dhusarra
2011-10-05, 04:40 PM
Wizard 5/Incantatrix 10/Mindbender 1/Fate Spinner 4
Probably well done, over and over, and never loses it's flavor. Telepathy, more metamagic than you can shake a stick at, and in the event some **** makes his save or gets past the miriad of defenses, you can say **** you to it several times per day. Snag the domain power from Pride, pick up Luck, and laugh as they try in vain to touch you. If you wish to take it to an even higher level, throw in Iot7V.
Wizard 3/War Weaver 5/Halruuan Elder 5/Legacy Champion 4/Incantatrix 3
The Ultimate Mage. We have unparalleled buffing capability, circle magic, access to all spells of all levels, a legacy item that insures against a number of things (constant feather fall, mind blank, cunning ability, water breathing, comprehend languages, telekinetic, displacement, plus an extra contingency effect) and is itself a Gem of Heavy Fortification. Adding in our +1 Eager Warning Shuriken, we will have a total of +19 Initiative before Dex or other spells. We can achieve a nice AC from our +1 Defending/+1 Defending runestaff (of spells we need but not all the time). All our slots that aren't going in the tapestry are level 20 slots, for uber DC's, and all our spells period are CL 40. And best of all, if a buff is too high to go into the tapestry because we don't want to lower it's slot, we can use metamagic effect to chain it to all our buddies anyhow. Free chain+reach spell for offensive tapestry capability.
Cloistered Cleric 3/Wizard 1/Mystic Theurge 2/Arcane Hierophant 2/Spelldancer 2/Fochlucan Lyrist 10
The big daddy. Bamboo Spirit folk, with at least 1 flaw, cheese the spell level requirement for MT, snag Initiate of Mystra, and watch the carnage. You have a fractional 16 BAB, dual 9's, and all the means of persisting or extending (or hell, chaining for party buffs) you'll ever need.
Human Bard 1 / Cleric 1 / Necromancer 1 / Mystic Theurge 5 / Dread Witch 1 / Nightmare Spinner 1 / Sublime Chord 2 / Dread Witch+4 / Nightmare Spinner +2 / Mystic Theurge +2
Domains: Charm, Death.
Feats:
[Human]: Dreadful Wrath.
[Level 1] Versatile Spellcaster.
[Level 3] Heighten Spell.
[Level 6] Free: Nymph’s Kiss suggested.
[Level 9] Free: Fell Frightening Suggested.
[Level 12] Free: Charnel Miasma suggested.
[Level 15] Free: Doomsong suggested.
[Level 18] Free: Requiem suggested.
who you think is the top of them as villain?mark them from 1-4.tell me other suggestions if you know...
Probably well done, over and over, and never loses it's flavor. Telepathy, more metamagic than you can shake a stick at, and in the event some **** makes his save or gets past the miriad of defenses, you can say **** you to it several times per day. Snag the domain power from Pride, pick up Luck, and laugh as they try in vain to touch you. If you wish to take it to an even higher level, throw in Iot7V.
Wizard 3/War Weaver 5/Halruuan Elder 5/Legacy Champion 4/Incantatrix 3
The Ultimate Mage. We have unparalleled buffing capability, circle magic, access to all spells of all levels, a legacy item that insures against a number of things (constant feather fall, mind blank, cunning ability, water breathing, comprehend languages, telekinetic, displacement, plus an extra contingency effect) and is itself a Gem of Heavy Fortification. Adding in our +1 Eager Warning Shuriken, we will have a total of +19 Initiative before Dex or other spells. We can achieve a nice AC from our +1 Defending/+1 Defending runestaff (of spells we need but not all the time). All our slots that aren't going in the tapestry are level 20 slots, for uber DC's, and all our spells period are CL 40. And best of all, if a buff is too high to go into the tapestry because we don't want to lower it's slot, we can use metamagic effect to chain it to all our buddies anyhow. Free chain+reach spell for offensive tapestry capability.
Cloistered Cleric 3/Wizard 1/Mystic Theurge 2/Arcane Hierophant 2/Spelldancer 2/Fochlucan Lyrist 10
The big daddy. Bamboo Spirit folk, with at least 1 flaw, cheese the spell level requirement for MT, snag Initiate of Mystra, and watch the carnage. You have a fractional 16 BAB, dual 9's, and all the means of persisting or extending (or hell, chaining for party buffs) you'll ever need.
Human Bard 1 / Cleric 1 / Necromancer 1 / Mystic Theurge 5 / Dread Witch 1 / Nightmare Spinner 1 / Sublime Chord 2 / Dread Witch+4 / Nightmare Spinner +2 / Mystic Theurge +2
Domains: Charm, Death.
Feats:
[Human]: Dreadful Wrath.
[Level 1] Versatile Spellcaster.
[Level 3] Heighten Spell.
[Level 6] Free: Nymph’s Kiss suggested.
[Level 9] Free: Fell Frightening Suggested.
[Level 12] Free: Charnel Miasma suggested.
[Level 15] Free: Doomsong suggested.
[Level 18] Free: Requiem suggested.
who you think is the top of them as villain?mark them from 1-4.tell me other suggestions if you know...