Sipex
2011-09-29, 10:56 AM
First thing's first, if you don't know Earthbound this might be hard to follow. That said, if you want to contribute advice here's a quick blurb.
Earthbound (http://en.wikipedia.org/wiki/EarthBound):
EarthBound roughly takes place in the 1990s.[11] Throughout the game, four characters, known as the Chosen Four, come to compose the party in the game. The player is able to change the default name of these four characters.
The player controls Ness, a young boy possessing strong psychic abilities. Early in the story, he meets an alien named Buzz Buzz with the appearance of a bee, who explains the quest that Ness must embark on. Over the course of his quest, Ness is joined by three other children his age: Paula, another powerful psychic; Jeff, a mechanical genius and child prodigy; and Poo, a martial arts master with some psychic ability.
The game's main antagonist is Giygas, an alien from a distant galaxy with the power to influence people using their own evil nature. While he is extremely powerful, his power has destroyed his capacity for rational thought, rendering him unable to control his power on his own. Ness' neighbor, Pokey, sides with Giygas and helps to carry out Giygas' plans.
Now, I'm sure you have some concerns and I'll gladly address them as they come up instead of inflating this post more.
I'm going to adapt the concept so it fits into medi-evil, high magic fantasy which D&D works really well with. I'm also removing the whole 'chosen four' thing because that's far too cliche.
I've figured I'll replace Giygas (the main villain) with Allabar, Opener of the Way (MM3) who is essentially a sentient planet gone insane.
Game starts off with a meteor striking nearby the party's home city and the party getting paid to escort a cocky young researcher (my Pokey) to the meteor for investigation.
While there the party is attacked by wild life being influenced by Allabar before the meteor opens up and reveals a passenger (much akin to buzz buzz, except not a bee this time). THe passenger is nearly driven mad and is horribly mutated. He tries to warn them that "He is coming" (Allabar) and that "He can influence both men and beasts with weak minds". He finally gives up the Macguffin (whatever I choose for my sound stone tribute) and then mutates into a horrible abberrant monstrosity which the party then fights off.
Essentially what the party doesn't know at this time is the traveller is a young eladrin man who's parents were whisked away to the far realm many many years ago (50ish). This caused a chain of events in a small area where influence from the far realm seeped in and the man and others worked together to seal it up, eventually creating the Living Portal to pull the tears in reality into one spot before destroying it to seal off the far realm. Implosion of the portal caused a deep crater which destroyed nearly everything except the site of the portal leaving eight newly born individuals (Shardminds). This is a historical event the PCs will slowly find out about as they play.
Anyways, the Eladrin man was sucked into the portal to Allabar and Allabar's influence slowly warped him. However Allabar was able to use the eladrin's appearance through the rift to finally pinpoint earth (which he's been looking for since he went insane, determined to ruin the planet which replaced him). His mission is essentially to ram the planet and everyone dies in a horrible catastrophe, even him (he's insane). Allabar sends a piece of himself out ahead to confirm his destination, this is the meteor.
Finding out about this plan the eladrin man (more and more deformed each day) manages to hitch a ride on the loose piece of Allabar and encases himself inside it to warn humanity of the god's approach.
Party now has to hunt down what would be Earthbound's 8 melody spots in order to defeat Allabar. I figured I might use the shardminds as stand ins for the 8 spots although I'm not sure how I'd justify hiding them at the end of dungeons or what the party is supposed to do with them when they find them.
Opinions? Ideas? Concerns?
edit: Essentially I want input on whether this is a good idea or not and why. Also any truly inspirational ideas to tag onto things. Any potholes you see coming up which I might miss. Things like that
Earthbound (http://en.wikipedia.org/wiki/EarthBound):
EarthBound roughly takes place in the 1990s.[11] Throughout the game, four characters, known as the Chosen Four, come to compose the party in the game. The player is able to change the default name of these four characters.
The player controls Ness, a young boy possessing strong psychic abilities. Early in the story, he meets an alien named Buzz Buzz with the appearance of a bee, who explains the quest that Ness must embark on. Over the course of his quest, Ness is joined by three other children his age: Paula, another powerful psychic; Jeff, a mechanical genius and child prodigy; and Poo, a martial arts master with some psychic ability.
The game's main antagonist is Giygas, an alien from a distant galaxy with the power to influence people using their own evil nature. While he is extremely powerful, his power has destroyed his capacity for rational thought, rendering him unable to control his power on his own. Ness' neighbor, Pokey, sides with Giygas and helps to carry out Giygas' plans.
Now, I'm sure you have some concerns and I'll gladly address them as they come up instead of inflating this post more.
I'm going to adapt the concept so it fits into medi-evil, high magic fantasy which D&D works really well with. I'm also removing the whole 'chosen four' thing because that's far too cliche.
I've figured I'll replace Giygas (the main villain) with Allabar, Opener of the Way (MM3) who is essentially a sentient planet gone insane.
Game starts off with a meteor striking nearby the party's home city and the party getting paid to escort a cocky young researcher (my Pokey) to the meteor for investigation.
While there the party is attacked by wild life being influenced by Allabar before the meteor opens up and reveals a passenger (much akin to buzz buzz, except not a bee this time). THe passenger is nearly driven mad and is horribly mutated. He tries to warn them that "He is coming" (Allabar) and that "He can influence both men and beasts with weak minds". He finally gives up the Macguffin (whatever I choose for my sound stone tribute) and then mutates into a horrible abberrant monstrosity which the party then fights off.
Essentially what the party doesn't know at this time is the traveller is a young eladrin man who's parents were whisked away to the far realm many many years ago (50ish). This caused a chain of events in a small area where influence from the far realm seeped in and the man and others worked together to seal it up, eventually creating the Living Portal to pull the tears in reality into one spot before destroying it to seal off the far realm. Implosion of the portal caused a deep crater which destroyed nearly everything except the site of the portal leaving eight newly born individuals (Shardminds). This is a historical event the PCs will slowly find out about as they play.
Anyways, the Eladrin man was sucked into the portal to Allabar and Allabar's influence slowly warped him. However Allabar was able to use the eladrin's appearance through the rift to finally pinpoint earth (which he's been looking for since he went insane, determined to ruin the planet which replaced him). His mission is essentially to ram the planet and everyone dies in a horrible catastrophe, even him (he's insane). Allabar sends a piece of himself out ahead to confirm his destination, this is the meteor.
Finding out about this plan the eladrin man (more and more deformed each day) manages to hitch a ride on the loose piece of Allabar and encases himself inside it to warn humanity of the god's approach.
Party now has to hunt down what would be Earthbound's 8 melody spots in order to defeat Allabar. I figured I might use the shardminds as stand ins for the 8 spots although I'm not sure how I'd justify hiding them at the end of dungeons or what the party is supposed to do with them when they find them.
Opinions? Ideas? Concerns?
edit: Essentially I want input on whether this is a good idea or not and why. Also any truly inspirational ideas to tag onto things. Any potholes you see coming up which I might miss. Things like that