Howler Dagger
2011-10-10, 09:53 AM
So, has anybody played Titan Quest? I plan on making a non-essentials class based of the Defense Mastery, called the Defender(you dont need to have played TQ to understand this though). You can guess its role. My problem is thta one of the major parts of the mastery was adding shield bashes to your attack, and im not sure how I could integrate that into the mastery without making it too strikery. For eample, taking direct inspiration from the game you could have a power that would deal Str mod+[W]+ shield damage. Also, im not sure how much damage a shield should do, but im thinking 1d4 light shield, 2d4 heavy shield. I also need an idea for a marking mechanic
My ideas so far:
Add an encounter power (maybe class feature) that as a minor action yoou can add shield damage to an attack
Deal shield bash damage to marked enemies
deal shield bash damage on crits
Mark enemy that hits an adjacent ally
For refrence, here (http://www.titancalc.com/TitanCalc.asp?mastery=Defender&master1=5&master2=0) is the defense mastery
My ideas so far:
Add an encounter power (maybe class feature) that as a minor action yoou can add shield damage to an attack
Deal shield bash damage to marked enemies
deal shield bash damage on crits
Mark enemy that hits an adjacent ally
For refrence, here (http://www.titancalc.com/TitanCalc.asp?mastery=Defender&master1=5&master2=0) is the defense mastery