Ziegander
2011-10-23, 07:38 PM
Just an idea I had, not sure if there's actually enough spells to work with to make chains for all of these worthwhile, but let me know what you think of the idea anyway.
Communicator
You possess a magical understanding of the essence of language.
Benefit: An innate talent for magic grants you the following spell-like abilities as a 1st level caster:
1/day—arcane mark, comprehend languages, message.
Communicator Extended Chain
Initiate Communicator
Your magical gift for communications exceeds expectations.
Prerequisites: Communicator, Character Level 3rd
Benefit: An innate talent for magic grants you the following spell-like abilities as a 3rd level caster:
3/day—arcane mark, comprehend languages, message; 1/day—charm person, magic mouth, ventriloquism. The save DCs are Charisma based.
Journeyman Communicator
You have been gifted with a rare talent for magical communication.
Prerequisites: Initiate Communicator, Character Level 6th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 6th level caster:
At will—arcane mark, comprehend languages, message; 3/day—charm person, magic mouth, ventriloquism; 1/day—sepia snake sigil, suggestion, tongues. The save DCs are Charisma based.
Advanced Communicator
You have begun to develop your communications talents in earnest.
Prerequisites: Journeyman Communicator, Character Level 9th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 9th level caster:
At will—arcane mark, charm person, comprehend languages, magic mouth, message, ventriloquism; 3/day—sepia snake sigil, suggestion, tongues; 1/day—charm monster, lesser geas, sending. The save DCs are Charisma based.
Expert Communicator
You are making great strides in your abilities to communicate with magic.
Prerequisites: Advanced Communicator, Character Level 12th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 12th level caster:
At will—arcane mark, charm person, comprehend languages, magic mouth, message, sepia snake sigil, suggestion, tongues, ventriloquism; 2/day—charm monster, lesser geas, sending; 1/day—contact other plane, geas/quest, mass suggestion. The save DCs are Charisma based.
Master Communicator
You are among the most powerful of magical communicators known.
Prerequisites: Expert Communicator, Character Level 15th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 15th level caster:
At will—arcane mark, charm person, comprehend languages, magic mouth, message, sepia snake sigil, suggestion, tongues, ventriloquism; 3/day—charm monster, lesser geas, sending; 2/day—contact other plane, geas/quest, mass suggestion; 1/day—demand, mind blank, project image. The save DCs are Charisma based.
Grandmaster Communicator
You are unrivaled in the field of magical communications.
Prerequisites: Master Communicator, Character Level 18th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 18th level caster:
At will—arcane mark, charm monster, charm person, comprehend languages, lesser geas, magic mouth, message, sending, sepia snake sigil, suggestion, tongues, ventriloquism; 3/day—contact other plane, geas/quest, mass suggestion; 2/day—demand, mind blank, project image; 1/day—power word blind, power word kill, power word stun. The save DCs are Charisma based.
Insightful
You possess a magical understanding of the workings of arcane detection.
Benefit: An innate talent for magic grants you the following spell-like abilities as a 1st level caster:
1/day—detect magic, detect secret doors, read magic.
Insightful Extended Chain
Initiate's Insight
Your magical gift for mystical insight exceeds expectations.
Prerequisites: Insightful, Character Level 3rd
Benefit: An innate talent for magic grants you the following spell-like abilities as a 3rd level caster:
3/day—detect magic, detect secret doors, read magic; 1/day—alarm, hypnotism, true strike.
Journeyman's Insight
Prerequisites: Initiate's Insight, Character Level 6th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 6th level caster:
At will—detect magic, detect secret doors, read magic; 3/day—alarm, hypnotism, true strike; 1/day—augury, detect thoughts, see invisbility.
Advanced Insight
Prerequisites: Journeyman's Insight, Character Level 9th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 9th level caster:
At will—alarm, detect magic, detect secret doors, hypnotism, read magic, true strike; 3/day—augury, detect thoughts, see invisbility; 1/day—arcane sight, clairaudience/clairvoyence, locate object.
Expert's Insight
Prerequisites: Character Level 12th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 12th level caster:
At will—alarm, augury, detect magic, detect secret doors, detect thoughts, hypnotism, read magic, see invisibility, true strike; 3/day—arcane sight, clairaudience/clairvoyence, locate object; 1/day—detect scrying, locate creature, scrying.
Master's Insight
Prerequisites: Character Level 15th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 15th level caster:
At will—alarm, arcane sight, augury, clairaudience/clairvoyence, detect magic, detect secret doors, detect thoughts, hypnotism, locate object, read magic, see invisibility, true strike; 3/day—detect scrying, locate creature, scrying; 1/day—contact other plane, prying eyes, true seeing.
Grandmaster's Insight
Prerequisites: Character Level 18th
Benefit: An innate talent for magic grants you the following spell-like abilities as an 18th level caster:
At will—alarm, arcane sight, augury, clairaudience/clairvoyence, detect magic, detect secret doors, detect scrying, detect thoughts, hypnotism, locate creature, locate object, read magic, scrying, see invisibility, true strike; 3/day—contact other plane, prying eyes, true seeing; 1/day—discern location, foresight, greater scrying.
Necropolis Born
You possess a magical understanding of the essence of mortal dread.
Benefit: An innate talent for magic grants you the following spell-like abilities as a 1st level caster:
1/day—cause fear, ghost sound, touch of fatigue.
Necropolis Born Extended Chain
Initiate
Prerequisites: Character Level 3rd
Benefit: An innate talent for magic grants you the following spell-like abilities as a 3rd level caster:
—
Journeyman
Prerequisites: Character Level 6th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 6th level caster:
—
Advanced
Prerequisites: Character Level 9th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 9th level caster:
—
Expert
Prerequisites: Character Level 12th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 12th level caster:
—
Master
Prerequisites: Character Level 15th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 15th level caster:
—
Grandmaster
Prerequisites: Character Level 18th
Benefit: An innate talent for magic grants you the following spell-like abilities as an 18th level caster:
—
Night Haunt
You possess a magical understanding of the workings of the unseen.
Benefit: An innate talent for magic grants you the following spell-like abilities as a 1st level caster:
1/day—dancing lights, prestidigitation, unseen servant.
Night Haunt Extended Chain
Initiate
Prerequisites: Character Level 3rd
Benefit: An innate talent for magic grants you the following spell-like abilities as a 3rd level caster:
—
Journeyman
Prerequisites: Character Level 6th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 6th level caster:
—
Advanced
Prerequisites: Character Level 9th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 9th level caster:
—
Expert
Prerequisites: Character Level 12th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 12th level caster:
—
Master
Prerequisites: Character Level 15th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 15th level caster:
—
Grandmaster
Prerequisites: Character Level 18th
Benefit: An innate talent for magic grants you the following spell-like abilities as an 18th level caster:
—
Soul of the North
You possess a magical understanding of the nature of cold.
Benefit: An innate talent for magic grants you the following spell-like abilities as a 1st level caster:
1/day—chill touch, ray of frost, resistance.
Soul of the North Extended Chain
Initiate
Prerequisites: Character Level 3rd
Benefit: An innate talent for magic grants you the following spell-like abilities as a 3rd level caster:
—
Journeyman
Prerequisites: Character Level 6th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 6th level caster:
—
Advanced
Prerequisites: Character Level 9th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 9th level caster:
—
Expert
Prerequisites: Character Level 12th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 12th level caster:
—
Master
Prerequisites: Character Level 15th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 15th level caster:
—
Grandmaster
Prerequisites: Character Level 18th
Benefit: An innate talent for magic grants you the following spell-like abilities as an 18th level caster:
—
Spell Hand
You possess a magical understanding of the manipulation of force.
Benefit: An innate talent for magic grants you the following spell-like abilities as a 1st level caster:
1/day—floating disk, mage hand, open/close.
Spell Hand Extended Chain
Initiate
Prerequisites: Character Level 3rd
Benefit: An innate talent for magic grants you the following spell-like abilities as a 3rd level caster:
—
Journeyman
Prerequisites: Character Level 6th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 6th level caster:
—
Advanced
Prerequisites: Character Level 9th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 9th level caster:
—
Expert
Prerequisites: Character Level 12th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 12th level caster:
—
Master
Prerequisites: Character Level 15th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 15th level caster:
—
Grandmaster
Prerequisites: Character Level 18th
Benefit: An innate talent for magic grants you the following spell-like abilities as an 18th level caster:
—
Communicator
You possess a magical understanding of the essence of language.
Benefit: An innate talent for magic grants you the following spell-like abilities as a 1st level caster:
1/day—arcane mark, comprehend languages, message.
Communicator Extended Chain
Initiate Communicator
Your magical gift for communications exceeds expectations.
Prerequisites: Communicator, Character Level 3rd
Benefit: An innate talent for magic grants you the following spell-like abilities as a 3rd level caster:
3/day—arcane mark, comprehend languages, message; 1/day—charm person, magic mouth, ventriloquism. The save DCs are Charisma based.
Journeyman Communicator
You have been gifted with a rare talent for magical communication.
Prerequisites: Initiate Communicator, Character Level 6th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 6th level caster:
At will—arcane mark, comprehend languages, message; 3/day—charm person, magic mouth, ventriloquism; 1/day—sepia snake sigil, suggestion, tongues. The save DCs are Charisma based.
Advanced Communicator
You have begun to develop your communications talents in earnest.
Prerequisites: Journeyman Communicator, Character Level 9th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 9th level caster:
At will—arcane mark, charm person, comprehend languages, magic mouth, message, ventriloquism; 3/day—sepia snake sigil, suggestion, tongues; 1/day—charm monster, lesser geas, sending. The save DCs are Charisma based.
Expert Communicator
You are making great strides in your abilities to communicate with magic.
Prerequisites: Advanced Communicator, Character Level 12th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 12th level caster:
At will—arcane mark, charm person, comprehend languages, magic mouth, message, sepia snake sigil, suggestion, tongues, ventriloquism; 2/day—charm monster, lesser geas, sending; 1/day—contact other plane, geas/quest, mass suggestion. The save DCs are Charisma based.
Master Communicator
You are among the most powerful of magical communicators known.
Prerequisites: Expert Communicator, Character Level 15th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 15th level caster:
At will—arcane mark, charm person, comprehend languages, magic mouth, message, sepia snake sigil, suggestion, tongues, ventriloquism; 3/day—charm monster, lesser geas, sending; 2/day—contact other plane, geas/quest, mass suggestion; 1/day—demand, mind blank, project image. The save DCs are Charisma based.
Grandmaster Communicator
You are unrivaled in the field of magical communications.
Prerequisites: Master Communicator, Character Level 18th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 18th level caster:
At will—arcane mark, charm monster, charm person, comprehend languages, lesser geas, magic mouth, message, sending, sepia snake sigil, suggestion, tongues, ventriloquism; 3/day—contact other plane, geas/quest, mass suggestion; 2/day—demand, mind blank, project image; 1/day—power word blind, power word kill, power word stun. The save DCs are Charisma based.
Insightful
You possess a magical understanding of the workings of arcane detection.
Benefit: An innate talent for magic grants you the following spell-like abilities as a 1st level caster:
1/day—detect magic, detect secret doors, read magic.
Insightful Extended Chain
Initiate's Insight
Your magical gift for mystical insight exceeds expectations.
Prerequisites: Insightful, Character Level 3rd
Benefit: An innate talent for magic grants you the following spell-like abilities as a 3rd level caster:
3/day—detect magic, detect secret doors, read magic; 1/day—alarm, hypnotism, true strike.
Journeyman's Insight
Prerequisites: Initiate's Insight, Character Level 6th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 6th level caster:
At will—detect magic, detect secret doors, read magic; 3/day—alarm, hypnotism, true strike; 1/day—augury, detect thoughts, see invisbility.
Advanced Insight
Prerequisites: Journeyman's Insight, Character Level 9th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 9th level caster:
At will—alarm, detect magic, detect secret doors, hypnotism, read magic, true strike; 3/day—augury, detect thoughts, see invisbility; 1/day—arcane sight, clairaudience/clairvoyence, locate object.
Expert's Insight
Prerequisites: Character Level 12th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 12th level caster:
At will—alarm, augury, detect magic, detect secret doors, detect thoughts, hypnotism, read magic, see invisibility, true strike; 3/day—arcane sight, clairaudience/clairvoyence, locate object; 1/day—detect scrying, locate creature, scrying.
Master's Insight
Prerequisites: Character Level 15th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 15th level caster:
At will—alarm, arcane sight, augury, clairaudience/clairvoyence, detect magic, detect secret doors, detect thoughts, hypnotism, locate object, read magic, see invisibility, true strike; 3/day—detect scrying, locate creature, scrying; 1/day—contact other plane, prying eyes, true seeing.
Grandmaster's Insight
Prerequisites: Character Level 18th
Benefit: An innate talent for magic grants you the following spell-like abilities as an 18th level caster:
At will—alarm, arcane sight, augury, clairaudience/clairvoyence, detect magic, detect secret doors, detect scrying, detect thoughts, hypnotism, locate creature, locate object, read magic, scrying, see invisibility, true strike; 3/day—contact other plane, prying eyes, true seeing; 1/day—discern location, foresight, greater scrying.
Necropolis Born
You possess a magical understanding of the essence of mortal dread.
Benefit: An innate talent for magic grants you the following spell-like abilities as a 1st level caster:
1/day—cause fear, ghost sound, touch of fatigue.
Necropolis Born Extended Chain
Initiate
Prerequisites: Character Level 3rd
Benefit: An innate talent for magic grants you the following spell-like abilities as a 3rd level caster:
—
Journeyman
Prerequisites: Character Level 6th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 6th level caster:
—
Advanced
Prerequisites: Character Level 9th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 9th level caster:
—
Expert
Prerequisites: Character Level 12th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 12th level caster:
—
Master
Prerequisites: Character Level 15th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 15th level caster:
—
Grandmaster
Prerequisites: Character Level 18th
Benefit: An innate talent for magic grants you the following spell-like abilities as an 18th level caster:
—
Night Haunt
You possess a magical understanding of the workings of the unseen.
Benefit: An innate talent for magic grants you the following spell-like abilities as a 1st level caster:
1/day—dancing lights, prestidigitation, unseen servant.
Night Haunt Extended Chain
Initiate
Prerequisites: Character Level 3rd
Benefit: An innate talent for magic grants you the following spell-like abilities as a 3rd level caster:
—
Journeyman
Prerequisites: Character Level 6th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 6th level caster:
—
Advanced
Prerequisites: Character Level 9th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 9th level caster:
—
Expert
Prerequisites: Character Level 12th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 12th level caster:
—
Master
Prerequisites: Character Level 15th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 15th level caster:
—
Grandmaster
Prerequisites: Character Level 18th
Benefit: An innate talent for magic grants you the following spell-like abilities as an 18th level caster:
—
Soul of the North
You possess a magical understanding of the nature of cold.
Benefit: An innate talent for magic grants you the following spell-like abilities as a 1st level caster:
1/day—chill touch, ray of frost, resistance.
Soul of the North Extended Chain
Initiate
Prerequisites: Character Level 3rd
Benefit: An innate talent for magic grants you the following spell-like abilities as a 3rd level caster:
—
Journeyman
Prerequisites: Character Level 6th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 6th level caster:
—
Advanced
Prerequisites: Character Level 9th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 9th level caster:
—
Expert
Prerequisites: Character Level 12th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 12th level caster:
—
Master
Prerequisites: Character Level 15th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 15th level caster:
—
Grandmaster
Prerequisites: Character Level 18th
Benefit: An innate talent for magic grants you the following spell-like abilities as an 18th level caster:
—
Spell Hand
You possess a magical understanding of the manipulation of force.
Benefit: An innate talent for magic grants you the following spell-like abilities as a 1st level caster:
1/day—floating disk, mage hand, open/close.
Spell Hand Extended Chain
Initiate
Prerequisites: Character Level 3rd
Benefit: An innate talent for magic grants you the following spell-like abilities as a 3rd level caster:
—
Journeyman
Prerequisites: Character Level 6th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 6th level caster:
—
Advanced
Prerequisites: Character Level 9th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 9th level caster:
—
Expert
Prerequisites: Character Level 12th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 12th level caster:
—
Master
Prerequisites: Character Level 15th
Benefit: An innate talent for magic grants you the following spell-like abilities as a 15th level caster:
—
Grandmaster
Prerequisites: Character Level 18th
Benefit: An innate talent for magic grants you the following spell-like abilities as an 18th level caster:
—