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Master Thrower
2011-09-11, 08:28 PM
Hello playground! Im currently trying to plan a build for a campaign starting at level 5 ending around level 15. I currently have the skill monkey role. Currently I was thinking of playing a NSI, for the sole reason my DM has ruled that team work SA gives my ally all my SA dice. So my build is currently

Rogue 5 Wizard 1 Spell thief 1 NSI 4. X 4.

My main questions are, what should my feats be? Can I get alertness a better way then one level of wizard? And what should I do to end my build?

Books- PHB,DMG,MM 1,3,4,5, CD,CA,CadV,CW, PlH, LM, DrC