W3bDragon
2011-10-25, 05:22 AM
I'm currently playing an oracle in a pathfinder game and have the haunted curse. To make my DM's life easier, I decided to create a table that he can roll on to randomly determine the effects of the curse during combat. This table could also be used outside combat if needed.
So far I've come up with this:
Roll d100, if unapplicable, reroll. Roll once per encounter. The effect occurs in 1d10 rounds on the oracle's turn.
00-05 A random unattended object in the area moves in a random direction 1d6 x 5 feet. (1)
06-10 Several unattended objects collect in one random unoccupied square adjaecent to the oracle, turning it into difficult terrain. If all adjaecent squares are occupied, the oracle's square is affected instead.(1)(2)
11-15 Several unattended objects in the area arrange themselves in a random shape around the oracle. (A square, a pentagram, etc.) (1)
16-20 A random unattended object in the area animates and floats in the oracle's square. The item remains floating for 1 round or until caught. The item tries to dodge. (AC 20) (1)
21-25 A random unattended object in the area animates and flies towards the oracle at high speed. Roll an attack with +2 AB which causes 1 point of nonlethal damage. (1)
26-30 A faint demonic voice echoes the oracle in what he says for one round. An oracle that wants to cast a spell in that round must pass a DC 10 concentration check because of the distraction. (3)(4)
31-35 Faint moan or crying originates from the nearest point of cover. (4)
36-40 Faint sound of movement or footsteps originates from the nearest point of cover. (4)
41-45 Ventriloquism effect on the oracle that makes him appear to say a random comment in a random language. (4)
46-50 A gust of wind blows dust or snow as approriate in the oracle's face. DC 10 reflex save or suffer 20% miss chance on next attack taken before next turn. (5)
51-55 A breeze hampers the oracle in some way (blows his cloak onto his face for example) (6)
55-60 Sudden temperature change in the area for one round (50/50 chance of Cold Snap or Heat Wave)
61-65 Sudden wind change in the area for one round (50/50 chance of Wind force going up or down by one step)
66-100 Nothing Happens
1. Unattended objects must weigh 5 pounds or less.
2. A move action that provokes an attack of opportunity spent clearing the debris negates the difficult terrain.
3. A move action spent focusing before casting grants a +2 on that specific concentration check.
4. Everyone near the oracle has a chance to hear this noise. DC 10 to hear, DC 25 to realize its a phantom noise, the oracle gets a +4 on this check because of familiarity
5. A move action that doesn't provoke an attack of opportunity spent clearing the dust ends the effect. An oracle with blindsense or similar halves this penalty. An oracle with blindsight is unaffected.
6. The oracle is temporarily blinded, deafened, or entangled until he takes a swift action to negate the effect.
Final Note: Malevolent spirits are causing all of these effects. As such, whenever the effect would be beneficial to the oracle, treat the result as "Nothing Happens". For example, if the oracle is being chased by enemies and the random effect would create difficult terrain behind him, which would be beneficial, the effect doesn't happen. Any attempt from the oracle to knowingly exploit these events in a positive way automatically fails. However, the spirits that haunt the oracle are not omniscient and could benefit him unintentionally. For example, if the spirits blow the oracle's cloak onto his face, temporarily rendering him blind, and the next round a creature with a gaze attack rounds the corner, the oracle will still benefit from this unintentional shielding of his eyes, since neither the oracle nor the spirits knew what was about to happen.
I wanted to make it into multiple tables, but I had to constrain myself to 1 roll for ease of use during gameplay.
My current impression is that the odds are a bit too high for something happening every round. I was hoping more along the lines of 20% chance of something to happen on any given round. I might adjust it in an edit later.
Any thoughts or additions are welcome.
Edit: I added more to the table, though its still missing some.
Edit 2: Completed the table and added footnotes.
So far I've come up with this:
Roll d100, if unapplicable, reroll. Roll once per encounter. The effect occurs in 1d10 rounds on the oracle's turn.
00-05 A random unattended object in the area moves in a random direction 1d6 x 5 feet. (1)
06-10 Several unattended objects collect in one random unoccupied square adjaecent to the oracle, turning it into difficult terrain. If all adjaecent squares are occupied, the oracle's square is affected instead.(1)(2)
11-15 Several unattended objects in the area arrange themselves in a random shape around the oracle. (A square, a pentagram, etc.) (1)
16-20 A random unattended object in the area animates and floats in the oracle's square. The item remains floating for 1 round or until caught. The item tries to dodge. (AC 20) (1)
21-25 A random unattended object in the area animates and flies towards the oracle at high speed. Roll an attack with +2 AB which causes 1 point of nonlethal damage. (1)
26-30 A faint demonic voice echoes the oracle in what he says for one round. An oracle that wants to cast a spell in that round must pass a DC 10 concentration check because of the distraction. (3)(4)
31-35 Faint moan or crying originates from the nearest point of cover. (4)
36-40 Faint sound of movement or footsteps originates from the nearest point of cover. (4)
41-45 Ventriloquism effect on the oracle that makes him appear to say a random comment in a random language. (4)
46-50 A gust of wind blows dust or snow as approriate in the oracle's face. DC 10 reflex save or suffer 20% miss chance on next attack taken before next turn. (5)
51-55 A breeze hampers the oracle in some way (blows his cloak onto his face for example) (6)
55-60 Sudden temperature change in the area for one round (50/50 chance of Cold Snap or Heat Wave)
61-65 Sudden wind change in the area for one round (50/50 chance of Wind force going up or down by one step)
66-100 Nothing Happens
1. Unattended objects must weigh 5 pounds or less.
2. A move action that provokes an attack of opportunity spent clearing the debris negates the difficult terrain.
3. A move action spent focusing before casting grants a +2 on that specific concentration check.
4. Everyone near the oracle has a chance to hear this noise. DC 10 to hear, DC 25 to realize its a phantom noise, the oracle gets a +4 on this check because of familiarity
5. A move action that doesn't provoke an attack of opportunity spent clearing the dust ends the effect. An oracle with blindsense or similar halves this penalty. An oracle with blindsight is unaffected.
6. The oracle is temporarily blinded, deafened, or entangled until he takes a swift action to negate the effect.
Final Note: Malevolent spirits are causing all of these effects. As such, whenever the effect would be beneficial to the oracle, treat the result as "Nothing Happens". For example, if the oracle is being chased by enemies and the random effect would create difficult terrain behind him, which would be beneficial, the effect doesn't happen. Any attempt from the oracle to knowingly exploit these events in a positive way automatically fails. However, the spirits that haunt the oracle are not omniscient and could benefit him unintentionally. For example, if the spirits blow the oracle's cloak onto his face, temporarily rendering him blind, and the next round a creature with a gaze attack rounds the corner, the oracle will still benefit from this unintentional shielding of his eyes, since neither the oracle nor the spirits knew what was about to happen.
I wanted to make it into multiple tables, but I had to constrain myself to 1 roll for ease of use during gameplay.
My current impression is that the odds are a bit too high for something happening every round. I was hoping more along the lines of 20% chance of something to happen on any given round. I might adjust it in an edit later.
Any thoughts or additions are welcome.
Edit: I added more to the table, though its still missing some.
Edit 2: Completed the table and added footnotes.