Aotrs Commander
2011-11-04, 07:18 AM
Okay, got a bit of a bind. Our group is having one of our one-off games a week on Saturday. Problem is, last night, the guy who was supposed to be running it had his motherboard die on him, and he doesn't have the time/money to repair it *and* finish writing the adventure in time.
Which puts it down to me. Again.
(Guess I won't be doing anything other than DMing until, like Easter then... *sigh*)
I don't have time to write a game inside a week, obviously (at least not to our level) - I've also got to start prep for a Rolemaster game at Christmas (and I'm DMing the current weekly game as well...)
Now, I have a couple of back-up 3.x modules, which I thought might serve... Problem is, from the looks of things they are all the wrong length. A full module is, obviously, way too long for a day game. The Pathfinder Society module (specifically, the Third Riddle) that I bought for this sort of emergancy ages ago looks a fair bit too short (as, from what I recall from the one I played at the one convention I went to, you run two a day). (I've already asked on their site if anyone knows if there are any of those modules that can be run linked, as two would probably be enough.)
So, what I'm looking for is something in between, that I can run in about six to eight hours (or thereabouts).
Edition/rules set is largely immaterial (thought D20-based is preferred) (as I'll either cough loudly over the differences and/or adjust/enhance the combat encounters either way).
Does anyone have any suggestions? Of any type?
Help would be appreciated!
Which puts it down to me. Again.
(Guess I won't be doing anything other than DMing until, like Easter then... *sigh*)
I don't have time to write a game inside a week, obviously (at least not to our level) - I've also got to start prep for a Rolemaster game at Christmas (and I'm DMing the current weekly game as well...)
Now, I have a couple of back-up 3.x modules, which I thought might serve... Problem is, from the looks of things they are all the wrong length. A full module is, obviously, way too long for a day game. The Pathfinder Society module (specifically, the Third Riddle) that I bought for this sort of emergancy ages ago looks a fair bit too short (as, from what I recall from the one I played at the one convention I went to, you run two a day). (I've already asked on their site if anyone knows if there are any of those modules that can be run linked, as two would probably be enough.)
So, what I'm looking for is something in between, that I can run in about six to eight hours (or thereabouts).
Edition/rules set is largely immaterial (thought D20-based is preferred) (as I'll either cough loudly over the differences and/or adjust/enhance the combat encounters either way).
Does anyone have any suggestions? Of any type?
Help would be appreciated!