Deth Muncher
2011-10-26, 11:34 AM
So, this just came out. Don't listen to Kotaku - get this game. This is the game that was originally announced for the Game Cube, got canned, and then revived for the Wii. It's worth the 6 year wait. It's classic Kirby platforming at its finest, in the vein of Superstar or the old Dremland games. He's got some new hats this time around (which I'll try to list soon), as well as Dedede, Waddle-Dee and Metaknight as playable buddies for co-op play. Without spoiling too much (what? Kirby games have plot?), in each level you're looking for little secret-y things. You find certain numbers of them, you unlock bonus stuff, be it Copy Ability rooms, challenge maps (where you'll have one power and have to complete the level under a certain time, collect coins, etc), minigames that you can play solo or with your friends a la Superstar.
Difficulty level of this game is questionable. It's a Kirby game, so it's not like there's going to be anything more than the most basic puzzles, and most enemies die in one or two hits of a special ability, with bosses obviously taking more, but I guess it's easier to say that there are some difficult parts, but this isn't a hard game. Make sense?
The other big thing they added in on this is Super Copy Abilities - basically, if you see a Super Baddy, you kill him, you eat him, you get a suped up version of that normal power, which lets you cut through the environment so you can find a Rift (I have no idea if that's what the game calls them, but that's what it is) to jump through, which puts you in a slight time trial, then gives you a miniboss to fight which coughs up two of the secret-y things upon defeat.
This is fun. I just wish I had friends to play it with.
EDIT: Thus far, I've found:
-Sword Kirby. Plays like Link. You get a whirlwind attack, you get the up-B move from Smash Brothers, you get Metaknight's multislash, you shoot a beam at full health.
-Leaf Kirby. New hat! Kirby used Razor Leaf! It's super effective. Also, you can shoot the Razor Leaf in any direction, and I think become a leaf storm.
-Beam Kirby. Just like Superstar. The only new addition is if you mash 2 (since it plays with the Wiimote sideways) while in the air you can just do a continuous 360 beam whip.
-Water Kirby. This one's new, though I think it was used in the Right Back At Ya! series. You can spit bursts of water, bodysurf with your dash attack, shoot a pillar of water straight up. Also cools off lava blocks.
-Whip Kirby. It appears as though Kirby has visited a rodeo. If you played Earthworm Jim, it's kind of like that. Whip in all directions, plus a few neat combo whips if you mash the buttons or do a down-up-2.
-Needle Kirby. You're spiky. You stick to things. You get a Rollout dash attack. Also, if you shake the Wiimote (something you do when eating things to consume bigger things), you can shoot spikes.
-Spark Kirby. This one actually combines the traditional Spark Kirby with Plasma Kirby from Superstar - so your normal attack is a self-centered AOE, but shaking the Wiimote or pressing the D-Pad charges it up so you can shoot Plasma Arrows, Plasma Beams or the ultimate Plasma Burst attack.
-Tornado Kirby. Pretty sure this one is new, but used in the show as well. Become a whirlwind - think Metaknight from Smash Bros. Also, dash attack for a sideways tornado, and shake the Wiimote for a super tornado. Also, you can shoot air up or down.
-Fire Kirby. Same as always.
-Hammer Kirby. Hammer does everything it's always done, but has a charged-up version for a triple hit.
-Rock Kirby. Just like always, but with a new ROCK UPPERCUT move. Suddenly, Rock is truly offensive.
-Parasol Kirby. Just like always.
-Bomb Kirby. Basically just like always - you can roll the bombs as a dash attack, set them down, or chuck them.
-Cutter Kirby. Basically just like always. You can adjust the direction of the cutter, and charge it up for a super strong one.
-Ice Kirby. Pretty much just like in days of old, with a new Dash+Down+1 ability to make him into a giant ice ball. Also cools off lava bricks like Water.
-Spear Kirby. One I don't think I've seen before, lets you poke people with a spear. Works similar to the Parasol/Hammer/Sword, but with an added neat ability that lets you helicopter with it.
-Crash Kirby. Just like in Superstar, but you can shake the controller for a Supernova effect. Also, it doesn't auto-trigger - you can hang on to the charge as long as you hold down 1. Also, it comes with a cool hat this time, instead of you just flashing.
-Fighter Kirby. Basically like Superstar, but also with more kick related things instead of just punches. Also a Hadoken, with various levels of charging.
-Mike Kirby. Just like Superstar, with the added Encore ability to the third use (shake the controller for added effect.)
-Ninja Kirby. This one's got a few differences - in addition to the down kick in midair and the kunai throwing, you also get a number of next-to-the-enemy moves, as well as Blossom Storm (an AOE) and a smokescreen, as well as being able to slash with a ninja-to.
-Hi-Jump Kirby. Just like Superstar.
-Wing Kirby. Lots of dash attack shenanigans, both in the air and on the ground.
Difficulty level of this game is questionable. It's a Kirby game, so it's not like there's going to be anything more than the most basic puzzles, and most enemies die in one or two hits of a special ability, with bosses obviously taking more, but I guess it's easier to say that there are some difficult parts, but this isn't a hard game. Make sense?
The other big thing they added in on this is Super Copy Abilities - basically, if you see a Super Baddy, you kill him, you eat him, you get a suped up version of that normal power, which lets you cut through the environment so you can find a Rift (I have no idea if that's what the game calls them, but that's what it is) to jump through, which puts you in a slight time trial, then gives you a miniboss to fight which coughs up two of the secret-y things upon defeat.
This is fun. I just wish I had friends to play it with.
EDIT: Thus far, I've found:
-Sword Kirby. Plays like Link. You get a whirlwind attack, you get the up-B move from Smash Brothers, you get Metaknight's multislash, you shoot a beam at full health.
-Leaf Kirby. New hat! Kirby used Razor Leaf! It's super effective. Also, you can shoot the Razor Leaf in any direction, and I think become a leaf storm.
-Beam Kirby. Just like Superstar. The only new addition is if you mash 2 (since it plays with the Wiimote sideways) while in the air you can just do a continuous 360 beam whip.
-Water Kirby. This one's new, though I think it was used in the Right Back At Ya! series. You can spit bursts of water, bodysurf with your dash attack, shoot a pillar of water straight up. Also cools off lava blocks.
-Whip Kirby. It appears as though Kirby has visited a rodeo. If you played Earthworm Jim, it's kind of like that. Whip in all directions, plus a few neat combo whips if you mash the buttons or do a down-up-2.
-Needle Kirby. You're spiky. You stick to things. You get a Rollout dash attack. Also, if you shake the Wiimote (something you do when eating things to consume bigger things), you can shoot spikes.
-Spark Kirby. This one actually combines the traditional Spark Kirby with Plasma Kirby from Superstar - so your normal attack is a self-centered AOE, but shaking the Wiimote or pressing the D-Pad charges it up so you can shoot Plasma Arrows, Plasma Beams or the ultimate Plasma Burst attack.
-Tornado Kirby. Pretty sure this one is new, but used in the show as well. Become a whirlwind - think Metaknight from Smash Bros. Also, dash attack for a sideways tornado, and shake the Wiimote for a super tornado. Also, you can shoot air up or down.
-Fire Kirby. Same as always.
-Hammer Kirby. Hammer does everything it's always done, but has a charged-up version for a triple hit.
-Rock Kirby. Just like always, but with a new ROCK UPPERCUT move. Suddenly, Rock is truly offensive.
-Parasol Kirby. Just like always.
-Bomb Kirby. Basically just like always - you can roll the bombs as a dash attack, set them down, or chuck them.
-Cutter Kirby. Basically just like always. You can adjust the direction of the cutter, and charge it up for a super strong one.
-Ice Kirby. Pretty much just like in days of old, with a new Dash+Down+1 ability to make him into a giant ice ball. Also cools off lava bricks like Water.
-Spear Kirby. One I don't think I've seen before, lets you poke people with a spear. Works similar to the Parasol/Hammer/Sword, but with an added neat ability that lets you helicopter with it.
-Crash Kirby. Just like in Superstar, but you can shake the controller for a Supernova effect. Also, it doesn't auto-trigger - you can hang on to the charge as long as you hold down 1. Also, it comes with a cool hat this time, instead of you just flashing.
-Fighter Kirby. Basically like Superstar, but also with more kick related things instead of just punches. Also a Hadoken, with various levels of charging.
-Mike Kirby. Just like Superstar, with the added Encore ability to the third use (shake the controller for added effect.)
-Ninja Kirby. This one's got a few differences - in addition to the down kick in midair and the kunai throwing, you also get a number of next-to-the-enemy moves, as well as Blossom Storm (an AOE) and a smokescreen, as well as being able to slash with a ninja-to.
-Hi-Jump Kirby. Just like Superstar.
-Wing Kirby. Lots of dash attack shenanigans, both in the air and on the ground.