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Dogmantra
2011-10-05, 09:30 AM
League of Legends XXIII:
gunbladeface.jpg


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Silverraptor (http://www.livestream.com/silverrapter?t=527242)
Lyxie (http://www.own3d.tv/lyxie)

GUIDES

Into the Wild - Guide to Being a Better Jungler (http://www.giantitp.com/forums/showthread.php?p=10867111#post10867111) by Mtg_player_zach
Laser Bear Udyr (http://www.giantitp.com/forums/showpost.php?p=9657101&postcount=39), by Djinn_In_Tonic
Rammus: Can't touch this (http://www.leagueoflegends.com/board/showthread.php?t=258919), by Math_Mage
Seizing the fourth digit: Playing your way out of Elo Hell. (http://www.leagueoflegends.com/board/showthread.php?t=341821) by Math_Mage
Twitch (http://www.giantitp.com/forums/showpost.php?p=10267058&postcount=1448), by Djinn_In_Tonic
Faulty and Raistlin's Quick Build Database: Notes and Stuff (http://www.giantitp.com/forums/showpost.php?p=10942497&postcount=1004) by Faulty and Raistlin
Jungle Akali (http://www.giantitp.com/forums/showpost.php?p=10498621&postcount=1358) by Djinn
How to play everyone's favourite Lightning Squirrel (http://www.giantitp.com/forums/showpost.php?p=10518034&postcount=154) by Dogmantra
Lee Sin (http://www.leagueoflegends.com/board/showthread.php?t=636475) by Dralnu
Super Serious Rumble Guide (http://www.giantitp.com/forums/showpost.php?p=11052926&postcount=904) by Dogmantra
Jax (http://www.giantitp.com/forums/showpost.php?p=11252389&postcount=652) by Mtg_player_zach
OH SNAP Morgana Can Jungle (http://www.giantitp.com/forums/showpost.php?p=11295698&postcount=1238) by Dogmantra
Anivia Guide (http://www.giantitp.com/forums/showpost.php?p=11514141&postcount=845) by Eldariel
Tristana (http://www.giantitp.com/forums/showpost.php?p=11938481&postcount=1029) by MathMage
Turning Skill Into Elo: Solo Queue Mindset And Methodology (http://na.leagueoflegends.com/board/showthread.php?t=1220673) by MathMage
How to be a Good Team Leader (http://www.giantitp.com/forums/showpost.php?p=12043578&postcount=1240) by Darth Mario

CLASSY VIDEOS FOR CLASSY PEOPLE

Jungle Janna! (http://www.youtube.com/watch?v=fC6wm9iaNmM)
How to Win Every Game in League of Legends (http://www.youtube.com/watch?v=FrsTE1vpoXM)
Panic at the Nexus (http://www.youtube.com/watch?v=C7WlCbaLI3I)
Sunfire Cape Sunday (http://www.youtube.com/watch?v=xgjfX6crjrg)
Season One Trailer with Commentary (http://www.leagueoflegends.com/news/season-one-trailer-commentary)
D-Town (http://www.youtube.com/watch?v=6wHp4VJ47v0)
Insanity Mix (http://www.youtube.com/watch?v=fGKN1Adzckk&feature=related)
(Truly, Truly) Outrageous (http://www.youtube.com/watch?v=fC7S05vI-BU&feature=related)
I'm just a noob (Ryze Ryze Ryze again) (http://www.youtube.com/watch?v=Wpr1T-pgaZY&feature=related)
e.o.n Shen (http://www.youtube.com/watch?v=AHs_cGUPQ3M&feature=related)
Vendrim-Ionia (http://www.youtube.com/watch?v=ry3E2UQMe3k&hd=1)
Pwn ur FACE (http://www.youtube.com/watch?v=Zf9VSDt0EN4)
Your -Epic- Dreamhack comes true! (http://www.youtube.com/watch?v=eKCs1CyBFLg)
Ezreal Custom Skin Spotlight (http://www.youtube.com/watch?v=Zn-HoAPlg-c)
I Just Got Ganked (http://www.youtube.com/watch?v=RpNVN33fj4Y&feature=channel_video_title)
Keep Feeding (http://www.youtube.com/watch?v=MaR0frKc4a0)
Champion Rap Battles -- Brolaf vs. Gentleman Cho'Gath (http://www.youtube.com/watch?v=BZ-r300BVFI)
Combinasion BOOM! League of Legends (http://www.youtube.com/watch?v=ZwzsXR4sM_Y)
All in the Cards (http://www.youtube.com/watch?v=q9d3342IXSs)
No One Ganks Like Garen (http://www.youtube.com/watch?v=bD4uiTQsRJg)

COMICS AND PICS

LoL Comic (http://www.leagueoflegends.com/board/showthread.php?t=48169) by Elagune
Learn Your Alphabet (http://img191.imageshack.us/img191/6264/g28376.png) by Dogmantra and Pierreabelard (with a mention in Summoner Showcase #36 (http://www.youtube.com/watch?v=Cy7JWV-HA28&feature=feedu)!)
Chibi Champions (http://www.leagueoflegends.com/board/showthread.php?t=763895) by pika7
Gender Swaps (http://www.leagueoflegends.com/board/showthread.php?t=606416) by ShowMeYourMoves
Champion Flowchart Guides (http://www.leagueoflegends.com/board/showthread.php?t=608154) by Renekton Bot
Patch Day Comic (http://i.imgur.com/kHtwk.jpg) by DaemianFF

TRAVEL BACK IN TIME: PREVIOUS THREADS
League of Legends XXII: Teamwork OP, Nerf Nao (http://www.giantitp.com/forums/showthread.php?t=215725)
League of Legends XXI: For The Love Of God Amumu, Stop Crying! (http://www.giantitp.com/forums/showthread.php?t=213794)
League of Legends XX: Riot's in the Playground (http://www.giantitp.com/forums/showthread.php?t=211977)
League of Legends XIX: 15 million players, and nary a Morgana (http://www.giantitp.com/forums/showthread.php?t=210332)
League of Legends: XVIII: ┻━┻ ︵ (╯°□°)╯ (http://www.giantitp.com/forums/showthread.php?t=207908)
League of Legends XVII: Gondor Has No Tank, Gondor Needs No Tank (http://www.giantitp.com/forums/showthread.php?t=205488)
League of Legends XVI: Alas, Poor Game Balance, I Knew Him, Morello (http://www.giantitp.com/forums/showthread.php?t=203298)
League of Legends XV: Robots Are Better Than Trees (http://www.giantitp.com/forums/showthread.php?t=201024)
League of Legends XIV: We're So Broken That We're OP! (http://www.giantitp.com/forums/showthread.php?t=198948)
League of Legends XIII: Our Skill is Hard to Deny (http://www.giantitp.com/forums/showthread.php?t=196765)
League of Legends XII: It's Worth It Because I Said So In The Thread (http://www.giantitp.com/forums/showthread.php?t=194886)
League of Legends XI: It's Hard to Post Like This in Heels (http://www.giantitp.com/forums/showthread.php?t=192695)
League of Legends X: Armored Armadillo Delivers Ambiguous Affirmative (http://www.giantitp.com/forums/showthread.php?p=10646164#post10646164)
League of Legends IX: New Thread Available! Only 6300 IP! (http://www.giantitp.com/forums/showthread.php?t=188076)
League of Legends VIII: Gali-Os: They're idolicious! (http://www.giantitp.com/forums/showthread.php?t=185516)
League of Legends 7: Truly, Truly Outrageous! (http://www.giantitp.com/forums/showthread.php?t=182486)
League of Legends 6: Jannaaaaaaaaaa! (http://www.giantitp.com/forums/showthread.php?t=178334)
League of Legends 5: Tall Grass Used Garen! DEMACIAAA! (http://www.giantitp.com/forums/showthread.php?t=173805)
League of Legends 4:CAWCAWCAWCAWCAWCAW (http://www.giantitp.com/forums/showthread.php?t=169616)
League of Legends 3: You only need to click once (http://www.giantitp.com/forums/showthread.php?t=164008s)
League of Legends Goes Where It Pleases 2 (http://www.giantitp.com/forums/showthread.php?t=158135)
League Of Legends: We post where we please. (http://www.giantitp.com/forums/showthread.php?t=139094)

Giant Panda
2011-10-05, 09:35 AM
First huehuehue es no1.

But no, seriously. What's everyone's thoughts on Xerath? I think all the speculation on him having godlike range are unfounded. He has LONG range, but not foolish range. Also, his ult doesn't seem to hit THAT hard, even with three casts, until he gets a big stack of AP. Bit early to speculate, since the patch isn't even out yet, but meh.

Also, Officer Caitlyn. Can she wear LESS clothes please *eyeroll.*

Neftren
2011-10-05, 09:40 AM
I take it the servers are all presently incapacitated then?

Dogmantra
2011-10-05, 09:41 AM
I take it the servers are all presently incapacitated then?

Mumble servers?
Nope, I just removed the information for the old servers 'cause they're not running anymore and added a note about donations for the current one because donations are gooood.

SlyGuyMcFly
2011-10-05, 09:42 AM
Xerath looks pretty cool. I have a feeling his is one of those hard-to-balance kits though.




Also, Officer Caitlyn. Can she wear LESS clothes please *eyeroll.*

Not if Riot wants to keep the Teen rating :smallamused:

Astrella
2011-10-05, 09:42 AM
I think Neftren is talking about the Lol servers being down for patching.

toasty
2011-10-05, 09:52 AM
I actually tend to find that MF doesn't NEED boots. Her passive, combined with the speed boost from a zeal/phantom dancer seems to make up for it.

Of course, some Greaves are pretty nice to pick up later anyway...

Xerath looks awesome. Creepy Irelia looks AWESOME. New Brand looks...
You know what's coming doncha. I'm sorry, but
Cool.

MF needs boots because now you are faster than everyone else. Why not do that? Its 920 gold for greaves. Plus, if you get hit (and this will happen) your slower than everyone else and you die.

edit: How i want to play new champions

Get all flat AP runes. Go to a lane thatwill have enemy AD carry. Laugh. :smallcool:

Giant Panda
2011-10-05, 09:55 AM
So wait, is the patch over? I just logged on and Xerath is in the store. I'm EU so american times confuzzle me.

BinaryMage
2011-10-05, 10:00 AM
I take it the servers are all presently incapacitated then?

The servers (and patch) are now up, at least for NA.

LordShotGun
2011-10-05, 10:06 AM
But no, seriously. What's everyone's thoughts on Xerath? I think all the speculation on him having godlike range are unfounded. He has LONG range, but not foolish range. Also, his ult doesn't seem to hit THAT hard, even with three casts, until he gets a big stack of AP. Bit early to speculate, since the patch isn't even out yet, but meh.


Well, since most upper level games degenerate into poking before the final team battles. This is where his super long range spells and stuns become possibly OP.

I recently remember one recent tournament game where Hotshot GG playing nidalee managed to repeatedly snipe the support sona on the other team with spear chuckery and even kill her once or twice. This caused the enemy team to retreat back to base while hotshot's team picked up a free baron and then pushed to win.

ShortOne
2011-10-05, 10:10 AM
Alright, for the last time, I am posting my gorram LoL information on here in the hopes that someone will descend from the heavens (look at you, Dog) and add it to the list. :smallsigh: However, I suppose if I don't already have you on my friends list, you don't need to be there. :smalltongue:

LittlePoppy on the NA servers.


Also also guys guys hey guys I got a RAMPAGE last night! They just let anyone win in Dominion, don't they. :smallamused:

Daverin
2011-10-05, 10:12 AM
That was an extremely painless patch. Perhaps they did right on the day delay.

So, more thoughts on Xerath:

- OMG, his jokes are a reference to Powerthirst! I approve. :smallbiggrin:

- Mana costs are fairly low, around the 70 mark, although it does scale up with level (not too much, though, like 5 per rank for Q, for example.)

- AP ratios appear middle of the road, with Q and R having .6 (although 3 shots equals 1.8), and E probably having .75 (came out to like 73.33 repeating with 15 ap, so I figured it just was un-rounded decimals.)

- W is next to instant in transition, and the effect can be untoggled immediately, or lasts up to 8 seconds. Surprise! The balance is it is not a true toggle. Costs nothing, though

- Passive is .15. Not broken, but certainly noticeable.

- Stun is 1.5 seconds. Not bad for something that is a superior version of Brand's combo.

- All of his abilities reduce cooldowns with leveling up. Potent scaling factor there. W and E both have high starting CDS, but Q is about 6 from the start.

Not much else to say at this point. This guy will be a blue buffed beast in Summoner's Rift. Otherwise, whether playing with or against him, prepare for the new bombard to take to the field! :smallbiggrin:

Eldariel
2011-10-05, 10:25 AM
I can only see five: Randuin's, Frozen Heart, Tabi, BVeil and QSS, what's the last one?

Force of Nature. Regeneration counters percentile true damage since it's not again a part of your HP and thus the damage doesn't account for it, but it does regenerate the damage taken. That build regenerates ~30 points a second meaning in 10 seconds it offsets one full W proc! GA could be the 6th one, too.

BinaryMage
2011-10-05, 10:28 AM
That was an extremely painless patch. Perhaps they did right on the day delay.

So, more thoughts on Xerath:

- OMG, his jokes are a reference to Powerthirst! I approve. :smallbiggrin:

- Mana costs are fairly low, around the 70 mark, although it does scale up with level (not too much, though, like 5 per rank for Q, for example.)

- AP ratios appear middle of the road, with Q and R having .6 (although 3 shots equals 1.8), and E probably having .75 (came out to like 73.33 repeating with 15 ap, so I figured it just was un-rounded decimals.)

- W is next to instant in transition, and the effect can be untoggled immediately, or lasts up to 8 seconds. Surprise! The balance is it is not a true toggle. Costs nothing, though

- Passive is .15. Not broken, but certainly noticeable.

- Stun is 1.5 seconds. Not bad for something that is a superior version of Brand's combo.

- All of his abilities reduce cooldowns with leveling up. Potent scaling factor there. W and E both have high starting CDS, but Q is about 6 from the start.

Not much else to say at this point. This guy will be a blue buffed beast in Summoner's Rift. Otherwise, whether playing with or against him, prepare for the new bombard to take to the field! :smallbiggrin:

.15 seems reasonable. Gives him an extra 100ish armor with full item build, which is good but not ridiculous. I think he likely will be insanely good at laning mid early game, especially with a blue buff. He also looks really good at poking. However, I think his full combo damage output is not going to be as good as strong burst casters, eg Annie, Brand, Malzahar, etc.

Giant Panda
2011-10-05, 10:29 AM
I have the feeling Kassadin will be a strong counter to Xerath.

Riftwalk to close the range gap.
Long duration silence.
Lots of nuke AP damage, unaffected by his passive.
Can chase with Riftwalk, whilst Xerath has no hard escape, just his stun.
After 6, equally strong harass if laning mid against him.

Neftren
2011-10-05, 10:30 AM
The servers (and patch) are now up, at least for NA.

Oh, hey, that's surprising. Riot actually gets a patch out properly for once?

Dogmantra
2011-10-05, 10:45 AM
Force of Nature. Regeneration counters percentile true damage since it's not again a part of your HP and thus the damage doesn't account for it, but it does regenerate the damage taken. That build regenerates ~30 points a second meaning in 10 seconds it offsets one full W proc! GA could be the 6th one, too.
I suppose you can also count lifesteal and spellvamp as partial counters, and mana on Blitzcrank.


Alright, for the last time, I am posting my gorram LoL information on here in the hopes that someone will descend from the heavens (look at you, Dog)
Instead of wedding rings and vows we can exchange adding each other to lists.

ex cathedra
2011-10-05, 10:46 AM
Xerath Stuff.

Those mana costs would be pretty high if he had more than three skills. Not quite Malzabro high, but still. 15% on the passive is pretty great. I was expecting 10% or 12%. His laning sounds less than great pre-6, but after that I imagine it will go well.

Daverin
2011-10-05, 10:48 AM
Remember, they did outright delay it a day, so... yeah. :smalltongue:

And by looking at it, Xerath honestly isn't entirely a "burst" mage; actually, he kind of hybridizes. His Q is somewhat of a sustained shot (I imagine especially true with full CDR), while his E is definitely a burst (actually a very good one.) His R is burst as well, but can be spread out somewhat to make it last longer. So, his basic setup is sustained, but can quickly convert that into a burst with his other spells, which I actually really like. He won't beat the best, but then again, the best are intended to be closer to the fight than he is. He may actually turn out okay, I'm not sure yet.

EDIT: I honestly suspect his laning well be alright. That W honestly could be an amazing lane tool. I was not sure at first if it would help or hinder, but since it transitions between modes instantly, it can easily be broken out to turn the harass up to 11.

DOUBLE EDIT: On Kassadin: probably a good counter, but it is a 1.5 stun, so not insignificant, and Xerath does get quite the burst of speed after leaving siege, so it may not be AS bad as you may think. Still, burst AP divers will be his greatest counter.

Eldariel
2011-10-05, 10:51 AM
Since it hasn't been done yet:

League of Legends v1.0.0.126
Xerath, the Magus Ascendant

Ascended Form (Passive): Xerath feeds on arcane power, making him increasingly resilient to physical harm. He converts a percentage of his Ability Power into Armor.
Arcanopulse: Fires a long-range beam of energy, dealing magic damage to all targets hit.
Locus of Power: Xerath anchors himself to a source of magical power, increasing the range of all spells and granting him bonus % Magic Penetration. Although he is immobilized while Locus of Power is active, his movement speed increases upon disabling the ability.
Mage Chains: Deals magic damage to an enemy and marks them with Unstable Magic. The next spell Xerath strikes this enemy with stuns them.
Arcane Barrage: Calls down a blast of arcane energy, dealing magic damage to all enemies in an area. May be cast up to three times before going on cooldown.


Karthus

Fixed a bug where Requiem would sometimes not finish channeling when cast during Death Defied


LeBlanc

Fixed a bug where Ethereal Chains would not root Master Yi during Highlander


Lee Sin

Sonic Wave
Cooldown increased to 11/10/9/8/7 from 10/9/8/7/6
Attack damage ratio reduced to .9 from 1
Safe Guard range reduced to 700 from 750


Malphite

Brutal Strikes
Modified the shape and range of Brutal Strike's passive cleave component.
Added a visual indicator on targets hit by Brutal Strikes


Malzahar

Fixed a bug where Call of the Void would not finish casting if Malzahar died.
Nether Grasp
Fixed a bug where Nether Grasp couldn't break with distance
Nether Grasp will now stop channeling if the target becomes a zombie


Mordekaiser

Creeping Death now properly gives assists


Miss Fortune

Bullet Time now scales with attack damage and ability power


Morgana

Soul Siphon spell vamp decreased to 10/20/30 from 15/25/35
Black Shield ability power ratio reduced to .7 from .8


Rammus

Fixed a bug where recommended items would not display for Rammus


Singed

Poison Trail linger time reduced to 3.25 from 3.5
Insanity Potion crowd control reduction lowered to 10/15/20% from 10/20/30%


Taric

Radiance cooldown reduced to 60 seconds at all ranks from 100/90/80


Tryndamere

Mocking Shout now properly gives assists if the slow is not applied


Warwick

Infinite Duress
Slowed down the first two ticks of damage slightly (before the first two ticks came almost instantly)
Infinite Duress will now stop channeling if the target becomes a zombie


The Crystal Scar

Ambient gold gain reduced by 7%
Reduced the time range of the respawns to help early winning teams finish games


General

Revised all item tooltips to have standardized vocabulary and formatting
Adjusted Quicksilver Sash's cooldown to properly reflect the tooltip
Creep camp minimap icons now update properly with all forms of vision
Fixed a bug where Ignite's visual effect would sometimes persist far beyond the actual duration.
Fixed a bug in which the Show/Hide HUD keybinding would always be F5, despite the selection in the options menu.


Really happy for the changes to Dominion; seems they're taking steps to adjust it towards less ridiculous winner handicap.

tribble
2011-10-05, 11:02 AM
I can see lux slapping him about too. Lucent singularity has a very long range, and xerath has to channel to fire arcanopulse.

ex cathedra
2011-10-05, 11:12 AM
He's an AP carry without a built-in flash. His stun takes at least half a second to fire. You "counter" him with deeps. The passive can be a helpful bit of survivability, but it won't meaningfully prevent you from being ganked. I mean, he's just a mage. Nocturne, Irelia, Katarina, Kassadin, Udyr, and so forth will still have their way with Xerath.

Using Q as a primary harass mechanic in lane will likely cause you serious mana problems and will invariably push your lane. Thus, it's not a great idea. In that case, E is seemingly your only safe harass and I imagine that the base damage is pretty low, as is the starting cooldown, right?

At least, it seems that way to me. He's just another mage, Treads - Catalyst - Deathcap - Rylai's - Void Staff - Hourglass/Catalyst/Archangel's/Anything?

Honestly, the most interesting thing about Xerath is that he gets 64.3% MPen, with a ton of incidental AoE damage. Even tanks (200MR) are still taking ~60% of Xerath's total damage output. I'm thinking ... flat AP Reds/Quints, Scaling AP Yellows/Blues.

tribble
2011-10-05, 11:42 AM
Honestly, the most interesting thing about Xerath is that he gets 64.3% MPen, with a ton of incidental AoE damage. Even tanks (200MR) are still taking ~60% of Xerath's total damage output. I'm thinking ... flat AP Reds/Quints, Scaling AP Yellows/Blues.

What? Where do you get the idea that he has 60% Mpen? Its possible he could have 30 flat mpen + 40% with Voidstaff if he builds sorc shoes and haunting guise, but who does that?

ShortOne
2011-10-05, 11:42 AM
Instead of wedding rings and vows we can exchange adding each other to lists.

Aww, how sweet. I think it's time to start a list of some kind, so that you can be the only person on it.


Awesome People:

Dogmantra

Silverraptor
2011-10-05, 11:44 AM
Hmmm... He seems interesting. I may get him eventually, but right now have my heart set on two others. (Lee Sin and the Nine-tails)

Djinn_in_Tonic
2011-10-05, 11:45 AM
What? Where do you get the idea that he has 60% Mpen? Its possible he could have 30 flat mpen + 40% with Voidstaff if he builds sorc shoes and haunting guise, but who does that?

His W gives him up to 35% mpen. :smallbiggrin:

So, while it would be sub-optimal...

15% from Masteries
35% from Locust of Power
40% from Void Staff
20 from Sorc Shoes
20 from Abyssal
20 from Haunting Guise

That's a hell of a lot of mpen potential.

ex cathedra
2011-10-05, 11:47 AM
Well, 30%, but close enough. :smalltongue:

Also, in that example, he'd had 50 flat MPen (~10 from runes, max of just less than 20) and 51% MPen. (40% + 15%).

Dogmantra
2011-10-05, 11:51 AM
What? Where do you get the idea that he has 60% Mpen? Its possible he could have 30 flat mpen + 40% with Voidstaff if he builds sorc shoes and haunting guise, but who does that?

Other than that being 40 flat MPen (Haunting Guise and Sorc Shoes are both 20 MPen, not 15), he also gets %MPen from his self-snare and the mastery.

(also, to be fair, MPen isn't too ridiculous, it's possible to get around 110 flat and 30 reduction)

Lix Lorn
2011-10-05, 11:53 AM
Creepy Irelia? Do tell. :)
The new skin for her that was linked last thread. It looks all creepy and dark. And awesome.

Winterwind
2011-10-05, 11:56 AM
What? Where do you get the idea that he has 60% Mpen? Its possible he could have 30 flat mpen + 40% with Voidstaff if he builds sorc shoes and haunting guise, but who does that?64.3% is what activating his W at maximum rank, Voidstaff and Archaic Knowledge mastery would add up to (0.7*0.6*0.85=0.357).

Dust
2011-10-05, 12:10 PM
How to win your next 20+ LoL games:

1) Play an AD Jungler, ideally Xin or Udyr.
2) Enemy Xerath Mid.
3) Prophet.


This is the most fun I've had in lol for AGES.

TechnOkami
2011-10-05, 12:13 PM
No Skarner buffs.... Q-Q

Mutant Bunny
2011-10-05, 12:15 PM
... apparently, you can no longer get First win of the Day bonuses from AI games. Thanks for letting us know, Riot.

Joran
2011-10-05, 12:22 PM
... apparently, you can no longer get First win of the Day bonuses from AI games. Thanks for letting us know, Riot.

That's kind of a jerk move. I liked having the easy Win of the Day if I only had half an hour to play or after an absolutely agonizing series of one hour losses.

On the other hand, I now play mostly Dominion, I play only the most OP people on the map and with people who generally know how to play on the map, so it's not a huge deal for me.

Daverin
2011-10-05, 12:25 PM
He's an AP carry without a built-in flash. His stun takes at least half a second to fire. You "counter" him with deeps. The passive can be a helpful bit of survivability, but it won't meaningfully prevent you from being ganked. I mean, he's just a mage. Nocturne, Irelia, Katarina, Kassadin, Udyr, and so forth will still have their way with Xerath.

Using Q as a primary harass mechanic in lane will likely cause you serious mana problems and will invariably push your lane. Thus, it's not a great idea. In that case, E is seemingly your only safe harass and I imagine that the base damage is pretty low, as is the starting cooldown, right?
.

My only counter to that is that he will be harder to get to in a teamfight unless his team had horrible positioning; the extra distance you may need to reach him will actually make it a very dangerous proposition for most champs. Udyr, at least, I would not feel confident trying. Nocturne depends on if he is using his ult. The others should be good; again, his main counter will be anyone who can dive and hit very hard.

His Q costs the same as Brand's W and the same first level damage, with only slightly inferior scaling , and Xerath has a special edge: he has a base mana of 295 and base regen of 8. I don't know what his scaling is, but he just became the winner of the best mana bases at level 1 competition, and relative to other differences bases, by a fairly wide margin. I also didn't feel like the windup on his Q was all that bad, but I will admit that I need to test it before I could tell you. E's CD is rather big to start. 12 seconds, but it actually is 70 base damage, which is actually pretty good for the secondary lane nuke (and actually scales harder than Q.) And, of course, W is free and even in laning 15% Mpen is going to boost the damage (at least, certainly relative to that level.) And the transition is all but instant.

So, he definitely can lose lane, I am certain of that. But a poor laner? Considering that I am finding him comparable to Brand in many ways, except with safer harass range and a better secondary nuke AND better escape because of the MS buff on leaving W AND the best base mana and regen of mages at the start of the game... I would not call him poor, not yet.

EDIT: At Dust. I have been tackling in my mind how susceptible to ganks he would be. I am torn between his range making him too safe to get to (and really, his W should NOT be weighing him down enough to make a difference), but I also can imagine too many Xeraths being too aggressive in lane. What do you take advantage of to get the ganks?

DOUBLE EDIT: Actually, Q costs less than Brand's W at all levels. Also, Xerath has better base HP and Hp regen than other mages as well. And has base 315 movement speed, which is the high end for mages. He apparently even has a slightly better attack speed, although I have not tried autoattacking with him, so no real thoughts there. Finally, he has better armor, from base to passive. Honestly Xerath appears to be a walking mass of good bases.

Dust
2011-10-05, 12:36 PM
Fighting Xerath 1v1 with a gank is much like battling kog; you can easily strafe to avoid his channeled nukes, thus preventing stuns and 80% of his damage. As soon as flash goes down he's a sitting duck.

Daverin
2011-10-05, 12:39 PM
Fighting Xerath 1v1 with a gank is much like battling kog; you can easily strafe to avoid his channeled nukes, thus preventing stuns and 80% of his damage. As soon as flash goes down he's a sitting duck.

Oh, I just meant I feel a Xerath could keep himself from a gankable position in the first place. I honestly would just need to see him in lane when there is a jungler. I would hate for him to be more gankable than usual, but I am aware of the possibility.

ex cathedra
2011-10-05, 12:55 PM
MORE XERATH JUNK

Except that Pillar is better harass (easier to aim around minions) and Brand does way more damage.

I didn't say that he was bad. I think he has only decent pre-6 laning.

Thanatos 51-50
2011-10-05, 01:30 PM
So, after a long, long loooooong time of not playing, I decided to try and download LoL on the new computer...
Okay, apparantly I have to sign in to get the downloader...

Click "Forgot password" and...

What do you mean my account doesn't exist? I bought Riot Points and stuff for Twitch! Did you delete me?
Whyyyyyyyyyyyyyyyyyy?
:smallfrown:

Djinn_in_Tonic
2011-10-05, 01:31 PM
So, after a long, long loooooong time of not playing, I decided to try and download LoL on the new computer...
Okay, apparantly I have to sign in to get the downloader...

Click "Forgot password" and...

What do you mean my account doesn't exist? I bought Riot Points and stuff for Twitch! Did you delete me?
Whyyyyyyyyyyyyyyyyyy?
:smallfrown:

Contact Riot Support...I'm pretty sure they wouldn't intentionally delete an account. It's possible you misspelled something or somesuch.

endoperez
2011-10-05, 01:36 PM
So, after a long, long loooooong time of not playing, I decided to try and download LoL on the new computer...
Okay, apparantly I have to sign in to get the downloader...

Click "Forgot password" and...

What do you mean my account doesn't exist? I bought Riot Points and stuff for Twitch! Did you delete me?
Whyyyyyyyyyyyyyyyyyy?
:smallfrown:

Which server did you make your account on? Make sure you're trying to log in to the right servers.

If it's on Europe, well, Europe is divided into two distinct servers these days. Try both EU West and EU Nordic & East, to be sure.

Thanatos 51-50
2011-10-05, 01:40 PM
Which server did you make your account on? Make sure you're trying to log in to the right servers.

If it's on Europe, well, Europe is divided into two distinct servers these days. Try both EU West and EU Nordic & East, to be sure.

North America, I'm pretty sure.

Time to try the definition of Insanity a few more times before I shoot an e-mail to Riot...

Nargan
2011-10-05, 01:48 PM
North America, I'm pretty sure.

Time to try the definition of Insanity a few more times before I shoot an e-mail to Riot...

Ahahahaha! I see what you did there! :smallbiggrin:

Also, xerath. Want it, want it bad. He looks like a cooler version of EVERY OTHER MAGE. And he has a laser on lower CD than lux's :p

Daverin
2011-10-05, 01:55 PM
Except that Pillar is better harass (easier to aim around minions) and Brand does way more damage.

I didn't say that he was bad. I think he has only decent pre-6 laning.

Well, the second is what I am trying to point out, Brand doesn't deal that much more damage, unless he gets a full combo, in which case I don't consider it harass as much as an outright attempt to push out off lane or kill.

The first, however, is all too true. Xerath likely will be a pusher or else have to be an extremely passive champion. I actually could imagine this is why Xerath is so easy to gank for Dust, since he probably was so far pushed out.

Ultimately, I would say his is a good pre-6 laner, but is one of a few champs who will shoot himself in the foot doing it. Guess when I get to play him, I'll just have to find out if there is any fine line that one can walk to balance out the two.

balistafreak
2011-10-05, 01:59 PM
... apparently, you can no longer get First win of the Day bonuses from AI games. Thanks for letting us know, Riot.

wait wat



wat

toasty
2011-10-05, 02:09 PM
Been thinking about the CLG v WE finals game. Haven't actually watched the match but it seems that CLG really screwed up there picks.

Looking at game 1, they did the Zilean+Kog'Maw combo that is so powerful. Game two they didn't, but they went for Orianna. That's okay. Problem with game 2 was the Warwick/Kennen pick. Kennen is okay, but Hotshot on Kennen? Meh, probably should have just stuck with Jax. Warwick, even on someone like Saint, I don't like. I guess Saint convinced his team that Warwick was still good. I think they should have picked Nocturne.

Game 3, they messed up again. They gave the enemy Vayne. They should have first picked Vayne (Chauster's vayne is good) or banned Vayne and grabbed Kog'Maw. Kog'Maw/Zilean worked the first game, why not have it work again? I think if they had let the enemy have Caitlyn, and grabbed Kog'maw, or instead taken Vayne and put her top against Singed while Galio goes bottom, that could have worked out decently. I mean, I guess Galio will still lose to Caitlyn bottom, especially with support, but Vayne top against Singed sounds like Singed would have a hard time. Dat Percentile True damage yo.

*theorycraft thoughts for the day*

ex cathedra
2011-10-05, 02:15 PM
Well, the second is what I am trying to point out, Brand doesn't deal that much more damage, unless he gets a full combo, in which case I don't consider it harass as much as an outright attempt to push out off lane or kill.

The first, however, is all too true. Xerath likely will be a pusher or else have to be an extremely passive champion. I actually could imagine this is why Xerath is so easy to gank for Dust, since he probably was so far pushed out.

Ultimately, I would say his is a good pre-6 laner, but is one of a few champs who will shoot himself in the foot doing it. Guess when I get to play him, I'll just have to find out if there is any fine line that one can walk to balance out the two.

Harassing is attempting to remove your opponent in the lane or bring them to the point where you can. Brand's harass is Pillar... Pillar... Pillar-Conflag-Sear, etc. Dunno if I'd call Xerath a good laner. All mages can harass and farm, but few can do it especially well and safely. Would you say that Malzahar is a good laner, by your standards?

Early pushing is sometimes okay for top lane. In mid? It's far too dangerous. Xerath should be easy to gank for nearly anyone. He's a mage. They're not hard to kill/force flash. If Xerath tries to harass with Q or EQ combo, he'll push his lane. If he only harasses with auto-attacks or E, he's doing like 80 damage for 70 mana every 10 seconds. Not great. If he pushes his lane, he'll be forced to deny himself or overextend. If he overextends, he is fairly easily ganked. That's really all that there is to it.

Joran
2011-10-05, 02:25 PM
... apparently, you can no longer get First win of the Day bonuses from AI games. Thanks for letting us know, Riot.

Reading the forums, it might be a bug with how the Win of the Day bonus appears (looks like it's available when it's not) rather than Co-Op vs. AI no longer giving the bonus.

I'll retest tonight since I know when I won my WotD yesterday.

LordShotGun
2011-10-05, 02:29 PM
... apparently, you can no longer get First win of the Day bonuses from AI games. Thanks for letting us know, Riot.

Uh....not for me. Just played a game versus intermediate ai with malphite (not my kind of hero at all) and got my first win of the day.

ex cathedra
2011-10-05, 02:30 PM
I bought Yorick. Probably should have bought him when he was stupidly OP, but whatever.

He is SO fun. And kind of derpy to play. Aside from his ult, he's more or less PUNCH BUTTONS AND RIGHT CLICK EVERYTHING every two seconds or so.

toasty
2011-10-05, 02:30 PM
Harassing is attempting to remove your opponent in the lane or bring them to the point where you can. Brand's harass is Pillar... Pillar... Pillar-Conflag-Sear, etc. Dunno if I'd call Xerath a good laner. All mages can harass and farm, but few can do it especially well and safely. Would you say that Malzahar is a good laner, by your standards?

Not necessarily. The purpose of Harassing is to win your lane by forcing your opponent to play passive. If your opponent refuses to play passive, then you kill him.

Someone like Singed has a hardtime outright killing someone, but he excels at harassing. Someone like Chogath does a great job at shrugging off harass and pushing to the enemy tower.

If you harass your opponent to the point that ganks are focused on you, and you don't die, then you've won your lane. If you harass your opponent to the point where he has to port, you've won your lane. If you harass your opponent to the point where he has to trade harass, but is missing CS, you won your lane. If you kill your opponent via Harass then you've won your lane.

More or less: You cannot win your lane without harass, but harass puts you in a position to be in command of the lane. Playing passive is playing safe, but if you want to win your lane against an opponent of equal skill, you have to understand how the match up works in terms of harass. That means either preparing to harass, or preparing to shrug off harass and focus on farming, forcing your opponent to either miss CS, or play passive.


Early pushing is sometimes okay for top lane. In mid? It's far too dangerous. Xerath should be easy to gank for nearly anyone. He's a mage. They're not hard to kill/force flash.

The exception is post 6 Kass, but yeah, he can't push his lane early.

Spartacus
2011-10-05, 02:32 PM
North America, I'm pretty sure.

Time to try the definition of Insanity a few more times before I shoot an e-mail to Riot...

A friend of mine had his account disappear. He got Pantheon+a skin for free when he contacted Riot, though.

Reinboom
2011-10-05, 02:40 PM
So, after a long, long loooooong time of not playing, I decided to try and download LoL on the new computer...
Okay, apparantly I have to sign in to get the downloader...

Click "Forgot password" and...

What do you mean my account doesn't exist? I bought Riot Points and stuff for Twitch! Did you delete me?
Whyyyyyyyyyyyyyyyyyy?
:smallfrown:

You don't need to sign in to get the downloader.
Just click the button that says "Already have account, just download game" at the bottom. Or here:
http://signup.leagueoflegends.com/en/signup/redownload

Thanatos 51-50
2011-10-05, 02:44 PM
I discovered the problem. And fixed it. On my own.
I was inputting my Summoner Name, not the Username, which I forgot were two totally separate things.

So... yeah...

Tychris1
2011-10-05, 02:45 PM
Hmmm, Xerath on dominion. Eat your heart out Heimerdinger.

ex cathedra
2011-10-05, 02:53 PM
Between Turrets, Rockets, and Grenade... I don't really see how Xerath compares. Sure, he'd probably be a fine defender, but Heimer/Soraka/Karthus feel better.

Mutant Bunny
2011-10-05, 03:19 PM
OK, so it's just a bug that shows FWoD as always available. Ya know, maybe they should have different FWoD bonuses for different game modes... cut the AI one down to 50 and have Dominion and Classic bonuses of 100 each?

Joran
2011-10-05, 03:31 PM
OK, so it's just a bug that shows FWoD as always available. Ya know, maybe they should have different FWoD bonuses for different game modes... cut the AI one down to 50 and have Dominion and Classic bonuses of 100 each?

Then people would feel forced to play all the modes. I like the way it's set up now.

I already feel it in my soul if I don't grab the WotD every day =P

endoperez
2011-10-05, 03:42 PM
Then people would feel forced to play all the modes. I like the way it's set up now.

I already feel it in my soul if I didn't grab the WotD every day =P

Agreed, especially since I have a main and a smurf, and I feel like I should try to get it for them both.

TechnOkami
2011-10-05, 04:02 PM
Oh hey, I can haz a funny Skarner story.

So, rather amusingly, I discovered that you don't need to be in that exact bush for him to say "Skar Skar Skarner!", and it can be done from any bush technically. How I discovered this is I was in the top bush waiting for the enemy to either walk in or get close enough, and I didn't move Skarner as I waited with my buddy who was playing Garen. When they got really close to the bush is when Skarner randomly said "Skar Skar Skarner!".
My train of thought went something along the lines of this: God I'm awesome, oh wait did they hear me?!? Oh crapcrapcrap- ATTACK!!!

I still don't know if they heard me. I asked and everything.

Astrella
2011-10-05, 04:03 PM
Oh hey, I can haz a funny Skarner story.

So, rather amusingly, I discovered that you don't need to be in that exact bush for him to say "Skar Skar Skarner!", and it can be done from any bush technically. How I discovered this is I was in the top bush waiting for the enemy to either walk in or get close enough, and I didn't move Skarner as I waited with my buddy who was playing Garen. When they got really close to the bush is when Skarner randomly said "Skar Skar Skarner!".
My train of thought went something along the lines of this: God I'm awesome, oh wait did they hear me?!? Oh crapcrapcrap- ATTACK!!!

I still don't know if they heard me. I asked and everything.

Now I feel sad for buying Irelia instead of Skarner. :c

TechnOkami
2011-10-05, 04:13 PM
Now I feel sad for buying Irelia instead of Skarner. :c

I was sad when I bought Irelia, because I didn't think her regenerative prowess was so heavily nerfed (Though I'll be honest, I really need to play her again and I'm heavily biased because I don't play her enough, but she doesn't feel the same to me anymore).

Oh, and my Skarner build is more or less working rather well, the only problem is I lack a capstone item for the entire build.

My Skarner Build
-RoA
-Merc's Treads
-Sheen
-Rylai's Crystal Scepter
-Triforce
-Rageblade
-??? <-- I have no idea what to build last.

Istari
2011-10-05, 04:20 PM
I discovered the problem. And fixed it. On my own.
I was inputting my Summoner Name, not the Username, which I forgot were two totally separate things.

So... yeah...

I've done that a lot.

potatocubed
2011-10-05, 05:04 PM
Man, Karma is the most badass support. Protect the carry with shields and heals and a move speed buff! Carry dead anyway? Slay your enemies with fans and exploding shields!

Every time I play her I'm reminded why she's the best 3150 IP investment I've made so far. <3

Neftren
2011-10-05, 05:17 PM
Now I feel sad for buying Irelia instead of Skarner. :c

Don't be. :)


I was sad when I bought Irelia, because I didn't think her regenerative prowess was so heavily nerfed (Though I'll be honest, I really need to play her again and I'm heavily biased because I don't play her enough, but she doesn't feel the same to me anymore).

So heavily nerfed? Off the top of my head, they never touched her regenerative prowess...

Dogmantra
2011-10-05, 05:18 PM
Don't be. :)
Do be!
I can shout louder so I'm more right.




So heavily nerfed? Off the top of my head, they never touched her regenerative prowess...
Her ult got nerfed like three times.

TechnOkami
2011-10-05, 05:21 PM
Don't be. :)



So heavily nerfed? Off the top of my head, they never touched her regenerative prowess...

I could have sworn they did... ...Is my life a lie once again? <o<"


Her ult got nerfed like three times.

No, no it's not a lie. Thanks Dog.

Giant Panda
2011-10-05, 05:22 PM
So, playing Evelynn is the most fun I have had on league in a long time. Anyone got any tips for her?

I'm currently running Smite and Ignite, ArPen Marks, Armour Seals, MR Glyphs, all flat for early game boost (she really relies on early ganks.) Quints are a conundrum for me. I roam her, so Movespeed Quints are tempting for the decreased travel time. But I get Boots of Mobility as my very first buy, so it might not that that effective. The other Quints I have been toying with are flat AP. I max Ravage first, so the flat +15 damage on it at rank 1 is very tempting.

Gameplay-wise, I get a point in Shadow Walk, and lane until level 3, where I have Shadow Walk at 2, and Ravage at 1. Then, I roam and gank and roam and gank! If they have a jungler like Amumu, I get a Boots, 1 Ward and 1 HP pot, and plonk it on blue to scare him off, using stealth. When he eventually comes back, I can smitesteal! Other junglers I plonk the ward on red and steal that instead. If they don't have a jungler (rare), I just take Boots + 3hp pots.

My item build goes Boots of Moblity, to enable my roaming/ganking playstyle -> Madreds Razor to let me take the jungle buffs easily, and give me damage and survivabiltiy -> Sheen, the most amazing item on Evelynn -> Wriggle's, the upgrade to the Madreds -> VARIANCE.

I either take a DPS approach with Triforce, or an AP route with Guinsoo's or Abyssal Sceptre for the AP, MR and Debuff for my Ravages!

Early game, her ganking power is actually horrific if done well. Target an overextended/weak lane. Get the lane-ees to engage, forcing the enemy to either blow their offense or defensive abilities, whilst you stand near them cloaked. After a few seconds, hit ravage, and attack for tonnes of damage, popping ignite if needed, or at the start of the fight if the victim has a heal. People never seem to expect Evelynn's burst damage from her Ravage. You can even take a few tower shots - your ultimate basically removes one of the shots if you get the kill, and the active speed lets you miss another, so it pays to be quite aggressive if you are sure of the kill.

Late game, you drop off if you didn't manage to gain and maintain an advantage through early ganks, but you are by no means useless. After Sheen/Wriggles you can build very defensive and still be useful through your ability to target weak or fleeing champions during engagements.

Soooo, my brief, "Ask for Evelynn tips!" post turned into a mini-guide. Go figure.

Silverraptor
2011-10-05, 05:24 PM
Oh hey, I can haz a funny Skarner story.

So, rather amusingly, I discovered that you don't need to be in that exact bush for him to say "Skar Skar Skarner!", and it can be done from any bush technically. How I discovered this is I was in the top bush waiting for the enemy to either walk in or get close enough, and I didn't move Skarner as I waited with my buddy who was playing Garen. When they got really close to the bush is when Skarner randomly said "Skar Skar Skarner!".
My train of thought went something along the lines of this: God I'm awesome, oh wait did they hear me?!? Oh crapcrapcrap- ATTACK!!!

I still don't know if they heard me. I asked and everything.

We can test it out if you want.:smallsmile:

TechnOkami
2011-10-05, 05:27 PM
We can test it out if you want.:smallsmile:

I'd love to! But I actually need to be off to class in like, 3 minutes, so will you be on later?

Silverraptor
2011-10-05, 05:31 PM
I'd love to! But I actually need to be off to class in like, 3 minutes, so will you be on later?

Maybe. We'll see later.

Qwertystop
2011-10-05, 05:35 PM
Easier way to check!
/joke, /taunt, or /laugh with a champ while in a bush. See if an enemy can hear it. Effectively, this would be checking if you can hear things you don't have vision of (which I believe is a NO).

ex cathedra
2011-10-05, 05:38 PM
Her ult got nerfed like three times.

Seriously. It's now Physical damage (ugh), it heals less against minions (blegh), and it no longer heals you for pre-mitigation damage (blargh!). Plus her Q and her E do less damage and cost more mana or something. The past three or four months have not been great for Irelia.

She's still good, though, just not the super phenomenal laner that she once was.

She's still the best champion in the game.

toasty
2011-10-05, 05:44 PM
She's still the best champion in the game.

That's actually Lee Sin. :smallamused:

Winthur
2011-10-05, 05:50 PM
So, playing Evelynn is the most fun I have had on league in a long time. Anyone got any tips for her?


You run Smite and Ignite. The Smite is good utility but if you have a jungler spot already, you might as well roll with it. This way you become a roamer with an ability to farm the jungle. Then again, it's hard to pull off a sustained route at all because your sustain and damage are just too low. What you do is only take jungle creeps when your Smite is up, then you finally get your sustain once you finish Wriggles.

Other than that you can run Flash/Ignite, sounds better to me simply because Flash is just so good.

tribble
2011-10-05, 05:50 PM
Riot is no longer doing the over 9000 thing with the queue anymore. I'm sad and frustrated that after waiting for like 20 minutes it's just "lol, server's busy try again later". I'm hoping I'll be able to get on this time.

Merellis
2011-10-05, 05:53 PM
Oh right, summoner name is Merellis

ex cathedra
2011-10-05, 06:32 PM
That's actually Lee Sin. :smallamused:

Shut up. :smallfrown:

She doesn't have to be the most powerful (Lee Sin), versatile (Lee Sin), or clearly OP (Lee Sin) champion in order to be the best.

Neftren
2011-10-05, 06:53 PM
Do be!
I can shout louder so I'm more right.

Her ult got nerfed like three times.

You see, I merely speak softly, and carry a big stick.

As for the ult part, it doesn't really change her regenerative prowess. In lane, most of your regeneration is going to come out of Hiten Style, before you get your ult anyway. If you use the ult correctly, you can still heal a huge chunk of health off minions.

What makes me most sad about the Irelia nerfs is the nerf to the Equilibrium Strike AP Ratio. It means AP Irelia is sadly, nowhere near as fun. :smallfrown:

BinaryMage
2011-10-05, 06:55 PM
Man, I wish the servers would get back up...

TechnOkami
2011-10-05, 07:06 PM
Easier way to check!
/joke, /taunt, or /laugh with a champ while in a bush. See if an enemy can hear it. Effectively, this would be checking if you can hear things you don't have vision of (which I believe is a NO).

But it's not the same!!!

Oh, and I'm back Silver.

ex cathedra
2011-10-05, 07:17 PM
As for the ult part, it doesn't really change her regenerative prowess. In lane, most of your regeneration is going to come out of Hiten Style, before you get your ult anyway. If you use the ult correctly, you can still heal a huge chunk of health off minions.

You see, there's a difference between "healing a chunk off of minions" and "healing to full every 40 seconds while simultaneously dealing ~600 damage."

Now Irelia just has a normal ult with like an AoE cumulative 2.4 bonus AD ratio. Not like before, when you had that plus the healing from ults like Sion/Mundo's.

LordShotGun
2011-10-05, 07:28 PM
Riot removed the mana counter on the tear of the goddess,manamuse, and archangel staff. Why!??!

Neftren
2011-10-05, 07:32 PM
You see, there's a difference between "healing a chunk off of minions" and "healing to full every 40 seconds while simultaneously dealing ~600 damage."

Now Irelia just has a normal ult with like an AoE cumulative 2.4 bonus AD ratio. Not like before, when you had that plus the healing from ults like Sion/Mundo's.

So? Get better at aiming the blades. You can still do that.

ex cathedra
2011-10-05, 08:19 PM
Uhm, no. That's not it at all. Irelia's ult used to heal for 37 per target per blade. That easily healed for well over 700 hp against nothing but minions. That was at rank 3. At level 6, if she just ulted a minion wave, she would heal for 400.

Now?

It heals for less than half of that, before taking armor mitigation into account. That's a massive hit to her sustain, so don't pretend otherwise. They cut the in-lane healing on her ult by roughly 60%.

Neftren
2011-10-05, 08:20 PM
Uhm, no. That's not it at all. Irelia's ult used to heal for 37 per target per blade. That easily healed for well over 700 hp against nothing but minions. That was at rank 3. At level 6, if she just ulted a minion wave, she would heal for 400.

Now?

It heals for less than half of that, before taking armor mitigation into account. That's a massive hit to her sustain, so don't pretend otherwise. They cut the in-lane healing on her ult by roughly 60%.

If you're using your ult primarily to heal, you're doing something wrong.

ex cathedra
2011-10-05, 08:32 PM
While you're in lane? That's not necessarily true, especially considering the absurdly low cooldown. The healing was a solid half of the ult's functionality, and it suffered an extraordinary nerf.

You can't be like "The healing hasn't changed, the nerf was unimportant" and then "Well, the healing doesn't matter anyways." It's just silly.

Frankelshtein
2011-10-05, 08:38 PM
Patch downloaded, free champion pack received, boomjpe client running with only slightly crippling gameplay issues...

I'm back in action :smallbiggrin:

Neftren
2011-10-05, 08:39 PM
While you're in lane? That's not necessarily true, especially considering the absurdly low cooldown. The healing was a solid half of the ult's functionality, and it suffered an extraordinary nerf.

You can't be like "The healing hasn't changed, the nerf was unimportant" and then "Well, the healing doesn't matter anyways." It's just silly.

Considering you don't have it for nearly half the laning phase, I think I can safely say that it wasn't all that useful in lane. What's more useful about the ultimate is that it can clear a minion wave, buying you an extra wave of time to go do something else. As a combat ability, it's mostly useful more to deal damage. In lanes, it lets you clean lanes remarkably quickly. Sure, it suffered an extraordinary nerf, but it didn't really fundamentally change the way anyone should play Irelia. What you want it to be is a crutch, so you can have an "easier" time in lane. My response to that is "don't get hit, and get better at laning".

Healing in lane really hasn't been touched. The nerf was important, but it was a long time in the coming (as nobody should be able to go from zero to full health in a few seconds just by casting a spell, and yes, that includes Evelynn). To be even more clear, you make it seem as if you're relying on the ult to help stay in lane. It's certainly helpful, but it was and is nowhere near as important to Irelia's laning.

The healing off her ult doesn't really matter. A much bigger portion of healing comes from Hiten Style. If you're having trouble in lane, buy some health regen, or a vamp sceptre (which nicely builds into Wriggles, or Starks, or Bloodthirster, or a zillion other good items).


Patch downloaded, free champion pack received, boomjpe client running with only slightly crippling gameplay issues...

I'm back in action :smallbiggrin:

Bleh. I played a bunch on the Mac, but a majority of my logins are from Windows, so no wossnames. Champion Pack for me. Yeah.... :smallfrown:

Joran
2011-10-05, 08:45 PM
Riot removed the mana counter on the tear of the goddess,manamuse, and archangel staff. Why!??!

Because Riot sucks at regression testing? I doubt it was intended, just like the people banned until December 23rd, 1969.

Shades of Gray
2011-10-05, 08:51 PM
Free Champion Pack?

BinaryMage
2011-10-05, 08:54 PM
Free Champion Pack?

I think he just meant the week's free champs.

Douglas
2011-10-05, 08:58 PM
Because Riot sucks at regression testing? I doubt it was intended, just like the people banned until December 23rd, 1969.
Wait, what? How'd they do that date by accident? December 31 1969/Jan 1 1970 I could understand, that's the designated time most date tracking uses as the base, but how'd they randomly get 8 days off from that?

tribble
2011-10-05, 08:59 PM
Starlight, Starbright, first star I see tonight, I wish I may, I wish I might, have the wish I wish tonight.

I wish Riot could update without their servers crashing for once.

EternalMelon
2011-10-05, 09:02 PM
Starlight, Starbright, first star I see tonight, I wish I may, I wish I might, have the wish I wish tonight.

I wish Riot could update without their servers crashing for once.

Oh tribal with a scythe, oh Tribble with a scyth, an awsome thing I saw tonighnt. And wish you may, for I heard your plight. The wish you wished will be heard tonight.

No.

Love: First star you saw tonight.

Frankelshtein
2011-10-05, 09:07 PM
Bleh. I played a bunch on the Mac, but a majority of my logins are from Windows, so no wossnames. Champion Pack for me. Yeah.... :smallfrown:

Hey, at least you have an official client :smalltongue:

Just tried Twitch. I've never really played AD before. It's too fun, especially with stealth. Have to work on positioning though...

EDIT:


Free Champion Pack?

I played on a Mac. Riot discontinued the client, gave everyone who played at least half their games on one the Champion Pack.

Meanwhile, boomjpe, a main contributor to the Mac community, comes up with a workaround to play on Macs. It has it's bugs, but at least I can play :smallbiggrin:

toasty
2011-10-05, 09:16 PM
Considering you don't have it for nearly half the laning phase, I think I can safely say that it wasn't all that useful in lane.

That really depends on the matchup, game setup, etc. Laning can often go into the 25 minute mark, that's most of the game. I once played a game as lanewick and at about the 25 minute mark when I had my build complete I asked my team if we could start teamfighting so I could pwn everyone. :smallbiggrin:

What's more useful about the ultimate is that it can clear a minion wave, buying you an extra wave of time to go do something else.

As a combat ability, it's mostly useful more to deal damage.

The healing is REALLY NICE though, you gotta admit?


In lanes, it lets you clean lanes remarkably quickly. Sure, it suffered an extraordinary nerf, but it didn't really fundamentally change the way anyone should play Irelia. What you want it to be is a crutch, so you can have an "easier" time in lane. My response to that is "don't get hit, and get better at laning".

So you're saying that she suffered this huge nerf but relying on what might be her best laning ability is a crutch? THat's like saying that Warwick shouldn't need his Q to lane.


Healing in lane really hasn't been touched. The nerf was important, but it was a long time in the coming (as nobody should be able to go from zero to full health in a few seconds just by casting a spell, and yes, that includes Evelynn). To be even more clear, you make it seem as if you're relying on the ult to help stay in lane. It's certainly helpful, but it was and is nowhere near as important to Irelia's laning.

The ult is STILL massively powerful. When I was unfamiliar with Irelia (AFTER THE NERFS) I nearly died to it as Chogath/Warwick, and wondered why i couldn't 1v1 this girl, she was nerfed, I said to myself.

That ult is still amazing. The heal really, really helps. I can't imagine what it did before the nerfs.


The healing off her ult doesn't really matter. A much bigger portion of healing comes from Hiten Style. If you're having trouble in lane, buy some health regen, or a vamp sceptre (which nicely builds into Wriggles, or Starks, or Bloodthirster, or a zillion other good items).

It was nerfed. Apparently it mattered. A lot.

ex cathedra
2011-10-05, 09:18 PM
I don't rely on her ultimate as a crutch, and I don't believe that the nerf crippled Irelia. She's still an entirely viable champion. I never said otherwise. Irelia doesn't need her ult to stay in lane, by any means, but that much burst healing gave Irelia a ton of versatility around the map.

While Hiten Style does comprise the majority of Irelia's healing across the length of a game, her ultimate gives her significantly more healing over the course of small engagements and teamfights. That much healing most certainly mattered. It was a pretty absurd amount of HP.

I don't like any of the vamp scepter items on Irelia, with the possible and highly rare exception of Gunblade.

SuperPanda
2011-10-05, 09:26 PM
First up:

Lokilar on NA server

Summoner level 19, so I'm no where near ranked stuff yet.

After nearly 2 hours of messing with the patch client I'm almost done and hopefully will get to play for a while. Riven is very fun on Dominion and I have some IP boosts I can use in Summoner's Rift with my brand new Orianna (after some practice games to remind myself how to play her).

So far my champions of choice are: Xin Zhao, Orianna, Karma, Janna, Annie, Ashe, Tristiana (haven't played for a while but should do so again), Kayle, Amumu, and Alister.

Champions I feel I need (want) to buy include: Aniva (really want to try her), Lux, Sona (really want to try her), Riven, Garren, Zilean, and Heimendinger (brain boy with turrents).

Ah heck, they're all fun, but soon I'll need to stop buying champions and focus on my rune pages. *sad panda* which is a shame because there are so many more champs that I really want.

Terribad
2011-10-05, 09:37 PM
Easier way to check!
/joke, /taunt, or /laugh with a champ while in a bush. See if an enemy can hear it. Effectively, this would be checking if you can hear things you don't have vision of (which I believe is a NO).

Yes you can hear if you're near enough. Lv 1 fight: Was BC in bot lane hiding in brush. Heard the shrill maniacal laughter of Lux emanating from the other brush. Grabbed her and lanemate Vayne firstblooded her after a sweet follow up Condemn. But I reckon you have to be pretty close and paying attention. Lux has extra ear catching laughter.

SuperPanda
2011-10-05, 09:45 PM
I tempted the demons of fate. I commented that my patch was almost done because it said 15 seconds to go and 99% done. Now it is back to 33% done and lord knows how long to go (though it briefly showed negative 15 minutes for a moment). Still, *sigh*

Maeglin_Dubh
2011-10-05, 09:45 PM
Riven is ok, but I prefer Talon.

Looking for tips on AD Alistar, and Akali. Either or both maps.

Also looking for tips on Katarina on Dominion, if she's any good.

Sohala
2011-10-05, 09:53 PM
Easier way to check!
/joke, /taunt, or /laugh with a champ while in a bush. See if an enemy can hear it. Effectively, this would be checking if you can hear things you don't have vision of (which I believe is a NO).

I can hear jack in the boxs being placed in the brush from the far side of the minion wave, for top or bottem.

ex cathedra
2011-10-05, 09:57 PM
Kat on Dominion? She's not bad at all. Boots, Gunblade, Deathcap, then whatever. Rylai's is good after that, as is Abyssal.

Boots+2xTome and Boots+Pickaxe are both viable starts. I would start QEQ, you'll generally get nearly enough xp to level by the time you get up to the windmill, so pick up W there.

Dominion's passive gold gain and propensity for rolling teamfights makes Kat very viable. She's not a great laner, and the sheer amount of assists you acquire in dominion make her passive pretty crazy.

Eldariel
2011-10-05, 10:02 PM
Riven is ok, but I prefer Talon.

Looking for tips on AD Alistar, and Akali. Either or both maps.

Also looking for tips on Katarina on Dominion, if she's any good.

Akali: Gunblade, Rylai; some of Lichbane, Void, Hat, Mercs, GA, Sorcs, tanky AP

R > Q > E > W with one early point in W.

Flat AP Glyphs, Flat AP Quints, Flat AD Reds, defensive Yellows (Health/Level, Dodge, some such). 21/9/0 or 21/0/9.

Harass with Q, threaten with procs. W zones people and obviously protects you. Combo with Q > R > E when you get ult, keep proccing those Qs and win everything forever. Qing, waiting for it to almost recharge and then R > Proc > Q > R > Proc is superfast and hurts like hell. Just R itself does a lot of damage tho so don't be afraid to finish people off with it.

Oh, and R + W are great for jukes, especially in conjunction with minions, Flash & brushes. And don't be afraid to turn and fight; once you have a Gunblade you lifesteal for filthy amounts. Obviously Gunblade Active is a baby Rylai. And don't forget that even if they see you, your Shroud gives you MR and Armor. And while you're revealed while using abilities, it's only for a short while; you can easily poke people camping your cloud with Q+Proc or E to whittle them down before you go for the kill.


AD Alistar: Trinity, Ghostblade, tanky. Ghostblade isn't strictly necessary; Heart of Gold + Sheen is the Core, really. Ult acts as a massive steroid but obviously you wanna wait on it until it also gives you defensive payoff.

Normal AD runes (ArPen/Tanky/Tanky-or-CDR/AD) & whatever masteries you feel like (I still run 9/0/21 on AD Alistar since CDR > all on him). Just go in there, pulverize people, kill them all and get your free massive AAs on Headbutts. Proc Sheen every time you can.

SuperPanda
2011-10-05, 10:17 PM
Almost an hour after my patcher said 15 seconds to go, and now I've got "30 seconds" to go. :( Since I've got stuff to go do now I won't get to play even if it should finish loading. Hope the rest of you have a good game day.

9mm
2011-10-05, 10:28 PM
RE: Irelia Ultimate nefs

She was once the Queen of unmovable, unkillable, tanky DPS because of that ultimate. If you thought Lanewick and Lanedyr were bad, you've never SEEN a proper lane brick that would, not, DIE.

Seriously, Locket Gragas is the only thing I can remember that ever out sustained Irelia

TechnOkami
2011-10-05, 10:37 PM
Yes you can hear if you're near enough. Lv 1 fight: Was BC in bot lane hiding in brush. Heard the shrill maniacal laughter of Lux emanating from the other brush. Grabbed her and lanemate Vayne firstblooded her after a sweet follow up Condemn. But I reckon you have to be pretty close and paying attention. Lux has extra ear catching laughter.


I can hear jack in the boxs being placed in the brush from the far side of the minion wave, for top or bottem.

Well, Skarner's "Skar Skar Skarner!" can't really be activated. You literally have to wait in a bush and wait for him to say it. There's nothing you can do but wait, and it goes off at the most random of times too, so It's a little unpredictable.

Qaera
2011-10-05, 10:43 PM
http://i.imgur.com/qTn5l.jpg
First Dominion.... wow. Really fun. Not too sure how I did, but man, awesome.

~ ♅

TechnOkami
2011-10-05, 11:01 PM
http://i.imgur.com/qTn5l.jpg
First Dominion.... wow. Really fun. Not too sure how I did, but man, awesome.

~ ♅

Supposedly you did the best out of everyone, according to the automated placement calculator for Dominion.

...that reminds me, I've been meaning to ask if that's accurate or not.

Daverin
2011-10-05, 11:03 PM
I think the consensus is that it is better than the scoreboard for classic at indicating what you have done, but still does not take many useful tactics into account. Also may not measure being a defender as equally as a killer/taker.

Neftren
2011-10-05, 11:18 PM
That really depends on the matchup, game setup, etc. Laning can often go into the 25 minute mark, that's most of the game. I once played a game as lanewick and at about the 25 minute mark when I had my build complete I asked my team if we could start teamfighting so I could pwn everyone. :smallbiggrin:

Matchup played a big part of it, yes. (and it still does). Right now, pushing top hard, and then counter jungling or helping to gank mid is what I'm currently into doing. Bot lane is a double Gold/10 supportfest that doesn't really set you behind later, since late game you can really catch up just by ulting waves.


What's more useful about the ultimate is that it can clear a minion wave, buying you an extra wave of time to go do something else.

Exactly.


The healing is REALLY NICE though, you gotta admit?

Call it icing on the cake. It was quite nice, but it not having it isn't the end of the world. Indeed it doesn't really fundamentally change how Irelia should play. If you're relying on the healing from the ult to keep you in lane, you're doing something wrong.


So you're saying that she suffered this huge nerf but relying on what might be her best laning ability is a crutch? THat's like saying that Warwick shouldn't need his Q to lane.

It's not her best laning ability.

Eldariel
2011-10-05, 11:23 PM
...that reminds me, I've been meaning to ask if that's accurate or not.

No, it's awful. For example:
- Assists are worth a third as much as kills (even tho you can get a kill with minimal contribution and assists if you CC an enemy for a kill and do 90% of the damage)
- Kills (and assists) on points are worth 3 times more than kills right outside the area even tho both lead to the capture.
- Capping is worth a ton. Zoning enemies to make it possible for an ally to cap? Not worth a damn thing.
- Controlling map and protecting zones by means other than sitting on them (clearing creeps, keeping would-be attackers low on HP, forcing basing, etc.) gets you nothing.
- Defending points is worth only a nominal amount of points. Same for supporting allies. Defenders, as a rule, get ridiculously bad scores unless enemies constantly dive them.
- Bad plays don't negatively influence your score. Farming next to a free tower after ace? No points lost. Suiciding when you're controlling an extra point giving your opposition 4v3 on Windmill? No points lost. Being obnoxious to your team and demanding them to follow your moronic strategy? No points lost.


The most egregious issues are definitely the emphasis on kills over assists and the ridiculous emphasis of capturing over protecting captures (latter of which is more critical since otherwise nobody on your team can perform the cap). That and lack of points for defending and creating/stopping creepwaves; as a rule bottom players will get the worst score even if they're the best player on their team unless the enemy team gifts them a lot of kills by being pointlessly aggressive on their point on attacks they cannot carry through.

I'd say it's worse than KDA + CS. At least in KDA + CS it's clear what you're looking at and what it measures and what it doesn't account for. This generic score that doesn't account for half of the factors that affect winning the game? It doesn't tell you anything. All in all, I'd consider that score completely useless.

ex cathedra
2011-10-05, 11:28 PM
It's not her best laning ability.

It used to be.

I mean, not to discount any of her skills. Hiten Style is integral to Irelia's laning phase, now more than ever, but pre-nerf her ult was significantly more impressive once you got it. Now? Not so much. I mean, in many cases her ult now heals a third or less of what it once healed. That's Kind Of A Big Deal.

Raistlin1040
2011-10-05, 11:31 PM
Has anyone been able to get one in the last 40 minutes or so? I've been sitting in various game queues and haven't been pulled into a single game yet.

Daverin
2011-10-05, 11:50 PM
Eldariel, I just have to say, you seem to be completely contrarian to every form of opinion, interpretation, and formulation on just about every concept in Dominion that I have heard. Not saying that in a good or bad way, just saying I find it slightly funny. :smalltongue:

Math_Mage
2011-10-05, 11:58 PM
Supposedly you did the best out of everyone, according to the automated placement calculator for Dominion.

...that reminds me, I've been meaning to ask if that's accurate or not.

It's trying to measure win contribution in a complex team game through simplistic analysis of secondary statistics. So, no.

Daverin
2011-10-06, 12:16 AM
So, just played a game with godskook; he was Udyr, and I tried Talon for the first time, with a Morde, Ez, and Annie on our team, vs Garen, XZ, Riven, Sona, and Lux. It already was pretty bad from the start; I had something in RL come up, so I forget to get items and skill wrong, godskook DCs right as Golem spawns, Morde is top, Ez mid, and Annie and myself bot. Morde begins to feed Garen hard, Ez is losing his lane badly, and Annie was a prime example of solo normal veteran who complained alot while playing very poorly, doing things such as failing ganks mid and top, not coordinating with me in lane at all, and complaining about KSing when we equally took part in killing someone. Suffice it to say, we surrendered. :smallsigh:

I honestly cannot judge my performance with Talon too well. I got the most kills of the group, and about fairly equal farm to the rest. However, that was not so much my skill as a strange combination of lane antics, with Riven being hyperaggressive, me not having a chance to harass much, the Annie picking weird times to dive in, and starting fights we ultimately win (although I'm usually the victim of the two. Best time was when Annie let off a no-stun Tibbers. The stun would have saved me, but instead I died and she gets both. No doubt to her immense satisfaction and ego.) I am guessing I actually sucked, but the whole game was such a circus I have no clue. :smallsigh:

Anyways, I think that I can learn to like Talon's playstyle (although more than Akali's? Can't say.) I certainly like his lane harass and sudden burst, but I read on one of the top guides in solomid that once his burst is off, Talon needs to back off in a teamfight and wait until CDs come back up. To be honest, I hate playing this way, especially in normals where once you are in, it is extremely hard to get out because focus is so out of whack. Meanwhile, Akali is known for kind of committing harder, since she has the infamous teamfight snowball phenomenon when she gets at least one kill.

Sometimes this game confuses me. That said I am beginning to be more convinced I want to play assassins, or at least champs with high burst who dive into a target and try to cut them down ASAP. More survivability is, of course, a plus. Also, not needing to back off after blowing CDs is another plus...

Volatar
2011-10-06, 12:35 AM
Then people would feel forced to play all the modes. I like the way it's set up now.

I already feel it in my soul if I don't grab the WotD every day =P

What the hell?


So, playing Evelynn is the most fun I have had on league in a long time. Anyone got any tips for her?
*snip*

This man, his build, and his strategy was the direct cause of two perfect games in a row when I played with him on Friday (one as 1v2 top Cait (vs Morde and Fiddle IIRC) and the second as solo mid Lux). Those two games were just pure fun.


Riot removed the mana counter on the tear of the goddess,manamuse, and archangel staff. Why!??!

Again, what the hell?


Eldariel, I just have to say, you seem to be completely contrarian to every form of opinion, interpretation, and formulation on just about every concept in Dominion that I have heard. Not saying that in a good or bad way, just saying I find it slightly funny. :smalltongue:

Considering that he is the highest Elo player in this thread, I listen to every word :smallsmile:

Winthur
2011-10-06, 12:42 AM
All in all, I'd consider that score completely useless.

Supplementary video (http://www.youtube.com/watch?v=i8r0QW_kOZI)

Daverin
2011-10-06, 12:51 AM
Considering that he is the highest Elo player in this thread, I listen to every word :smallsmile:

Wait, wasn't efdf technically higher by the end of season 1? :smallconfused: (not that it really matters, both of them are far better than me at LoL in every way imaginable its not even funny.)

Also, I don't know why, but the way you responded to Joran made me lol.

So, Talon or Akali... Also, I still haven't tried Wukong yet. Do you guys still consider him UP? Because Riot is intending to buff him more in the future.

EDIT: Just realized, my description in the previous post is basically Irelia and Xin Zhao (and Jax, but I am having poor luck with him outside of lane.) I need to still get better with Irelia. Also, new skin looks so awesome. Meanwhile, with XZ I kind of feel I like I am at a point where I will die, but my death will always be meaningful. Suicide rocket Xin Zhao, Djinn? :smalltongue:

Volatar
2011-10-06, 01:15 AM
Also, I don't know why, but the way you responded to Joran made me lol.



I strive for humor in all of my writings.

toasty
2011-10-06, 02:47 AM
Best GP build:
3 Gold per 10
CDR Boots
Triforce

Then build
Randoiuns
Ghostblade
Shurelias/Tenacity item

2 Troll. :smalltongue:

Edit: You get a bonus if you do something like all offense and all armor pen. I wasn't a real man, I went Carry Page and Defensive Top Solo setup cuz I'm scared of Nasus.

Math_Mage
2011-10-06, 02:55 AM
Wait, wasn't efdf technically higher by the end of season 1? :smallconfused: (not that it really matters, both of them are far better than me at LoL in every way imaginable its not even funny.)

Different servers, hence different ladders; not really comparable.

TechnOkami
2011-10-06, 03:54 AM
I'm curious again: does anyone else play Skarner here besides me?

Math_Mage
2011-10-06, 05:04 AM
Brief guide to trolling around Dominion with Zilean.

SETUP
-9/0/21 masteries for CDR and all that good mage-y stuff.
-Mpen reds, health/lvl yellows, either CDR or AP or AP/lvl glyphs, and AP/lvl quints. You buy so much mana you shouldn't need to run mp5.
-Summoner spells are up to you, but I run Exhaust-Promote now. I don't need mobility, and those two spells seem to offer the most utility to my team. Revive might also be good; Cleanse is situational. Garrison is better for someone who 1v1s well under turret; Zilean prefers endless kiting, and poking at someone who's trying to get rid of the super minion is just his style.
-Skill QWE at start, R>Q>W>E.

ITEMS
-Start Catalyst if bot lane, Kindlegem+boots if top (debatable).
-Rush Glacial Shroud in most games. If the enemy is heavy AD (quite likely), finish the Frozen Heart.
-Merc Treads are usually the boots of choice since Zilean can't die if he's free to move. Tabi against 5 autoattackers, of course. CDR boots are meh and Sorcs are overkill. So is Mobility, for that matter.
-For more mana if you need it you can run ToG --> AA Staff, but it usually isn't necessary.
-For MR, Abyssal Scepter, Spirit Visage/Odyn's Veil (depending on how you started); for more armor, just pick up a Chain Vest; you usually won't need to buy health, but you could pick up a Rylai's so you can slow people while speedbuffing yourself instead of having to choose. Or just Warmog's and be unkillable.
-Build a Deathcap as soon as you're sure of not being instagibbed. Varies by game. After that, you can do what you want.

PLAY
-At beginning, zoom a teammate. You can zoom another with Rewind before capping mid, or you can zoom yourself to top for the fight (but watch mana).
-Spend most of your time playing ring-around-the-rosie with the speed buffs. You can be anywhere on the map at any time, so choose the fight that will get your team caps. Double bomb + Promote is a strong push without much further intervention from you. It takes a huge stroke of luck for someone to backdoor one of your turrets while you're alive.
-Acquire CDR, disregard opponents. You can run away from just about anything.
-Zilean ult is OP on Dominion, and it is always up. Win small skirmishes, bait fights, infuriate your opponents. You can chase anyone anywhere, with few exceptions.
-Akali, Annie, Ryze, and a few others can ruin your day. Avoid them.

Maeglin_Dubh
2011-10-06, 05:23 AM
I'm curious again: does anyone else play Skarner here besides me?

Sup.

Mostly on dominion, but sometimes on SR.

Nargan
2011-10-06, 05:35 AM
Considering that he is the highest Elo player in this thread, I listen to every word :smallsmile:

It's funny because he does random sh*t where I think "YOU CRAZY, JESUS!" and then it manages to work. Sometimes. My best example is when he was 1v2 as anivia against master yi and (I think) nidalee, he was low on health, low on mana. They egged him, and kept wailing on him in egg, but he got out and scored a double kill. :smalleek:

Dogmantra
2011-10-06, 05:58 AM
I think the consensus is that it is better than the scoreboard for classic at indicating what you have done, but still does not take many useful tactics into account. Also may not measure being a defender as equally as a killer/taker.
As an aside I've not actually seen a points system that works as well as it claims. Except the Bloodlines one. But we don't talk about Bloodlines now. :(


No, it's awful.
My least favourite thing is that when the enemy team is all up and you've got three points, there's no point not farming a bit and sticking close to your point. But since farming (which is really really good) doesn't give you any points, pubbies yell at you and you have to mute them.


Also, I still haven't tried Wukong yet. Do you guys still consider him UP?

No, I think he is actually pretty balanced. He does a lot of hard to counter damage (Decoy is SUCH a good laning ability), his ultimate is pretty crazy, and he does absurd damage with just a Triforce and tank items.

potatocubed
2011-10-06, 06:20 AM
Yeah, I think Wukong's pretty decent. He's straightforward, too, easy to use. And I like his skins.

On the downside, I dislike his voice. =/

Dogmantra
2011-10-06, 06:21 AM
On the downside, I dislike his voice. =/

:O

This was actually half the reason I found him so much fun when I bought him. His voice is wonderful.

I will be the best!

EternalMelon
2011-10-06, 06:28 AM
:O

This was actually half the reason I found him so much fun when I bought him. His voice is wonderful.

I will be the best!

The best there ever was!

Nargan
2011-10-06, 07:12 AM
http://www.own3d.tv/live/5046/Phreak_-_League_of_Legends

For anyone on atm, phreak is streaming, pretty entertaining.

Daverin
2011-10-06, 07:21 AM
Watching Phreak talking about how to do tons of damage. :smalltongue:

Eldariel
2011-10-06, 07:42 AM
Eldariel, I just have to say, you seem to be completely contrarian to every form of opinion, interpretation, and formulation on just about every concept in Dominion that I have heard. Not saying that in a good or bad way, just saying I find it slightly funny. :smalltongue:

This only tells every common form of opinion, interpreration, or formulation on every concept in Dominion is wrong :smalltongue:


Wait, wasn't efdf technically higher by the end of season 1? :smallconfused:

Yup. I think he was 1930 or something while I ended at 1904 (though I think my relative ranking was higher since EU West has less players after the split).


It's funny because he does random sh*t where I think "YOU CRAZY, JESUS!" and then it manages to work. Sometimes. My best example is when he was 1v2 as anivia against master yi and (I think) nidalee, he was low on health, low on mana. They egged him, and kept wailing on him in egg, but he got out and scored a double kill. :smalleek:

It was Master Yi and Xin, actually. And I recall I killed one of them before they egged me. Then the other one egged me but couldn't kill me and I killed him for good measure. It was very much a case-in-point of why Anivia is hilarious against melee champs.

Daverin
2011-10-06, 07:56 AM
... All of a sudden, I really wish I could play with you, Eld. :smalltongue:

Unless you do that thing where whenever I play with Djinn, not only do I have trouble keeping up with his normal elo, but I actually seem to play flat out worse by my standards... :smalleek:

Winterwind
2011-10-06, 08:10 AM
... All of a sudden, I really wish I could play with you, Eld. :smalltongue:

Unless you do that thing where whenever I play with Djinn, not only do I have trouble keeping up with his normal elo, but I actually seem to play flat out worse by my standards... :smalleek:He does that. But it's super-educational. I'm pretty sure just playing with him (and the other EU-W GitP folk) raised my ELO by like 200. Or would have, if I played any ranked games, anyhow. :smallcool:

Moonshadow
2011-10-06, 08:20 AM
Xerath is... intredasting. I'm not sure if I'm correct because I only saw it once, but I think his W might negate knockback abilities like Headbutt, Vayne's giant crossbow and Poppy's charge. I'll need to test it more though.


If it does though, sweet~

Nargan
2011-10-06, 08:32 AM
... All of a sudden, I really wish I could play with you, Eld. :smalltongue:

Unless you do that thing where whenever I play with Djinn, not only do I have trouble keeping up with his normal elo, but I actually seem to play flat out worse by my standards... :smalleek:

You can, if you make an EUW account, and suck up the lag. The orange zergling (on the forums) plays with us a lot, and legoshrimp plays with us occasionally.

Daverin
2011-10-06, 08:43 AM
Xerath is... intredasting. I'm not sure if I'm correct because I only saw it once, but I think his W might negate knockback abilities like Headbutt, Vayne's giant crossbow and Poppy's charge. I'll need to test it more though.


If it does though, sweet~

I believe I have read the opposite. Not really sure which it is.

To be honest, I lost some steam on my Xerath love. I feel like, in the interest of making him fit into LoL better, he became less of a "siege tank" and more of just a long-range mage (which is completely understandable and agreeable in hindsight, but it just does not appeal to me the same.)


You can, if you make an EUW account, and suck up the lag. The orange zergling (on the forums) plays with us a lot, and legoshrimp plays with us occasionally.

I honestly would consider doing it, depending on how much lag that means. Also, how do you guys communicate? Also, you'd have to put up with a really crappy player...

Winterwind
2011-10-06, 08:55 AM
I honestly would consider doing it, depending on how much lag that means.Whenever I play on the US server, I usually get about 150-200 ms lag (as opposed to the 20-30 ms I get when I play on EU-W), and that's about what I see American players have when they come over to us, too. It's generally rather tolerable. Though I guess it might vary depending on your connection.


Also, how do you guys communicate?Skype.


Also, you'd have to put up with a really crappy player...Well, they put up with me... :smalltongue:

Neftren
2011-10-06, 09:13 AM
You can, if you make an EUW account, and suck up the lag. The orange zergling (on the forums) plays with us a lot, and legoshrimp plays with us occasionally.

Hm. I might start playing on EUW then. A fresh record could be fun. I'd have to unlock Irelia again though...


EDIT: Just realized, my description in the previous post is basically Irelia and Xin Zhao (and Jax, but I am having poor luck with him outside of lane.) I need to still get better with Irelia. Also, new skin looks so awesome. Meanwhile, with XZ I kind of feel I like I am at a point where I will die, but my death will always be meaningful. Suicide rocket Xin Zhao, Djinn? :smalltongue:

Be a Man (http://www.youtube.com/watch?v=ON-6vYobie4&feature=related). :smalltongue:
YOU MUST BE SWIFT AS A RAGING FIRE!


It used to be.

I mean, not to discount any of her skills. Hiten Style is integral to Irelia's laning phase, now more than ever, but pre-nerf her ult was significantly more impressive once you got it. Now? Not so much. I mean, in many cases her ult now heals a third or less of what it once healed. That's Kind Of A Big Deal.

It never was her best laning ability. Hiten Style has always been her top ability, in any situation. Transcendent Blades is useful in lane mostly for one reason: cleaning the lane to buy you time to do something else in that time. The healing was just extra bonus stuff, which, while nice, again, shouldn't factor into how you play Irelia. The heal nerf on the ult should not have changed how anyone fundamentally plays Irelia. If it did, then that player is/was relying on the ultimate too much to stay in lane.

Volatar
2011-10-06, 09:20 AM
I have a suggestion for the Mumble server:

Channels dedicated to the two EU servers. Right now most of the EU players feel rejected since everyone automatically assumes anyone on Mumble is on NA. Let's bring them back in :)

Neftren
2011-10-06, 09:23 AM
I have a suggestion for the Mumble server:

Channels dedicated to the two EU servers. Right now most of the EU players feel rejected since everyone automatically assumes anyone on Mumble is on NA. Let's bring them back in :)

Well, a good number of players in Europe... play on North American servers. I mean, Dog, Winthur, Shadow, Penguin, Sirro?, and so on...

Not that I'm opposed to the idea. I think it's a good one. Have at it! Though I am curious, how many players are actually on the EU servers? Eld, Nargan, Winterwind ... ?

Merellis
2011-10-06, 09:26 AM
What's worse then one person going AFK or leaving in Dominion?

Two people going AFK in Dominion!

Astrella
2011-10-06, 09:44 AM
Well, a good number of players in Europe... play on North American servers. I mean, Dog, Winthur, Shadow, Penguin, Sirro?, and so on...

Not that I'm opposed to the idea. I think it's a good one. Have at it! Though I am curious, how many players are actually on the EU servers? Eld, Nargan, Winterwind ... ?

Well for me it was just the choice between playing with the people I like or not. So, NA without question. (Also, these were the days EU was run by GOA.)

shadowwalker64
2011-10-06, 10:07 AM
Well for me it was just the choice between playing with the people I like or not. So, NA without question. (Also, these were the days EU was run by GOA.)

I haz an account on the EU servers

I believe its on the unspecificied list right now, but it is shadowwalker64 on EU West.

potatocubed
2011-10-06, 10:10 AM
I'm also on EUW, because when I joined the game that's where I was.

...and I'm on EUNE because of a weird account-duplicating bug. =/

Lix Lorn
2011-10-06, 10:28 AM
Champions I feel I need (want) to buy include: Aniva (really want to try her), Lux, Sona (really want to try her), Riven, Garren, Zilean, and Heimendinger (brain boy with turrents).
Anivia and Sona were two of the first three champs I got. Sona is awesome. (Never stop pressing buttons, stack CDR like a boss) and Anivia is cool but hard.


Has anyone been able to get one in the last 40 minutes or so? I've been sitting in various game queues and haven't been pulled into a single game yet.
Yeah, I just played.


I'm curious again: does anyone else play Skarner here besides me?
I want to!

TechnOkami
2011-10-06, 10:36 AM
I want to!

He's totally fun! Though, if you haven't tried him when he comes free, I would suggest you wait (unless you don't want to, obviously :P).

Ziren
2011-10-06, 11:19 AM
I'm curious again: does anyone else play Skarner here besides me?

I tried him back when he was free and while I thought his skillset was extremely fun I never had the feeling I was contributing anything to my teams victory... Sure, when the team was already winning Skarner can turn it into a complete snowball, because you can't run from him.
But in winning the actual teamfight... He doesn't have much other than his ult, which is pretty outshined by rocket grab.

tribble
2011-10-06, 11:21 AM
http://img713.imageshack.us/img713/9417/demacia.png (http://imageshack.us/photo/my-images/713/demacia.png/)

Anyone see what's wrong with this picture?

Daverin
2011-10-06, 11:28 AM
Be a Man (http://www.youtube.com/watch?v=ON-6vYobie4&feature=related). :smalltongue:
YOU MUST BE SWIFT AS A RAGING FIRE!


Love that video. By the way, you got that line wrong. (proceeds to rant to self about one of favorite Disney songs that I play just about anytime I see Xin Zhao. :smalltongue:)

Yeah, Xin Zhao is... yeah. I actually like him conceptually, and I enjoy him on a theorycrafting level, since he is not quite a Trimog's Impaler champ. I actually just cooked up several build ideas instead of paying attention in class this morning... :smalleek:

However, props do need to be given to the fact that he is a very potent tower pusher.

EDIT: Here's a video (http://www.youtube.com/watch?v=14oZ5IUmTKM&feature=related) for those who haven't seen it, pretty funny series I think. Also, you may or may not be disturbed by this one...

Moonshadow
2011-10-06, 11:49 AM
http://img713.imageshack.us/img713/9417/demacia.png (http://imageshack.us/photo/my-images/713/demacia.png/)

Anyone see what's wrong with this picture?

...You only had 1 Sunfire Cape?

Neftren
2011-10-06, 11:51 AM
Love that video. By the way, you got that line wrong. (proceeds to rant to self about one of favorite Disney songs that I play just about anytime I see Xin Zhao. :smalltongue:)

Yeah, Xin Zhao is... yeah. I actually like him conceptually, and I enjoy him on a theorycrafting level, since he is not quite a Trimog's Impaler champ. I actually just cooked up several build ideas instead of paying attention in class this morning... :smalleek:

However, props do need to be given to the fact that he is a very potent tower pusher.

EDIT: Here's a video (http://www.youtube.com/watch?v=14oZ5IUmTKM&feature=related) for those who haven't seen it, pretty funny series I think. Also, you may or may not be disturbed by this one...

No no, I thought it was the same way too, but I'm pretty sure the line happens twice. Once as Raging Fire, and once as Raging Typhoon. I'll try to call up the exact time when I finish homework. I could be wrong though. I dunno.

Daverin
2011-10-06, 11:55 AM
... Neither involve swift anytime. Its "Swift as a coursing river, with all the force of a great typhoon, with all the strength of a raging fire, mysterious as the dark side of the moon."

And I can't believe I just did that. Or can I?

TechnOkami
2011-10-06, 11:55 AM
Anyone see what's wrong with this picture?

No gap closer my arse.

Sohala
2011-10-06, 11:57 AM
http://img713.imageshack.us/img713/9417/demacia.png (http://imageshack.us/photo/my-images/713/demacia.png/)
Anyone see what's wrong with this picture?

First win of the day?
Stark's on Mundo?
Trundle's level?
Manamune on Nasus?

Ziren
2011-10-06, 12:05 PM
Anyone see what's wrong with this picture?

If this is about your first win of the day, the timer might have went to 0 after you won the game but before the result screen had loaded. Happened to me once as well.

Volatar
2011-10-06, 12:13 PM
Spoiler that image RIGHT NOW Tribble. Neglecting to spoiler images makes it really really hard for me to read the thread. Not to mention it violating the forum rules.

tribble
2011-10-06, 12:15 PM
It's the first win of the day. I had actually won a dominion game just before I played this and gotten my win of the day bonus. I was playing this game in part because I wanted to see if I could get a second win of the day.

Draken
2011-10-06, 12:26 PM
Since the Xerath path, it is showing your First Win of the Day avaiable all the time. Even right after you just got it.

Neftren
2011-10-06, 12:27 PM
Since the Xerath path, it is showing your First Win of the Day avaiable all the time. Even right after you just got it.

Except during yesterday, when it was "available" but wasn't awarding FWotD anyway.

Math_Mage
2011-10-06, 12:31 PM
<snip>

Anyone see what's wrong with this picture?

I was gonna mention Manamune Nasus; Stark's rush Mundo; 5 melee against Ashe, Anivia, Garen, and Udyr; your teammate's suggestion that Sheen-Tank Nasus = AP Nasus; and Sunfire Cape (just get Omen or Atmog's)...but FWotD works too.

toasty
2011-10-06, 12:41 PM
I was gonna mention Manamune Nasus; Stark's rush Mundo; 5 melee against Ashe, Anivia, Garen, and Udyr; your teammate's suggestion that Sheen-Tank Nasus = AP Nasus; and Sunfire Cape (just get Omen or Atmog's)...but FWotD works too.

You forgot Clarity Anivia, Teleport Ashe, and the lack of Flash. :smallbiggrin:

Daverin
2011-10-06, 12:45 PM
So... a regular normal game? :smalltongue:

userpay
2011-10-06, 12:59 PM
Had alot of fun with Kog yesterday over a couple of games and I'm liking him. Any suggestions on building him item wise?

Also I realized I never actually declared my name and server, userpay on NA.

LordShotGun
2011-10-06, 12:59 PM
...You only had 1 Sunfire Cape?

Sunfire capes stack? Really? AWESOME!

Next garen game is gonna be NOTHING BUT SUNFIRE CAPES!!!

balistafreak
2011-10-06, 01:03 PM
Sunfire capes stack? Really? AWESOME!

Next garen game is gonna be NOTHING BUT SUNFIRE CAPES!!!

They don't. Not anymore. :smallfrown:

For the record, stacking Sunfires was a pastime of casual "don't give a @#$!" games, back in the old day. Back in my day, Shen was a crazy tank who could duel Master Yi and come out smiling... *nostalgia*

Eldariel
2011-10-06, 01:04 PM
Sunfire capes stack? Really? AWESOME!

Next garen game is gonna be NOTHING BUT SUNFIRE CAPES!!!

Unfortunately they haven't since last year. Garen of Thousand Suns was awesome.

LordShotGun
2011-10-06, 01:07 PM
Dang, that would have fit in right along side that pure attack speed nunu!

toasty
2011-10-06, 01:07 PM
So... a regular normal game? :smalltongue:

Which is why I don't play normals. XD

Eldariel
2011-10-06, 01:08 PM
Dang, that would have fit in right along side that pure attack speed nunu!

Garen wasn't the biggest loser when Sunfire Capes stopped stacking. The most awesome build ever was Sunfire Eve, followed closely by Sunfire Twitch.

9mm
2011-10-06, 01:09 PM
So those dominion death timers... that change really made comebacks difficult. so far fastest win time is a little over 12 minutes.

http://i26.photobucket.com/albums/c110/9mm_fistcuffs/fast-dominion.jpg


I kinda feel bad about how much of a route that was; but dear god hit and run can be powerful on that map.

LordShotGun
2011-10-06, 01:17 PM
So those dominion death timers... that change really made comebacks difficult. so far fastest win time is a little over 12 minutes.

I kinda feel bad about how much of a route that was; but dear god hit and run can be powerful on that map.

When did the death timers get changed? Cause this is AWESOME! I'm gonna actually play dominion by myself instead of having to wait for a friend to come online.

Eldariel
2011-10-06, 01:20 PM
When did the death timers get changed? Cause this is AWESOME! I'm gonna actually play dominion by myself instead of having to wait for a friend to come online.

Last patch.

tribble
2011-10-06, 02:15 PM
Had alot of fun with Kog yesterday over a couple of games and I'm liking him. Any suggestions on building him item wise?

Also I realized I never actually declared my name and server, userpay on NA.

build like a mage and play like a carry is what I was told when I first played him, but now the word is that he can build straight AD, on-hit, or AP.

shadowwalker64
2011-10-06, 02:22 PM
build like a mage and play like a carry is what I was told when I first played him, but now the word is that he can build straight AD, on-hit, or AP.

General consensus is that Numbers (on-hit) Kog is the best, followed by AP and lastly straight AD. O

On hit goes malady>zerker's/lucidity (I believe that if Kog is hit by a stun, he's screwed anyway)>Wit's End>Bloodrazor and then building either survivability in the form of a banshee's or a mallet or going for more AD and going for a phantom dancer and possibly a BF sword item.

AFAIK, AP relies on an early tear followed by rushing rylai's and archangel's, with boots stuck in somewhere in between there. Nashor's, Morello's and Deathfire are all good choices after that, but a lot of AP kogs that I see just go for hat afterwards. Void staff is a must in the later game.

Don't really know an AD build.

Hope this helps :smallsmile:


When did the death timers get changed? Cause this is AWESOME! I'm gonna actually play dominion by myself instead of having to wait for a friend to come online.

Meh, playing Dominion on your own isn't so bad. Just shout at people a lot and they will eventually see the sense in your orders (this is, of course, assuming that you know what you're doing in the first place).

Legoshrimp
2011-10-06, 02:23 PM
So what do you think is an optimal build on riven? In the jungle or not.

Dogmantra
2011-10-06, 02:26 PM
General consensus is that Numbers (on-hit) Kog is the best, followed by AP and lastly straight AD. O

guess what item is really good on him, go on guess

it begins with G and ends in marriage to me

In other news: Trinity Force Taric is awesome.

tyckspoon
2011-10-06, 02:28 PM
it begins with G and ends in marriage to me


GDogwillyoumarryme? That's all kinds of awkward to fit in the tooltips.

shadowwalker64
2011-10-06, 02:30 PM
So what do you think is an optimal build on riven? In the jungle or not.

I haven't played Riven yet (haven't played LoL since the new champs came out) but I imagine you can't go wrong with the following:

Doran's blade>Another blade and boots>Brutalizer>Phage and then mallet>Atma's>Youmou's>Defense/Bloodthirsters/Gunblades.

Early brutalizer and phage should put you at at least 110 AD by 15 minutes if everything goes alright in lane (may be slightly later, comparing this to pantheon laning), leaving you with very good offense as well as passable survivability and better chasing capability. FrozenImpaler for good damage and survivability, and Youmou's so you can also double as your team's substitute phys carry. Items at the end either let you live longer or kill quicker.


EDIT: DOH. Forgot gunblade in all of the Kog build (Dog is referencing this I believe). Build this if you have finished numbers Kog core or if you have a Nashor's in the AP build.

9mm
2011-10-06, 02:39 PM
build like a mage and play like a carry is what I was told when I first played him, but now the word is that he can build straight AD, on-hit, or AP.

Kog is funky. The only thing you'll get anyone to agree on is that Bloodrazor is really good on him. Generally I've found it's AD, then AS/On hit, with AP builds taking up the rear; but mixing and matching the three often yields the best results. Strong contenders in the build department include: Bloodrazor, Bloodthirster, Malady, Wits End, Nashor's Tooth, Infinity Edge, Phantom Dancer, Rage Blade, Gunblade, Frozen Mallet, and Atmas Impaler.

Eldariel
2011-10-06, 02:48 PM
General consensus is that Numbers (on-hit) Kog is the best, followed by AP and lastly straight AD. O

On hit goes malady>zerker's/lucidity (I believe that if Kog is hit by a stun, he's screwed anyway)>Wit's End>Bloodrazor and then building either survivability in the form of a banshee's or a mallet or going for more AD and going for a phantom dancer and possibly a BF sword item.

AFAIK, AP relies on an early tear followed by rushing rylai's and archangel's, with boots stuck in somewhere in between there. Nashor's, Morello's and Deathfire are all good choices after that, but a lot of AP kogs that I see just go for hat afterwards. Void staff is a must in the later game.

Don't really know an AD build.

Top players currently build him AD with Infinity Edge/PD. It's still amazing, mostly owing to his high auto-attack range. The on-hit build is at its best against tankies; so adjust your build accordingly.

But IE-build, BR-build and even AP-build are all viable, with AP build being perhaps the gimmickiest of them, but still solid owing to the insane range, inexistent cooldown and solid damage of Living Artillery.

Psyborg
2011-10-06, 03:08 PM
Riot removed the mana counter on the tear of the goddess,manamuse, and archangel staff. Why!??!

As a Ryze player, this makes me really, really friggin annoyed.


all the people talking about Irelia's ult being more useful for healing or damage

Both wrong. The primary use of Irelia's ult is to get four Trinity Force procs out of it with careful timing.

TechnOkami
2011-10-06, 03:11 PM
What does... the mana counter do?

Qwertystop
2011-10-06, 03:11 PM
What does... the mana counter do?

Tells you how much extra mana Archangels/Tear/Manamune is giving.

Eldariel
2011-10-06, 03:12 PM
What does... the mana counter do?

Tell you how much bonus mana (out of the maximum of 1000) you have thus far from your ability uses.

EDIT: You a Shen-player by any chance?

Joran
2011-10-06, 03:12 PM
What does... the mana counter do?

The tooltips on Tears of the Goddess, Manamune, and Archangel's Staff used to tell you how much bonus mana you've gained.

Are the tooltips for Warmog's and Bloodthirster still there?

Edit: double ninjaed, added an additional question so I'm not a rube.

TechnOkami
2011-10-06, 03:14 PM
Tells you how much extra mana Archangels/Tear/Manamune is giving.


Tell you how much bonus mana (out of the maximum of 1000) you have thus far from your ability uses.


The tooltips on Tears of the Goddess, Manamune, and Archangel's Staff used to tell you how much bonus mana you've gained.

Are the tooltips for Warmog's and Bloodthirster still there?

Oh! Oh... :smallannoyed: Oh. I'm sorry, but that's just stupid Riot.

Legoshrimp
2011-10-06, 03:15 PM
Both wrong. The primary use of Irelia's ult is to get four Trinity Force procs out of it with careful timing.

How often do you have triforce in lane?

Mutant Bunny
2011-10-06, 03:20 PM
Oooooh, man. Xerath is easy to gank. Yeah, he's good at doing early damage and zoning, but that pushes the lane, bro... and that makes the jungler's job easier.

Eldariel
2011-10-06, 03:24 PM
Oooooh, man. Xerath is easy to gank. Yeah, he's good at doing early damage and zoning, but that pushes the lane, bro... and that makes the jungler's job easier.

Which is why he should pick two wards when he bases and keep replacing them on both sides of his lane. :smallwink:

Spartacus
2011-10-06, 03:48 PM
Garen wasn't the biggest loser when Sunfire Capes stopped stacking. The most awesome build ever was Sunfire Eve, followed closely by Sunfire Twitch.

Sunfire Shaco. His clone also had Sunfires.


Are the tooltips for Warmog's and Bloodthirster still there?

They're programmed differently, so yes.

Somewhat related to the above, how does Riot keep breaking things that are over a year old and shouldn't be being touched anyway?

Eldariel
2011-10-06, 03:51 PM
Sunfire Shaco. His clone also had Sunfires.

Sure, but his stealth didn't last 2 minutes.

Math_Mage
2011-10-06, 03:52 PM
The tooltips on Tears of the Goddess, Manamune, and Archangel's Staff used to tell you how much bonus mana you've gained.

Are the tooltips for Warmog's and Bloodthirster still there?

Edit: double ninjaed, added an additional question so I'm not a rube.

Red said the mana counter issue is different from other counters, so those should still be there.

Ziren
2011-10-06, 03:58 PM
I think I'm done with Dominion for now. I thought that it was annoying to face a Jax in every game when Dominion came out... But at least you have a reasonable chance to beat him.

I don't see you're supposed to beat Poppy without devoting a large amount of ressources to it that leaves pretty much all your CPs open for an attack...

Mutant Bunny
2011-10-06, 03:59 PM
Which is why he should pick two wards when he bases and keep replacing them on both sides of his lane. :smallwink:

So, is that a boots start or a faerie+pots start? :smallconfused:

dgnslyr
2011-10-06, 03:59 PM
Okay, is this happening to anyone else? Because when I tried to start playing a game, Riot's new bug splat bungle-catcher gleefully asks me whether or not I would like to send an error report. Is anyone else having difficulties playing LoL? And I thought I was being clever waiting after patch day to play...

Spartacus
2011-10-06, 04:01 PM
Okay, is this happening to anyone else? Because when I tried to start playing a game, Riot's new bug splat bungle-catcher gleefully asks me whether or not I would like to send an error report. Is anyone else having difficulties playing LoL? And I thought I was being clever waiting after patch day to play...

People have been having Bug Splat errors for ages and ages now. You seem to merely be a recent victim. I recommend the Bug Report forums on their site.

Joran
2011-10-06, 04:04 PM
I think I'm done with Dominion for now. I thought that it was annoying to face a Jax in every game when Dominion came out... But at least you have a reasonable chance to beat him.

I don't see you're supposed to beat Poppy without devoting a large amount of ressources to it that leaves pretty much all your CPs open for an attack...

That's why I play Draft on Dominion. If you find someone you can't deal with, you ban her.

I assume a good Kassadin can take out Poppy. There's bound to be other champions that can 1v1 her well.



Somewhat related to the above, how does Riot keep breaking things that are over a year old and shouldn't be being touched anyway?


I'm a professional software engineer. There's a couple ways:

1) Poor source control. They accidentally put outdated code into the production code. So, the code that controls the mana counters may have accidentally been left out.

2) Just plain broke it. Someone may have been tinkering with something and accidentally changed something that broke it.

These bugs that were fixed before but are broken again are supposed to be caught in regression testing. Regression testing is testing that a new patch didn't break old things and that all the old functionality still works. Oops.

Psyborg
2011-10-06, 04:10 PM
Had alot of fun with Kog yesterday over a couple of games and I'm liking him. Any suggestions on building him item wise?

Also I realized I never actually declared my name and server, userpay on NA.

AD Kog:Core is IE/PD, but since your W gives solid damage anyway, PD first is probably a decent idea. At the very least, get Zeal before the IE. As usual, if in a tough lane against an AD carry, get Wriggle's Lantern; otherwise, grab a Vamp Scepter when you can and sit on it until you can make it into Bloodthirster (or possibly Stark's; haven't tried it).

Typical AD carry runepage (armor pen/attack speed/scaling MRes), but consider movespeed quints over the usual armor-pen or flat-AD ones. 21/0/9 masteries, normally. Flash and Exhaust, normally. Ghost, Ignite, and Cleanse are also possibilities.

AD Kog murders squishies instantly from very far away, and has better survivability because lifesteal actually does anything on him. He's also substantially more maneuverable than the others because he builds (at least one) Phantom Dancer.

AS/proc Kog:Believe it or not, your best bet is actually rushing Sword of the Divine. I'm at school and so can't find the link right now, but search for "Best Kog Strategy Post Ever" on the NA Guides&Strategy forum for the math craft to support this. After that, you want Wit's End and Madred's Bloodrazor in either order; I lean towards bloodrazor first, but it really depends on whether you need armor or MR more. (Once you have SotD and Madred's, Malady will give you _marginally_ higher DPS than Wit's, but Wit's gives you _much_ higher survivability.) If soloing mid against an AP, rush Wit's End instead of SotD; in this case you'll definitely want to get Madred's last, after SotD.

In terms of autoattack DPS, Berserker's Greaves are much better early; Sorcerer's Shoes are slightly better late and help your poke as well. Merc Treads as usual if the situation warrants, but given your range and the fact that if you do get successfully dived at, you're dead anyway, I tend to prefer the offensive power.

For defensive items, I'm a big Abyssal Scepter fan. Gets you another % on your W, the second-most MR on one item in the game, and a handy-dandy MR reduction aura that you hopefully won't ever be in range to use, but sadly probably will not infrequently. Frozen Mallet is good; on the other hand, you pretty much own red buff, so if your jungle and buff control is solid, consider something like Randuin's Omen for armor, HP, and anti-getting-jumped utility. Against heavy AD teams, though, Atmallet is the way to go.

For runes...well, you generally want two pages, one with AS yellows and flat-MR blues for soloing mid, and one with flat-armor yellows and AS blues for duoing bot with a support. I like movespeed quints, but AS and possibly magic-pen are also good. For marks, like for boots, attack-speed is better early and mid, magic-pen is better late. I've found the best balance is AS runes and mpen boots, but this is open to personal preference.

Mastery-wise, 9/0/21 is the way to go for 15% magic pen, 9% CDR, 3% movespeed, and shorter cooldowns on Flash and Ghost, your sole escape options. (And yes, you will run Flash and Ghost on Proc'Maw.) With the movespeed mastery and quints, your starting MS (assuming boots and potions) is...377, I think?...which is really, really useful.

Note that with a horribly low base AD and neither runes nor masteries to increase it or provide armor pen, last-hitting with Proc'Maw is a copper-plated bitch. (With 49 AD, I've never, ever NOT had the lowest level 1 AD in the game.) On the plus side, once you learn to do it well with him, it'll be easy-peasy with any other ranged carry. Also, your offensive core is substantially cheaper than IE+PD+BT/LW/BC, so if you miss a few creeps it's okay, and if you don't you'll scale up faster than your opponent.

Let me say that again: Because his core build is cheaper, on-hit Kog'maw scales with gold faster than most carries. This means that, unlike most carries, it is usually to your advantage to trade kills. Learn when you can do so reliably, and take advantage of this.

On-hit Kog hard-counters HP-stackers like Vladimir, Mundo, and five-gunblade Jax, and soft-counters most tanky-DPS. He's also the fastest tank-killer versus pretty much anyone but Galio. Since most of his damage is from on-hit effects, he gains no meaningful benefit from lifesteal, meaning he's at his best on a team with a healer to keep him topped up. On the other hand, since most of his damage is from on-hit effects, he takes very little damage from Thornmail and its ilk (particularly with Wit's End and Abyssal Scepter), so he's a fairly strong counter to Rammus (handy on Dominion)

Do not play Proc'Maw if your team is already AP heavy. The vast majority of your damage is magic. Do not play Proc'Maw against Olaf, as your team can't keep him off of you and his true damage ignores your (usually high) resists and goes straight to your (usually low) HP pool. Which you won't be lifestealing back up again. He's probably your hardest counter, barring stuff like fed Kassadin/Akali/LeBlanc.

On Dominion, I like starting boots1 + red crystal + longsword and building Sorcs, Phage, SotD/Wit's/Kitae's Bloodrazor/Malady, Phage --> Entropy, with a Quicksilver Sash thrown in when you need it. You're not super mobile, but speed shrines help, and you should be able to kill pretty much anyone before they can kill you. Your siegeing power is fearsome, but only with backup- you're still uber squishy. Again, sadly, you gain jack crap from lifesteal, so stock up on potions or play with a healer (Karma or Alistar are probably the best bets for Dominion).

AP Kog:Rush Tear of the Goddess, then build either Rod of Ages or Morello's Evil Tome, then turn the Tear into an Archangel's. (Yes, you have to do all of this plus own blue buff if you expect to have enough mana to spam your ult enough to make a difference.) Then get some defense (preferably Rylai's), then a Deathcap. After that, more defense, spellvamp, and Lichbane are all strong possibilities. If remotely possible, lane with Soraka, because she can help keep your mana bar less starved if you're harassing heavily.

Spec 9/0/21, with magic-pen reds and scaling mana regen yellows. Blues and quints can be defensive or scaling AP- your ult's range doesn't get really absurd until level 2-3, so your poke at 6 isn't quite as important.

AP Kog is gimmicky, but viable if you're good with skillshots. Combine with one or more of Nidalee, Xerath, Corki, Caitlyn, etc. for a stupidly potent siege/poke team. Do not EVER play AP Kog if your team has a Swain, Anivia, Nidalee (in spite of what I just said), or Kassadin, as they both need blue buff and deserve it more than you do.

Ziren
2011-10-06, 04:14 PM
I assume a good Kassadin can take out Poppy. There's bound to be other champions that can 1v1 her well.

I don't think that Kassadin can do a lot against Poppy. Kassadin is all about the burst, which is pretty much negated by Poppy's passive. The only guys I've seen standing a decent chance against her are people building LOTS of bonus AS.

potatocubed
2011-10-06, 04:16 PM
I'm a professional software engineer. There's a couple ways:

I think I read somewhere that the reason LoL keeps breaking with patches is that the back-end code is a tangled mess and there's no reasonable way to tell what things are plugged into what other things. Hence the client-side update a while back breaking the AoE code on the server side.

I know you're nor supposed to hack together programs like that, but I suspect that any under-funded amateur project - which is what LoL started as, wasn't it? - ends up that way.

userpay
2011-10-06, 04:22 PM
Thanks alot for the suggestions. I think I've been leaning towards the AD build already though I might give the AS/proc build a try.

Emlyn
2011-10-06, 04:24 PM
So this was the most one sided game I've had in a very long time. Also a very good reason to actually have a jungler so that you don't end up with both a xin and a shaco ganking.

http://i883.photobucket.com/albums/ac39/mgenskow/owned.png

toasty
2011-10-06, 04:25 PM
I know you're nor supposed to hack together programs like that, but I suspect that any under-funded amateur project - which is what LoL started as, wasn't it? - ends up that way.

Pretty much. LoL still needs more software engineers. They started as a small little indie company, they are now WoW's biggest competitor in North America. You can't expect that to happen and there be no problems.

Psyborg
2011-10-06, 04:27 PM
How often do you have triforce in lane?

My goal is Philo, HoG, Mercs, and Triforce by then end of laning phase. Obviously this varies with the length of laning phase, but my personal best laning phase ended at about minute 16-17, and I had 170 CS. My average at 10 minutes is well over 80, so it's definitely possible for me.

And since I generally get Sheen a lot earlier (her lane harass kinda sucks without it), I could technically be using it to get four Sheen procs instead, right at level 6! Sadly, my timing isn't quite as good as my last-hitting; I can get three procs most of the time, but two is more common than four :smallfrown:

Eldariel
2011-10-06, 04:30 PM
I think I'm done with Dominion for now. I thought that it was annoying to face a Jax in every game when Dominion came out... But at least you have a reasonable chance to beat him.

I don't see you're supposed to beat Poppy without devoting a large amount of ressources to it that leaves pretty much all your CPs open for an attack...

Any tanky DPS does fine against her. Udyr, Jax, Trundle, Warwick, Blitz whatever, you name it. Also, Vayne is pretty strong against Poppy, as is Olaf, Irelia & Corki (True Damage penetrates her passive). Entropy is a great item to kill Pops with. Also, champs with gradual damage such as Cassiopeia, Swain & co. penetrate her passive quite well and overall are pretty solid against her. Ezreal is also fine since kiting across walls tends to get her good.


So, is that a boots start or a faerie+pots start? :smallconfused:

You base around level 4 for Wards.


I don't think that Kassadin can do a lot against Poppy. Kassadin is all about the burst, which is pretty much negated by Poppy's passive. The only guys I've seen standing a decent chance against her are people building LOTS of bonus AS.

No, Kassadin does against her just fine, mostly on the back of silence allowing him to kite her. You won't burst her down but you will bring her down eventually with a sufficient number of castings.

Blisstake
2011-10-06, 05:40 PM
Spoilered for rampant bitching

Oh dear lord this game infuriates me sometimes. I swear there is nothing worse than losing a game after going legendary early on, getting 3 triple kills, and end up losing to an enemy team that's entirely AP based in a 70 minute slugfest. Our Morde bought Thornmail and when I told Riven to buy MR, she gets an Abyssal scepter.

On its own that isn't horrible, but when eight games in a row go that way. Argh!

In other news, I'm having a blast with Xerath for the few games I got to play as him. Of course, he's usually taken right away and that person goes 0/5 in the first few minutes against the enemy's Xerath or something.

Eldariel
2011-10-06, 06:07 PM
Nothing worse than giving up just before the crucial moments when it's still anyone's game. This happens way too much. Especially on Dominion. Stop it. Seriously.

Terazul
2011-10-06, 07:28 PM
So just had a normal game, our team was Jarvan, Jungle Fiddle, Talon, Kog, Xerath. Immediately after loading our Fiddle (who was last to pick) complains at our Jarvan for not picking a support with CV, and being a general smartass.

First warning sign.

We explain it's not that big of a deal. Realize he started off with a Doran's ring. Odd, but I let that pass. He them promptly dies to blue 2 minutes later.

Second warning sign.

Ok, maybe something went horribly awry? And then he dies again to it 8 minutes later.

Oh god, it's too late. Tries to gank bot at level 5 when Kog and I are both level 8. Fails at that too. Is smart enough to give Kog our red later, when Kog notices something as they do it. He notices fiddle keeps moving.

Our Fiddle didn't know drain was channeled until 20 minutes in. :smallsigh:

Of course we lose, because he goes like 1/12/? or something, buys a RoA 38 minutes in (to go with his two doran's rings!), and when questioned about his performance given his initial demeanor, goes "lol its just normal game quit qq".

Hatred. Flowing through me.

Qwertystop
2011-10-06, 07:39 PM
Our Fiddle didn't know drain was channeled until 20 minutes in. :smallsigh:

...thisiswitetextitiiswhitenotthatthatmattersbutit makesitinvisibleonthisbackgroundreallydoesntmatter whatitsayssoilljustkeeptypingandohwouldyoulookatth atiforgotspaceswowreallyaccidentalnokidding

Neftren
2011-10-06, 07:42 PM
So, Wriggles Lantern in lane? Thoughts?

Qwertystop
2011-10-06, 07:46 PM
So, Wriggles Lantern in lane? Thoughts?

Makes pushing easier. Doesn't do much for last-hitting due to randomness. Lifesteal is good for sustain. Free wards are always useful.

Prepare to be ninjaed in 3... 2... 1...

Arbitrarity
2011-10-06, 07:46 PM
Depends on character and strategy. It's good for dragon control and wards as a bottom carry, but delays damage items like IE and BT by a lot do do so. I might take it if my lane doesn't have enough sustain because we're losing harass, or for a decent early advantage. Not very often though.

Eldariel
2011-10-06, 07:51 PM
So, Wriggles Lantern in lane? Thoughts?

It's a solid option for lots of champions. Usual suspects:
- Gangplank
- Lee Sin
- Udyr
- Ranged AD (basically all of them)

You get it when you want more lane survivability; it gives you armor & lifesteal and the free ward. It's less efficient than 3 Doran's but on the other hand it has more stats so it's still alright. It also helps your team take fast Dragons and even Barons.

Yeah, Wriggle's is a fine laning item and indeed, if your opponent is physical it can easily turn a hard lane around. GP in particular has a very steep "hard-easy" axis for lanes before-and-after Wriggle's.


It's very strong on bot too because Dragon is nearby and the Armor helps you win early exchanges. Mostly, you just get it for the nice stats rather than the procs tho; the procs are more of a bonus than anything.

tribble
2011-10-06, 07:51 PM
I'm thinking about maybe prioritising E over Q on riven. So far I've been prioritising R>Q>E>W, with a point in W at level 2 or 3, but I dunno, I feel like I get a lot more use out of the shield. Maybe I'm playing her wrong? She does incredible damage, though.

Terazul
2011-10-06, 08:01 PM
I'm thinking about maybe prioritising E over Q on riven. So far I've been prioritising R>Q>E>W, with a point in W at level 2 or 3, but I dunno, I feel like I get a lot more use out of the shield. Maybe I'm playing her wrong? She does incredible damage, though.

I actually prioritize the W, because it actually lowers the cooldown, whereas Q only increases the base damage. But maybe I'm silly. :smallconfused:

tribble
2011-10-06, 08:03 PM
I actually prioritize the W, because it actually lowers the cooldown, whereas Q only increases the base damage. But maybe I'm silly. :smallconfused:

Yeah, I dunno. I have to say actually catching people with her ministun is hard. more often I muck it up. Whenever I do get it off my target seems to wind up dead, though, so yeah, definitely a sky-high ceiling on this gal.

Delusion
2011-10-06, 08:16 PM
I do the same (go E and W over Q). Again because they lower cooldowns. Especially fun when you have enough CDR to reduce her Es cd to 4s or so.

Anyone else finds it ironic that skill named "Valor" is especially useful for running away?

Almost as Ironic as skill "No retreat" in AoC which was mainly used for retreating...

Sohala
2011-10-06, 08:17 PM
Single gunbalde on riven, worth it?

Legoshrimp
2011-10-06, 08:21 PM
I go qwwewrweweereqqrqq. Your q might have better damage if you hit all 3, but its easier to hit one w then 3 q's, especially with w's cooldown reduction with levels. and e is just amazingly useful and awesome.

ex cathedra
2011-10-06, 08:32 PM
blah blah blah more like FEEDlesticks blah blah

Dude, starting with Doran's is totally no problem on Fiddles. I generally go Dorans or Amp+Pot start. They're not much different, to be honest. Dorans is better if you expect trouble getting and keeping blue buffs. If you get a really strong leash and the enemy jungler is easily counter-jungled, boots+pots+ward can also work really well, but you might want armor seals and flat AP quints.

Legoshrimp
2011-10-06, 08:42 PM
Single gunbalde on riven, worth it?

Not really, your spending a lot of gold for a little ad little lifesteal and some spellvamp. It would be much better to get a bloodthirster, its cheaper, gives more AD, and more lifesteal.

Thanatos 51-50
2011-10-06, 08:44 PM
So, even after hearing of the Twitchnerf horror story, I decided to jump back in with him.
Goddess, the rumours are true. He's suddenly become a joke - ad that's not jus thow I play him. Maybe its my "A fly farts and I die" hit points, or mayne it's me being prioitized as a target, but when I'm running 0/13/4 in a level seven game, something is wrong.


Thoughts on making the rat work again?

Terazul
2011-10-06, 08:53 PM
Dude, starting with Doran's is totally no problem on Fiddles.

Of course you can. It's mostly tangential to the focus of the post. I'll remove if it honestly bothers you that much over not knowing drain is channeled. But yeah, I'm more used to seeing Amp tome starts.

Eldariel
2011-10-06, 09:27 PM
How to frustrate your opposition to no end on Dominion:
- Pick two-three of Twitch, Teemo, Shaco, etc.; fast, stealthy champs (mostly stealth, you can always just build Mobs and stack PDs if you aren't fast enough).
- Have a bot that totally demolishes opponent's bot (for example, Gangplank against a bad WW). This is critical.
- Build Priscilla's Blessings on everybody.
- Run around capping Windmill and enemy's mid while your bot keeps forcing enemy to dedicate extra champs there.
- Trollface.jpg

I was in the receiving end. No, it doesn't work if your bot doesn't demolish, but if you got that part covered, you'll win everything forever.

Djinn_in_Tonic
2011-10-06, 09:35 PM
So, even after hearing of the Twitchnerf horror story, I decided to jump back in with him.
Goddess, the rumours are true. He's suddenly become a joke - ad that's not jus thow I play him. Maybe its my "A fly farts and I die" hit points, or mayne it's me being prioitized as a target, but when I'm running 0/13/4 in a level seven game, something is wrong.


Thoughts on making the rat work again?

You can still make him work really well. See my guide at the start of this thread.

Terribad
2011-10-06, 09:46 PM
Counter Jungling + Jungle matchups

Any experienced junglers here care to share Jungle vs Jungle tips?

I've been jungling for a while now as both GP and Fiddle. I got the paths down pat, timings, knowing when to go down to gank or burn Flashes.

The only problem I have is when there is an enemy jungler. I can't seem to handle them well, no matter who it may be. Help?

Neftren
2011-10-06, 09:58 PM
Counter Jungling + Jungle matchups

Any experienced junglers here care to share Jungle vs Jungle tips?

I've been jungling for a while now as both GP and Fiddle. I got the paths down pat, timings, knowing when to go down to gank or burn Flashes.

The only problem I have is when there is an enemy jungler. I can't seem to handle them well, no matter who it may be. Help?

Which champion are you playing? It might be that their jungle is just inherently faster, and they're beating you to finishing their side...

Terribad
2011-10-06, 10:37 PM
Which champion are you playing? It might be that their jungle is just inherently faster, and they're beating you to finishing their side...

As mentioned, GP and Fiddle.

Fiddle is fast but I find he is very vulnerable to disruptions. If he loses blue at level 1, he is pretty much done for.

GP is slower but has better survival to jungle attacks.

I find myself having the most problems with Udyr and Shaco on the opposing team. Shaco clears his own jungle so fast its scary. I've seen one do a wolves and blue clear by 2:02.

Should I concentrate on doing my own jungle as fast as possible or invade the opposing jungle?

Douglas
2011-10-06, 11:02 PM
Shaco clears his own jungle so fast its scary. I've seen one do a wolves and blue clear by 2:02.
How much of that is laying JitB before the jungle spawns? I'd think he can't sustain that kind of speed after the initial batch of traps are spent.

Neftren
2011-10-06, 11:03 PM
As mentioned, GP and Fiddle.

Fiddle is fast but I find he is very vulnerable to disruptions. If he loses blue at level 1, he is pretty much done for.

GP is slower but has better survival to jungle attacks.

I find myself having the most problems with Udyr and Shaco on the opposing team. Shaco clears his own jungle so fast its scary. I've seen one do a wolves and blue clear by 2:02.

Should I concentrate on doing my own jungle as fast as possible or invade the opposing jungle?

Perhaps I should have asked which champion you were playing against, but I wasn't clear originally. ^^

From what I've seen, GP has an incredibly slow jungle. I don't jungle either of them, so I wouldn't know, but...

As for Fiddles, if you lose blue at level 1, just go take his instead, and trade jungles. Taking your side, and then your opponent's side can actually faster than taking both of your jungles (top and bottom), and it gets you into a good position to gank either way.

Terribad
2011-10-06, 11:25 PM
How much of that is laying JitB before the jungle spawns? I'd think he can't sustain that kind of speed after the initial batch of traps are spent.

I feel Shaco is more about ganking than jungling. Once he clears wolves and blue, he is Lv 2 before anyone else and he can invade enemy jungle, laying JitB, disrupting enemy jungler, stealing red or golems and that gives him that edge over "traditional" junglers.


Perhaps I should have asked which champion you were playing against, but I wasn't clear originally. ^^

From what I've seen, GP has an incredibly slow jungle. I don't jungle either of them, so I wouldn't know, but...

As for Fiddles, if you lose blue at level 1, just go take his instead, and trade jungles. Taking your side, and then your opponent's side can actually faster than taking both of your jungles (top and bottom), and it gets you into a good position to gank either way.

Its mostly Udyr and Shaco I have trouble against. They have really fast jungle clear times and have strong early games.

Yup GP is sorta slow and poor sustain (wolves to golems, back then blue to golems clear in about 4:40-5?)

I have not met very many jungle Lee Sins but so far no trouble with him yet. Noc is strong in jungle fights but slow so it sort of evens out.

_______________

Trading jungle sounds alright but risky. I think I'll try to gank more if my jungle is hurt esp. as GP. He is quite strong early ganker with red.

Neftren
2011-10-06, 11:27 PM
I feel Shaco is more about ganking than jungling. Once he clears wolves and blue, he is Lv 2 before anyone else and he can invade enemy jungle, laying JitB, disrupting enemy jungler, stealing red or golems and that gives him that edge over "traditional" junglers.



Its mostly Udyr and Shaco I have trouble against. They have really fast jungle clear times and have strong early games.

Yup GP is sorta slow and poor sustain (wolves to golems, back then blue to golems clear in about 4:40-5?)

I have not met very many jungle Lee Sins but so far no trouble with him yet. Noc is strong in jungle fights but slow so it sort of evens out.

_______________

Trading jungle sounds alright but risky. I think I'll try to gank more if my jungle is hurt esp. as GP. He is quite strong early ganker with red.

Another thing that might help is watching Stonewall008's videos on YouTube for your champions, and also the ones that give you the most trouble. That way, you can get a good sense of where they're going to be at any given time, and then try practicing interrupting them (e.g. right as they take red buff, if they're low).

Edit: Smite-stealing red can be pretty easily practiced in real games as Jungle Nunu.

tribble
2011-10-06, 11:30 PM
So I'm thinking about the fluff, because my brain is bored. According to the JoJ, the reason your champion is level 0 at the start of a match is because the summoning process messes with the champion and summoner a bit and the level-up thing is actually because the champion is getting used to having a guest in the head.

Now, canonically I think we can assume the characters do not own items like the black cleaver outside of league matches, so that means that the most powerful characters, canonically, are those who are most powerful at level 18 with no items.


Now, the question is, which champions fit the bill?

Eldariel
2011-10-06, 11:55 PM
Its mostly Udyr and Shaco I have trouble against. They have really fast jungle clear times and have strong early games.

Yup GP is sorta slow and poor sustain (wolves to golems, back then blue to golems clear in about 4:40-5?)

I have not met very many jungle Lee Sins but so far no trouble with him yet. Noc is strong in jungle fights but slow so it sort of evens out.

GP is a ganking jungler. You should just take few camps, gank, gank more, take few camps, etc. GP's ganks are some of the best in the game, being obscenely strong once you get red, and his clear is kinda slow so just take that level, go to lane and go to town. You could also ask your team to help you start red (same principle as starting blue except instead of doing Wolves -> Blue you do Golems-or-Wraiths -> Red).

Oh, and don't forget to at least take the big Wolf before blue as Fiddle. This is just plain free time since Wolves spawn at 1:40 and Golem at 1:55. Same applies to basically all junglers, really; use the time before blue spawns efficiently.


So I'm thinking about the fluff, because my brain is bored. According to the JoJ, the reason your champion is level 0 at the start of a match is because the summoning process ***** with the champion and summoner a bit and the level-up thing is actually because the champion is getting used to having a guest in the head.

Now, canonically I think we can assume the characters do not own items like the black cleaver outside of league matches, so that means that the most powerful characters, canonically, are those who are most powerful at level 18 with no items.


Now, the question is, which champions fit the bill?

Ranged AD is right out as they rely on items to actually do damage. Kog'Maw is possibly the only one with any kind of natural capability, and that's much in the role of a mage. Corki kinda has something going on for him too but he loses to real mages handily without AD.

Supports tend to do really well without items in general too; the free stats they get are amplified when items aren't a part of the equation. Alistar is quite high up there, Janna and Sona are pretty well off. Most mages, in general; LeBlanc, Annie, Anivia, Kassadin, Brand, Cassiopeia, etc. all have rather impressive base values. Then there's some tanky DPS that really gets most of the stuff they need from their kit. Udyr, Jarvan, Warwick, Gangplank are all quite decent without items. Cho'Gath is a very interesting one; if he's always fully fed, he has tons of free stats, both to autoattack & health. And he can just eat you.

Winthur
2011-10-07, 12:00 AM
Fiddle is fast but I find he is very vulnerable to disruptions. If he loses blue at level 1, he is pretty much done for.


Nah. The problem is most people don't have much of a clue on what to do when counterjungled like that. Your best bet is starting Doran's Ring and doing small creep camps. You can potentially gank at level 2, level 3 you unlock all your CC, so you might swoop some XP from the lane while you're harassing the enemy laner. Other than that you can come from behind by just Smiting whatever is in range to speed stuff up.

Unless you are a really good duelist (Lee Sin, Trundle, Udyr, Shaco, for example -- Fiddlesticks doesn't really count for invasions because while he can out-tank a few junglers [not all of them have unlocked early CC to stop his Drain], he doesn't kill fast with his Drain and he has a hard time escaping the enemy once the laners figure out that their jungler is having an unwelcome guest), you probably want to avoid direct confrontation with the enemy jungler unless he's 100 HP and recalling at the red camp or something. Other than that you just ward the map and punish him when he is ganking a lane and thus isn't taking jungle creeps. Steal his buff, even. Of course, you might be spotted by a ward yourself, so keep your map awareness awake for laners who suddenly back off from the jungle.

Shaco and Udyr generally excel at counterjungling. You can't really jungle faster than Phoenix Udyr and Shaco is very likely to kill you by setting up box traps in your jungle along common routes, so you might want to take safer paths to your buffs in order to not get instagibbed by boxes.

If they're really aggressive at counterjungling just put some wards along jungle entrances. Often you will still get behind, but try to improvise by either holding lanes for lane XP and ganking those lanes.

Raistlin1040
2011-10-07, 02:25 AM
Got some extra cash so I bought a character I know how to use (Lux), a character I am somewhat familiar with (Xin Zhao) and two I have never played (Vayne and Irelia). Advice on the last three particularly last two would be helpful and appreciated.

Math_Mage
2011-10-07, 02:33 AM
I think I'm done with Dominion for now. I thought that it was annoying to face a Jax in every game when Dominion came out... But at least you have a reasonable chance to beat him.

I don't see you're supposed to beat Poppy without devoting a large amount of ressources to it that leaves pretty much all your CPs open for an attack...

guess which champion excels against Poppy because he can kite her and ult whoever she's after

trollface.jpg


So, even after hearing of the Twitchnerf horror story, I decided to jump back in with him.
Goddess, the rumours are true. He's suddenly become a joke - ad that's not jus thow I play him. Maybe its my "A fly farts and I die" hit points, or mayne it's me being prioitized as a target, but when I'm running 0/13/4 in a level seven game, something is wrong.


Thoughts on making the rat work again?

Gank everything.


I feel Shaco is more about ganking than jungling. Once he clears wolves and blue, he is Lv 2 before anyone else and he can invade enemy jungle, laying JitB, disrupting enemy jungler, stealing red or golems and that gives him that edge over "traditional" junglers.

Nah, his real strength is taking all the red side by 2:30 or so to reach level 3 before anyone else. All the junglers can hit 2 before 2 minutes off golems, easy.


Yup GP is sorta slow and poor sustain (wolves to golems, back then blue to golems clear in about 4:40-5?)

A level 5 clear by 4:40 isn't that slow, but you shouldn't need to restrict yourself to that clear. Get a leash on golem and an aggressive clear is easy. Get a small leash on minis and you can easily gank at level 2 against level 1 laners.

If you're facing someone who can outcontrol the jungle, you have to either coordinate jungle defense with your team or pressure the lanes so hard that his jungle control isn't helping.


Got some extra cash so I bought a character I know how to use (Lux), a character I am somewhat familiar with (Xin Zhao) and two I have never played (Vayne and Irelia). Advice on the last three particularly last two would be helpful and appreciated.

For Xin, find a squishy lane opponent or jungle. Build some early offense--Wriggle's, Brutalizer, Wit's--then you'll usually want some tanky items. Atmog's/Atmallet are good, Trinity Force is pretty ok despite the lack of synergy with the proc, BVeil/Randuin's if doing heavy-duty soaking, PD/Bloodthirster/IE if you're taking the assassin role. Max E first (early points in Q and W if jungling). You can do a Vamp Scepter clear minis-to-blue without too much trouble (but ask someone else about runing for that, since I don't have enough runepage flexibility to support an AS jungle page).

Terribad
2011-10-07, 03:38 AM
Thanks all who replied, esp to Eld and Winthur's very practical tips.



A level 5 clear by 4:40 isn't that slow, but you shouldn't need to restrict yourself to that clear. Get a leash on golem and an aggressive clear is easy. Get a small leash on minis and you can easily gank at level 2 against level 1 laners.

Hmm! I always wanted to do that but you know, solo -_-
So you're suggesting to get a big leash on minis then go for Red lizard and then gank?
sounds like I might need to start cloth armor instead of vamp scepter in that case.

lord_khaine
2011-10-07, 03:49 AM
Now, canonically I think we can assume the characters do not own items like the black cleaver outside of league matches, so that means that the most powerful characters, canonically, are those who are most powerful at level 18 with no items.


I think its the other way around, i dont know what they are paying champions, but we should assume they can afford a optimal setup of items for personal use.

Math_Mage
2011-10-07, 04:01 AM
Hmm! I always wanted to do that but you know, solo -_-
So you're suggesting to get a big leash on minis then go for Red lizard and then gank?
sounds like I might need to start cloth armor instead of vamp scepter in that case.

You're GP, you don't need red to gank. Just get level 2 off minis and go for it. You can even get there before minions if you're fast; if you get to the lane brush before enemy creeps give vision, you're well on the way to first blood.

potatocubed
2011-10-07, 04:46 AM
Now, canonically I think we can assume the characters do not own items like the black cleaver outside of league matches, so that means that the most powerful characters, canonically, are those who are[I] most powerful at level 18 with no items.

Well, if we're going with the fluff...

Jarvan IV is an emperor.

Quite apart from the armies and stuff, he probably does own items like the black cleaver.

shadowwalker64
2011-10-07, 07:05 AM
Got some extra cash so I bought a character I know how to use (Lux), a character I am somewhat familiar with (Xin Zhao) and two I have never played (Vayne and Irelia). Advice on the last three particularly last two would be helpful and appreciated.

The following guide is for SR:

Xin Zhao: Pretty versatile in that he can build anywhere on the spectrum of pure DPS to Pure Tank. I would only recommend the former if your team is doing really well, but I prefer going a little bit of both into an offtank build.

Start off with boots and 3 pots, building that into Merc's Treads and getting a wriggle's (laning or not). DPS route then goes off into building black cleaver, youmou's, phantom dancer and bloodthirster in any order, and then maybe buying one or two survivability items.

I build a wit's end in my personal build to finish up a core that leaves me relatively tanky. Then I proceed to go Frozen Mallet>Impaler for a ton of survivability and damage, finishing the build with a guardian's and a Bloodthirster. This leaves me with a lot of damage while also allowing me to take a lot of it too.

For dominion, build order goes Ionian Spark>Boots>Entropy>Mallet>Atma's. Works for most carries in dominion. Get bloodrazor instead of mallet if you want, but that's slightly situational as to how much health everyone else has.

Hope this helps :P

Lix Lorn
2011-10-07, 07:38 AM
So just had a normal game, our team was Jarvan, Jungle Fiddle, Talon, Kog, Xerath. Immediately after loading our Fiddle (who was last to pick) complains at our Jarvan for not picking a support with CV, and being a general smartass.

First warning sign.

We explain it's not that big of a deal. Realize he started off with a Doran's ring. Odd, but I let that pass. He them promptly dies to blue 2 minutes later.

Second warning sign.

Ok, maybe something went horribly awry? And then he dies again to it 8 minutes later.

Oh god, it's too late. Tries to gank bot at level 5 when Kog and I are both level 8. Fails at that too. Is smart enough to give Kog our red later, when Kog notices something as they do it. He notices fiddle keeps moving.

Our Fiddle didn't know drain was channeled until 20 minutes in. :smallsigh:

Of course we lose, because he goes like 1/12/? or something, buys a RoA 38 minutes in (to go with his two doran's rings!), and when questioned about his performance given his initial demeanor, goes "lol its just normal game quit qq".

Hatred. Flowing through me.
...even I did better than that on my first try ever with Fiddles. >_> And I'm still proud if I get better than a 1/1 kill to death ratio.

Talesin
2011-10-07, 08:28 AM
I'm looking for a new champ to try to out, one to preferably expand my roster for ranked games (i'm still a fair way off 30 but i'll be playing some ranked 5s with a few friends when I get there)

They tend to play a combination of champions so i'm pretty free to pick a char to fit into any team, just not Udyr or Vayne as two of my friends are bad with any char except those two so if I play with them the rest of us will have to build our team around them.

Currently i've been playing:

AD: More or less solely Ashe. She's fun but I find her lack of real abilities quite boring, though I can put out some fairly hefty damage. Tend to go DBlade into Beserkers Greaves, zeal, IE, Phantom Dancer.
Had a small go with Caitlyn and I found her quite enjoyable and a bit of a foray into Nidalee but her free week was up long before I got comfortable with her (gonna have a go this week)

AP: Annie or Fiddlesticks (also jungled with him). I need to have another go at Annie as i've not really used her for a few weeks and my play has improved a lot since then.

Tank: Rammus and Amumu. I'm quite confident with both of these two and I find i'm often laning with my friend playing Vayne so paired with either of these two we end up with first blood more times than not and end up winning the lane more or less everytime we've played. I'm tempted to add Blitzcrank here as a tank as i've always quite enjoyed him and he'd sync pretty well with my Vayne playing friend.

Assassin: Played a bit of Kassadin and I think he's a hard champion to play. I've heard Akali's good and i've played against some Akali's that have outright destroyed me.

Junglers: Only played as Fiddlesticks

Anyone got any suggestions as for champions to try? I've been looking at Shaco, Blitz, Morgana, Ezrael and Karthus but I can't say i've got huge numbers of IP ready to spend.

Daverin
2011-10-07, 08:53 AM
Of those, all but Shaco are outright considered good picks (and nowadays, I am wondering about Shaco. AP-stacked JitBs = Rage Undying, doubly so for Tryndamere.) I will point out Ezreal simply because you mentioned wanting more abilties on your AD carry, and Ez is very ability dependent as far as AD carries go. Still, all are pretty cool choices with some game-defining moments, so... don't have any strong recommendations for you.

Winterwind
2011-10-07, 08:56 AM
I can't help but notice that your list of roles doesn't include support champions. Which is, generally, a pretty darn important role to have covered in a team, and one that one is particularly unlikely to ever get covered by pubbies. So, that would be my suggestion. Soraka, Sona, Alistar, Taric, Janna, Karma, one of those. :smallwink:

Also, I'd suggest you try to convince your friends to get decent with some other champions as well, before you start playing Ranked games - what will they do if Udyr or Vayne happen to get banned otherwise? Or if you play with pubbies and they, for example, insta-lock a ranged AD?