' has passed to another member of our group. We've been asked to build characters subject to the following constraints:
4d6 drop lowest, 12x, pick your fave 6, for stats
4th level characters
Up to LA+2 for free (!)
Feats every odd level, stat pts every even level, but you can't buff the same stat consecutively.
Allegedly Low magic setting, but the DM is allowing full casters. (I take this to mean "No Magic Marts!")
Any 3.5 source, allowed if used responsibly (Our group takes this to mean "Carefully explain to the DM exactly what you're capable of doing before you consider it approved").
Other people in the group have committed to:
A DD sorcerer, probably catfolk+draconic. The Player doesn't really understand optimization, so don't read this as "The Mailman!".
A Necropolitan Cleric with some LA+1 base race or template. Player wants to use DMM:Persist to be a tank, and the DM is allowing him to apply cha mod to hp if he burns a feat.
A modified psionic Thri-Kreen Psionic Rogue. Wants to psychically sneak attack things.
A human rogue with some template(s). Unsure of mechanical niche.
I'm the most experienced optimizer in the group, which honestly doesn't say much. I wanted to create a character that would play well with the concepts the others are looking at while simultaneously not stepping on any toes, and not being hamstrung by allegedly low-magic setting. In short, I want to carve out my own niche without intruding on anyone else's carving :smallsmile:
In that vein, I'd been thinking about either a ToB class (likely a warblade or swordsage), a gish of the arcane or psionic variety, or an Incarnum build.
Thoughts on ToB:
I love ToB with the passion of 1000 suns. I'm a little worried though that a Warblade might step on the Cleric's toes, and I'm certain that a Swordsage would step on the rogues's toes. That being said, it's hard to deny that once-in-a-very-long-time-opportunity to live the dream as a githzerai swordsage!
All I need here is a two-level dip in OA samurai and I will barely care about the difficult to find magic items. Having access to a primary weapon that I can control the magic-ness of would work nicely.
Thoughts on Gish:
I've never played an arcane gish before, and I particularly liked some of the Suel Arcanamach builds that incorporate some ToB into them.
On the psionic side, a PsyWar who specializes in CotB/MetaClaw/VampClaw would be nearly gear independent. Or if I didn't want claws, the Soulbound Weapon ACF would work nicely.
Thoughts on Incarnum:
This option seems really good. PRC-wise, the DM is willing to be flexible about Ironsoul Forgemaster racial requirements. I could be good at crafting, and leverage that to help out other party members, and in the meantime, soulmelds are neat enough that I probably won't miss magic marts too much.
As far as builds go, I was looking at either a Totemist-splash-Incarnate or Incarnate-splash-Totemist.
If I go the former I think totemist17-18/Incarnate2-3 would be a good way to mix some of the cool incarnate soulmelds with the totemist ones. Depending on my alignment, I could try to be a range striker with Sighting Gloves/Incarnate Avatar or be even scarier in melee with Bluesteel Bracers/Incarnate Avatar/Mantle of Flame.
If I try the latter, something like Incarnate8/Totemist2/ISFM10 seems like it could be really good at crafting, which would be GREAT if our party is going to have a hard time tracking down appropriate magic items.
Does anyone have any thoughts on what sounds like it would work the best out of all of these? Or potentially, suggestions for appropriate builds?
Right now, I think I'm leaning towards the Incarnum build because I haven't had a chance to do anything with it yet.