Diarmuid
2011-10-23, 09:32 AM
I'm putting together a small one-shot adventure for my group with the DM being gone in a couple weeks and I have a couple of questions.
Invisibility - Would the spells Pyrotechnics and/or Wall of Fire break Invisibility? Specifically a Wall of Fire that is not cast so as to catch anyone directly in it, but the radiating heat could damage enemies.
The group is going to be 4 level 7 characters, no idea on the makeup yet except that one guy is making a Warmage and he's focusing on Fire damage. That being said, I had already determined the "boss" battle before I found this out and am not going to change it just because it's not going to play to his strrengths.
The boss battle is going to be an Efreet, I'm planning on 2 EL6 encounters and then the Efreet. I just dont know if I'm stacking the deck too much or planning the boss to be too tactical. The premise of the one-shot is that a mage has set up a cave of challenges for adventurers, promising power and wealth for any who can best it. The reality is the Efreet is tricking people in so he can steal their stuff and kill them.
The small dungeon is going to have an "elemental theme" to it with an Earth, Water, Air, and finally a Fire room. The last room will be the Fire room and will have some little bowls the PC's are supposed to put something from each room into.
The plan is for the Efreet to either be in the room invisible or behind a Permanent Image of a wall (that he knows is there and thusly can see through). Either way, his Spell -Like Abilities have no verbal components so the group wont know that the smoke from the fire pits or the sparks flying are due to the Efreet. In theory, he can sit there invisble or behind his illusion and throw pyrotechnics and a few wall of fires to soften the group up before he wades in and starts bashing face. I've even though to have him put up a wall of fire around the "altar" where the items have to be put facing outward so it doesnt hurt the PC's and then put another one in the same place facing in. Due to the size of the room, there wouldnt be a safe place anywhere in the room except the extreme corners which have 5' fire pits like you'd have in your backyard for him to pyrotechnics.
All the while he's using Telepathy to convince them the effects are part of the ritual just so he has enough time to get his spells all in place before dropping the hammer.
If they can capture him and not simply kill him, they could end up with wishes, but this seems pretty lethal to me and just wanted to have some others take a look and see how it rates on their power scale.
Invisibility - Would the spells Pyrotechnics and/or Wall of Fire break Invisibility? Specifically a Wall of Fire that is not cast so as to catch anyone directly in it, but the radiating heat could damage enemies.
The group is going to be 4 level 7 characters, no idea on the makeup yet except that one guy is making a Warmage and he's focusing on Fire damage. That being said, I had already determined the "boss" battle before I found this out and am not going to change it just because it's not going to play to his strrengths.
The boss battle is going to be an Efreet, I'm planning on 2 EL6 encounters and then the Efreet. I just dont know if I'm stacking the deck too much or planning the boss to be too tactical. The premise of the one-shot is that a mage has set up a cave of challenges for adventurers, promising power and wealth for any who can best it. The reality is the Efreet is tricking people in so he can steal their stuff and kill them.
The small dungeon is going to have an "elemental theme" to it with an Earth, Water, Air, and finally a Fire room. The last room will be the Fire room and will have some little bowls the PC's are supposed to put something from each room into.
The plan is for the Efreet to either be in the room invisible or behind a Permanent Image of a wall (that he knows is there and thusly can see through). Either way, his Spell -Like Abilities have no verbal components so the group wont know that the smoke from the fire pits or the sparks flying are due to the Efreet. In theory, he can sit there invisble or behind his illusion and throw pyrotechnics and a few wall of fires to soften the group up before he wades in and starts bashing face. I've even though to have him put up a wall of fire around the "altar" where the items have to be put facing outward so it doesnt hurt the PC's and then put another one in the same place facing in. Due to the size of the room, there wouldnt be a safe place anywhere in the room except the extreme corners which have 5' fire pits like you'd have in your backyard for him to pyrotechnics.
All the while he's using Telepathy to convince them the effects are part of the ritual just so he has enough time to get his spells all in place before dropping the hammer.
If they can capture him and not simply kill him, they could end up with wishes, but this seems pretty lethal to me and just wanted to have some others take a look and see how it rates on their power scale.