harpy
2011-09-30, 12:50 PM
I'd imagine software like I want exists, but google is failing me.
I'd like to have a piece of software that can generate a lot of the gritty details of a hex-crawl style sandbox game, so that at any given time I can have the "conditions on the ground" at my fingertips with a laptop.
Basically you'd have software that would let you import a map and then define regions via hexes, which would group the area into climates, even micro-climates. Then we just hex-crawl away and as the GM I can tell the players at any given time:
Date (have a whole calendar defined)
Season
Time of day
Temperature
Precipitation
Cloud cover
Lighting (as affected by the sun, moon, stars, clouds)
Visibility (from fog, haze, etc.)
Along with that, being able to do regular survival rolls to see if they are lost, and if they are randomly move them into a different hex.
Generate random encounters, which would be defined by region, CR range, creature type, and any treasure. All of this would be modified by speed of travel, visibility, etc.
Keep track of food and water expenditure (at the party level, not individual level).
Keep track of this on an interval set by the GM, so it could be minute by minute, 10 minutes, half-hour, hourly.
Finally, keep track of the route they have passed through visually with the hex map.
Is there anything software out there that does a least a good portion of this?
I'd like to have a piece of software that can generate a lot of the gritty details of a hex-crawl style sandbox game, so that at any given time I can have the "conditions on the ground" at my fingertips with a laptop.
Basically you'd have software that would let you import a map and then define regions via hexes, which would group the area into climates, even micro-climates. Then we just hex-crawl away and as the GM I can tell the players at any given time:
Date (have a whole calendar defined)
Season
Time of day
Temperature
Precipitation
Cloud cover
Lighting (as affected by the sun, moon, stars, clouds)
Visibility (from fog, haze, etc.)
Along with that, being able to do regular survival rolls to see if they are lost, and if they are randomly move them into a different hex.
Generate random encounters, which would be defined by region, CR range, creature type, and any treasure. All of this would be modified by speed of travel, visibility, etc.
Keep track of food and water expenditure (at the party level, not individual level).
Keep track of this on an interval set by the GM, so it could be minute by minute, 10 minutes, half-hour, hourly.
Finally, keep track of the route they have passed through visually with the hex map.
Is there anything software out there that does a least a good portion of this?