Accordion Twome
2011-10-16, 07:58 PM
Heres the party
Somar: lezzer (home brew race). 7 level bard/2 dragon disciple.
Teaspoon: halfling, 8 level druid. just found out that wild shape can make her a good combatant.
Ilyana: half-drow/half-high elf. 7 level rogue/1 level shadow dancer
Hike: drow, 7 fighter/1 shadow dancer
Mollycoddle: gnome, 8 level wizard.
This session they went into the sewers because there were all of a sudden lots of undead appearing.
They found a dungeon manned by undead (mostly vampires and specters)
that were harnessing the power of the negative energy plane to make a undead factory.
They went through with not a lot of trouble. Somar had taken four negative levels when his intelligent sword cast Heal on him.
The end fight was not prepared and I thought I could wing it with little trouble.
I wanted it to be hard so I put the BBEG as a 7 level monk vampire, three specters and four simple 5 level fighter vampires.
The party gave an artifact sword to Ilyana that allowed her to sneak attack undead and then cast Improved invisibility on her.
Molly flew over the five vampires and fire-balled them and then quickened fire-balled.
Their saves looked something like this:
BBEG roll a nat 2
1 a 5
2 a 6
3 a 2
and 4 an 8
Very similar on the second one, I know the BBEG got a 2 again and the fighters all got under 10.
She did 71 damage taking down all fighters and then Ilyana ran up and sneak-attacked the boss killing him!
Not untill after the combat was over did I realize that if the fight had gone differently that the undead would have overwhelmed them, because thay did not have a way to heal negitive levels and the undead did 2 per hit. :redface:
So I am posting this to thank the dice and Molly for not killing the party :smallcool:
Somar: lezzer (home brew race). 7 level bard/2 dragon disciple.
Teaspoon: halfling, 8 level druid. just found out that wild shape can make her a good combatant.
Ilyana: half-drow/half-high elf. 7 level rogue/1 level shadow dancer
Hike: drow, 7 fighter/1 shadow dancer
Mollycoddle: gnome, 8 level wizard.
This session they went into the sewers because there were all of a sudden lots of undead appearing.
They found a dungeon manned by undead (mostly vampires and specters)
that were harnessing the power of the negative energy plane to make a undead factory.
They went through with not a lot of trouble. Somar had taken four negative levels when his intelligent sword cast Heal on him.
The end fight was not prepared and I thought I could wing it with little trouble.
I wanted it to be hard so I put the BBEG as a 7 level monk vampire, three specters and four simple 5 level fighter vampires.
The party gave an artifact sword to Ilyana that allowed her to sneak attack undead and then cast Improved invisibility on her.
Molly flew over the five vampires and fire-balled them and then quickened fire-balled.
Their saves looked something like this:
BBEG roll a nat 2
1 a 5
2 a 6
3 a 2
and 4 an 8
Very similar on the second one, I know the BBEG got a 2 again and the fighters all got under 10.
She did 71 damage taking down all fighters and then Ilyana ran up and sneak-attacked the boss killing him!
Not untill after the combat was over did I realize that if the fight had gone differently that the undead would have overwhelmed them, because thay did not have a way to heal negitive levels and the undead did 2 per hit. :redface:
So I am posting this to thank the dice and Molly for not killing the party :smallcool: