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Enterti
2011-10-06, 11:00 PM
Hello once again fellow playgrounders.

I will soon be starting a 3.5 campaign where I intend for the main opposing force to be the ethergaunt race(thanks again to Glyphstone for introducing them to me). Now I have read the Fiend Folio, but I was wondering if there were any more sources of information about them, official or not.

Coidzor
2011-10-07, 12:06 AM
You want fluff on the Khen-Zai (http://www.geocities.ws/ripvanwormer/ethergaunts.html), you say? (if this doesn't work, google "Masters of the Ethereal.")

Well, someone wanted to have some more ethercraft items so there's some homebrew here (http://www.giantitp.com/forums/showthread.php?t=117458) that might be of interest.

More (http://dicefreaks.superforums.org/viewtopic.php?f=6&t=2445) here from Dicefreaks.

Enterti
2011-10-07, 12:08 AM
You want fluff on the Khen-Zai (http://www.geocities.ws/ripvanwormer/ethergaunts.html), you say? (if this doesn't work, google "Masters of the Ethereal.")

Well, someone wanted to have some more ethercraft items so there's some homebrew here (http://www.giantitp.com/forums/showthread.php?t=117458) that might be of interest.

More (http://dicefreaks.superforums.org/viewtopic.php?f=6&t=2445) here from Dicefreaks.

:D thanks much, I have read the first one(which actually inspired me to run the campaign) but the others should prove useful as well

Coidzor
2011-10-07, 12:16 AM
Hmm, about the only thing beyond that I can think of then is that at least one variant of the Tippyverse works by turning everyone into Ethergaunts in order to make them really smart and all identical in order for the magical utopia to have some basic social stability in between all of the mindrape/programmed amnesia/bread & circuses.

Enterti
2011-10-07, 12:36 AM
Hmm, about the only thing beyond that I can think of then is that at least one variant of the Tippyverse works by turning everyone into Ethergaunts in order to make them really smart and all identical in order for the magical utopia to have some basic social stability in between all of the mindrape/programmed amnesia/bread & circuses.
I must admit I am unfamiliar with the "tippyverse" as you call it, nonetheless i don't believe I'll run the Ethergaunts as I would Cybermen so no magical conversions of the defeated, just a swift end to their existance.

Runestar
2011-10-07, 02:02 AM
I recall an old issue of dungeon having an adventure with them as enemies. Could serve as inspiration. Must go and dig it out.

HunterOfJello
2011-10-07, 02:29 AM
Joystealers from MMIV were once the slaves of the Etherguants (at least in the Eberron setting). You could use some of those in a campaign about ethergaunts and include some other creatures from the ethereal plane while you're at it.

I thought that there was an etherguantin one other book than the Fiend Folio, but I haven't found it so far. I'll keep looking.

Nevermind, i was thinking of something else.


There's a very cool picture drawn of an Etherguant by a person on deviant art at http://boudicca.deviantart.com/art/Ethergaunt-64562778

Eldan
2011-10-07, 03:58 AM
I used to run the Ethergaunts a bit similar to 40k Necrons. Vastly intelligent and technologically advanced, and totally ruthless in their pursuit of killing off all others who get annoying.

The basics are the same: they are sleeping, linked into some kind of magical gestalt-mind, but if anyone gets too close to their bases or gets too powerful to become a threat, they wake up to exterminate them.

gkathellar
2011-10-07, 05:05 AM
I always liked the idea that the lower castes were evil but kind of vaguely likeable. The Reds were clever, devoted soldiers, and White Ethergaunts were cruel but admirable inquisitors, commanders and champions. Black Ethergaunts, on the other hand, are hilariously evil — they're so powerful they can get anything they want, and what they want are evil lulz. Evulz.

Eldan
2011-10-07, 05:16 AM
My theory was that they were in the process of achieving singularity. They have already changed their bodies and minds to something much more powerful from whatever form they already had. They have left behind their material homeworld to build an Empire on the Ethereal. From there, they can pretty much influence the creation of new worlds directly.
Now they all sleep, linked to huge magical constructs and machinery. Clearly, they are trying to achieve yet another step up. And when they do, even the gods will look feeble in comparison.

I built a bit on their No Faith, Ever thing. Unlike all other mortals, they do not produce belief, in the Planescape sense. They do not feed the gods, or Outsiders. So, in the end, they also have no souls.