The Tygre
2011-10-25, 07:37 PM
http://panmanproductions.com/wp-content/uploads/2010/05/dr.-heiter.jpg
Now listen closely. I'll explain this spectacular operation only once.
___________________________________________
Human Centipede
http://img337.imageshack.us/img337/6313/animepapernetpicturesta.jpg
Large Aberration (Augmented Human)
Hit Dice: 12d8+24 (78 HP)
Speed: 60 ft. (12 squares); Climb 30 ft.
Initiative: +5
Armor Class: 17; touch 14; flat-footed 12 (+3 Dex, +5 natural, -1 size)
Base Attack/Grapple: +9/+17
Attack: Bite +12 melee (1d8+4) or acidic waste +11 ranged (2d4+2 acid) or 2 slams +10 melee (1d4+4)
Full-Attack: Bite +12 melee (1d8+4) and 2 slams +8 melee (1d4+4)
Space 10 ft.; Reach 5 ft.
Special Attacks: Acidic waste, constrict 1d6+4, creeping flesh, devour, improved grab
Special Qualities: Darkvision 60 ft., disturbing presence, moment of humanity
Saves: Fort +6, Ref +7, Will +8
Abilities: Str 18 , Dex 16 , Con 14 , Int 8, Wis 10 , Cha 8
Skills: Balance +7, Hide +11, Intimidate +3, Listen +6, Move Silently +11, Search +4, Spot +5
Feats: Ability Focus (Disturbing Presence), Alertness, Improved Initiative, Multi-Attack, Stealthy
Environment: Any underground
Organization: Solitary
Challenge Rating: 6
Treasure: None
Alignment: Always chaotic neutral
Advancement: 13-15 HD (Large); 16-30 HD (Huge)
Level Adjustment: -
Something impossible and wrong drops down from the ceiling. You hear it slither onto the floor, a pillar of waxy, human bodies. They should end, their arms should not twist in such profane angles, there should be more heads; but there is not. There is only a single, horrible creature that very shape mocks humanity. Its one face looks up to you with doleful eyes and distended jaws, and you hear it wheeze in hunger.
There is no reason for some things in this world to exist. They are created and exist solely as monuments to their creators, testimony to a past genius. But where rational men and women use stone and wood and ink, the alchemist Dr. Heiter chose to leave his legacy in flesh. Luring three unsuspecting adventurers to his laboratory, his traps and poisons soon sedated the trio. Heiter’s works was simple; the fusion of three human beings into one singular creature.
Why did he do this? What was the point of this dark work? The point was that somehow, somewhere, Heiter knew that someone dared to call his work impossible, dared to challenge the non-sensical with cold, focused efficiency. And that simply would not stand. When the monstrous experiment was complete, Heiter looked over his creation with a satisfied mind. Even as the beast broke free of its constraints, its three minds still separate and enraged, Heiter smiled. The mad doctor submitted to his fate, letting the deformed aberration consume him; his work was done.
Now the freak experiment roams the world, crawling through the hidden and dark places underneath the earth. Its three minds slipped into one, and finally into madness. The human centipede runs almost purely on animalistic instinct, seeking nothing but to consume. In brief lapses of consciousness, the monster realizes the profanity of its existence and goes into fits of rage, rampaging through civilized areas until its mind leaves it once more. Those who have survived such attacks are all horrified and disgusted by the creature, but coincide on one point; for reports of the human centipede keep exaggerating size, as if the beast grows larger with every victim it consumes.
Combat
The human centipede prefers to stalk its victims, remaining out of sight until it ambushes its prey. After the initial attack, the human centipede is prone to staying out of reach, sticking to any walls and ceilings. The human centipede is quite liberal with its acidic waste, spraying opponents with the bile regardless of tactical value. After combat, the human centipede lurks around the attack site, feasting on the corpses of its fallen enemies.
Acidic Waste (Ex): Five times per day as a standard action, the human centipede is capable of divulging torrents of foul, toxic matter from deep within its bowels. This bile projects as a 20 ft. cone and deals 2d4+2 acid damage. Creatures caught within the cone can attempt a DC 18 Reflex save to take half damage. This save is Constitution based.
In addition, any target hit by the acidic bile must succeed on a DC 18 Fortitude save or be nauseated for the rest of the encounter. The save is Constitution based. A target that succeeds on their fortitude save is immune to nauseation from acidic waste for twenty four hours.
Constrict (Ex): On a successful grapple check, the human centipede deals 1d6+4 points of damage.
Creeping Flesh (Su): Before fully assimilating devoured flesh, the human centipede may shed 'larval' masses of skin, ligaments, and bones. These 'larva' are treated statistically as small ligamentals (http://www.giantitp.com/forums/showthread.php?p=3065731#post3065731). Each ligamental created by the human centipede subtracts 2 HD from the pool of HD gathered by the devour ability. The human centipede can only create ligamentals from the devour ability HD pool, and not from its own natural HD.
For example, the human centipede has devoured 9 HD of humanoids. It can choose to create 4 ligamentals, which would leave it with 1 HD in its devoured pool. However, the human centipede cannot sacrifice one of its assimilated natural HD to pair it with the remaining devoured HD and create one more ligamental. It will have to devour another HD worth of humanoid flesh to be able to create the ligamental.
Darkvision (Ex): The human centipede can see in total darkness up to 60 ft.
Devour (Su): When the human centipede slays a humanoid opponent, it can feed on their corpse, devouring both the victim's flesh and life force. For every 10 HD or levels the human centipede consumes, it gains one Hit Die. The human centipede can delay this feeding for up to one day per Hit Die it has; after that time, the victim's life force is beyond the effects of devouring. Devouring destroys the victim's body and prevents any form of raising or resurrection that requires part of the corpse. A wish, miracle, or true resurrection spell can restore a devoured victim to life, but there is a 50% chance that even such powerful magic will fail.
Disturbing Presence (Su): The very presence of the human centipede is offensive. Those witnessing the wretched monstrosity have trouble facing such a terror. Characters that come within 30 ft. of the human centipede must succeed on a DC 18 Will save or be shaken for the rest of the encounter. Humans are particularly shocked by the human centipede, and take -4 penalty to their saving throws. Characters that succeed on their will save are immune to the human centipede’s disturbing presence for 24 hours.
Improved Grab (Ex): To use this ability, the human centipede must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict.
Moment of Humanity (Ex): There are brief moments in the human centipede's existence where the insanity that overwhelms the monster's current state yields to its still present human mind(s). These are only temporary however, and more often than not yield to a hideous rage. 1/week, the human centipede becomes listless and self-obsessed for 1d6 hours. This renders the human centipede essentially paralyzed. Any creature that comes within range of the human centipede's senses without first making a Diplomacy check, however, triggers a bloodthirsty rage in the creature. Treat this as the barbarian's rage class feature, treating the human centipede as a 12th level barbarian.
Plot Hooks
+ An apprentice alchemist has discovered Heiter's notes, and intends to replicates the experiment with even more test subjects.
+ A sect of druids believes that they may be able to reverse the human centipede experiment. Capture the creature and bring it back to the druids.
+ The human centipede has reached gigantic proportions; slay the monster before it devours whole towns and cities.
_____________________________
As usual, PEACH relentlessly. Is the picture too NSFW? I thought Asphyxia from Silent Hill worked better than any poster I could find. Happy Halloween, kids!
Now listen closely. I'll explain this spectacular operation only once.
___________________________________________
Human Centipede
http://img337.imageshack.us/img337/6313/animepapernetpicturesta.jpg
Large Aberration (Augmented Human)
Hit Dice: 12d8+24 (78 HP)
Speed: 60 ft. (12 squares); Climb 30 ft.
Initiative: +5
Armor Class: 17; touch 14; flat-footed 12 (+3 Dex, +5 natural, -1 size)
Base Attack/Grapple: +9/+17
Attack: Bite +12 melee (1d8+4) or acidic waste +11 ranged (2d4+2 acid) or 2 slams +10 melee (1d4+4)
Full-Attack: Bite +12 melee (1d8+4) and 2 slams +8 melee (1d4+4)
Space 10 ft.; Reach 5 ft.
Special Attacks: Acidic waste, constrict 1d6+4, creeping flesh, devour, improved grab
Special Qualities: Darkvision 60 ft., disturbing presence, moment of humanity
Saves: Fort +6, Ref +7, Will +8
Abilities: Str 18 , Dex 16 , Con 14 , Int 8, Wis 10 , Cha 8
Skills: Balance +7, Hide +11, Intimidate +3, Listen +6, Move Silently +11, Search +4, Spot +5
Feats: Ability Focus (Disturbing Presence), Alertness, Improved Initiative, Multi-Attack, Stealthy
Environment: Any underground
Organization: Solitary
Challenge Rating: 6
Treasure: None
Alignment: Always chaotic neutral
Advancement: 13-15 HD (Large); 16-30 HD (Huge)
Level Adjustment: -
Something impossible and wrong drops down from the ceiling. You hear it slither onto the floor, a pillar of waxy, human bodies. They should end, their arms should not twist in such profane angles, there should be more heads; but there is not. There is only a single, horrible creature that very shape mocks humanity. Its one face looks up to you with doleful eyes and distended jaws, and you hear it wheeze in hunger.
There is no reason for some things in this world to exist. They are created and exist solely as monuments to their creators, testimony to a past genius. But where rational men and women use stone and wood and ink, the alchemist Dr. Heiter chose to leave his legacy in flesh. Luring three unsuspecting adventurers to his laboratory, his traps and poisons soon sedated the trio. Heiter’s works was simple; the fusion of three human beings into one singular creature.
Why did he do this? What was the point of this dark work? The point was that somehow, somewhere, Heiter knew that someone dared to call his work impossible, dared to challenge the non-sensical with cold, focused efficiency. And that simply would not stand. When the monstrous experiment was complete, Heiter looked over his creation with a satisfied mind. Even as the beast broke free of its constraints, its three minds still separate and enraged, Heiter smiled. The mad doctor submitted to his fate, letting the deformed aberration consume him; his work was done.
Now the freak experiment roams the world, crawling through the hidden and dark places underneath the earth. Its three minds slipped into one, and finally into madness. The human centipede runs almost purely on animalistic instinct, seeking nothing but to consume. In brief lapses of consciousness, the monster realizes the profanity of its existence and goes into fits of rage, rampaging through civilized areas until its mind leaves it once more. Those who have survived such attacks are all horrified and disgusted by the creature, but coincide on one point; for reports of the human centipede keep exaggerating size, as if the beast grows larger with every victim it consumes.
Combat
The human centipede prefers to stalk its victims, remaining out of sight until it ambushes its prey. After the initial attack, the human centipede is prone to staying out of reach, sticking to any walls and ceilings. The human centipede is quite liberal with its acidic waste, spraying opponents with the bile regardless of tactical value. After combat, the human centipede lurks around the attack site, feasting on the corpses of its fallen enemies.
Acidic Waste (Ex): Five times per day as a standard action, the human centipede is capable of divulging torrents of foul, toxic matter from deep within its bowels. This bile projects as a 20 ft. cone and deals 2d4+2 acid damage. Creatures caught within the cone can attempt a DC 18 Reflex save to take half damage. This save is Constitution based.
In addition, any target hit by the acidic bile must succeed on a DC 18 Fortitude save or be nauseated for the rest of the encounter. The save is Constitution based. A target that succeeds on their fortitude save is immune to nauseation from acidic waste for twenty four hours.
Constrict (Ex): On a successful grapple check, the human centipede deals 1d6+4 points of damage.
Creeping Flesh (Su): Before fully assimilating devoured flesh, the human centipede may shed 'larval' masses of skin, ligaments, and bones. These 'larva' are treated statistically as small ligamentals (http://www.giantitp.com/forums/showthread.php?p=3065731#post3065731). Each ligamental created by the human centipede subtracts 2 HD from the pool of HD gathered by the devour ability. The human centipede can only create ligamentals from the devour ability HD pool, and not from its own natural HD.
For example, the human centipede has devoured 9 HD of humanoids. It can choose to create 4 ligamentals, which would leave it with 1 HD in its devoured pool. However, the human centipede cannot sacrifice one of its assimilated natural HD to pair it with the remaining devoured HD and create one more ligamental. It will have to devour another HD worth of humanoid flesh to be able to create the ligamental.
Darkvision (Ex): The human centipede can see in total darkness up to 60 ft.
Devour (Su): When the human centipede slays a humanoid opponent, it can feed on their corpse, devouring both the victim's flesh and life force. For every 10 HD or levels the human centipede consumes, it gains one Hit Die. The human centipede can delay this feeding for up to one day per Hit Die it has; after that time, the victim's life force is beyond the effects of devouring. Devouring destroys the victim's body and prevents any form of raising or resurrection that requires part of the corpse. A wish, miracle, or true resurrection spell can restore a devoured victim to life, but there is a 50% chance that even such powerful magic will fail.
Disturbing Presence (Su): The very presence of the human centipede is offensive. Those witnessing the wretched monstrosity have trouble facing such a terror. Characters that come within 30 ft. of the human centipede must succeed on a DC 18 Will save or be shaken for the rest of the encounter. Humans are particularly shocked by the human centipede, and take -4 penalty to their saving throws. Characters that succeed on their will save are immune to the human centipede’s disturbing presence for 24 hours.
Improved Grab (Ex): To use this ability, the human centipede must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict.
Moment of Humanity (Ex): There are brief moments in the human centipede's existence where the insanity that overwhelms the monster's current state yields to its still present human mind(s). These are only temporary however, and more often than not yield to a hideous rage. 1/week, the human centipede becomes listless and self-obsessed for 1d6 hours. This renders the human centipede essentially paralyzed. Any creature that comes within range of the human centipede's senses without first making a Diplomacy check, however, triggers a bloodthirsty rage in the creature. Treat this as the barbarian's rage class feature, treating the human centipede as a 12th level barbarian.
Plot Hooks
+ An apprentice alchemist has discovered Heiter's notes, and intends to replicates the experiment with even more test subjects.
+ A sect of druids believes that they may be able to reverse the human centipede experiment. Capture the creature and bring it back to the druids.
+ The human centipede has reached gigantic proportions; slay the monster before it devours whole towns and cities.
_____________________________
As usual, PEACH relentlessly. Is the picture too NSFW? I thought Asphyxia from Silent Hill worked better than any poster I could find. Happy Halloween, kids!