Crovax of Rath
2011-11-04, 08:39 AM
So I've been working on a character that has been on my mind for some time. Please keep in mind that I intent to play this character, and I am not looking to specifically "optimize", but rather, be effective while staying within the concept. The current build goes to level 13. I plan on dipping a few levels of Archmage after, but haven't planned them out yet. I have played this character once, and found it both effective and enjoyable, and am looking to refine it for later use.
The object of the character is to be able to lock down caster's in combat, and secondary as a blaster. Some of my choices so far may be personal play style or me knowing my group. I plan to heavily use Scribe Scroll, especially to craft scrolls of Scorching Ray with alternate energy types (via Elven Spell Lore). A Ring of Spell Battle goes without saying.
Although the character's backstory involves a lot of one-on-one dueling, in actual game terms he needs at least one party member working with him to be effective. That being said, dispelling everything the DM's Wizard does while the Barbarian wails on him is pretty effective :smallamused:
I am aware that having both Illusion and Enchantment as prohibited schools is a big optimization no-no, however, I feel as though it fits better with the character's personality. I understand that by focusing so hard I will severely limit my versatility... that's kind of the point. As far as the Evocation spell selection, I'm very open to imput. I've simply chosen some staple spells and one or two personal favorites.
I would like to find a reasonable substitute for a Familiar.
Biographical Info:
Aeraes os Tandraer (Human Abjurer)
Height: 6’0”
Weight: 185 lbs.
Hair: Brown
Skin: Purple
Age: 28
Aeraes appeared in Silvery Moon as a child. He was found wandering in a state of shock, covered in blood, and delirious from dehydration and malnourishment. After priests administered curative magic, and a hearty meal, he told his saviors of the slaughter of his family by Red Wizards. He could not remember where he was from, or how he got to Silvery Moon.
As he got older, Aeraes was found to be highly intelligent, although somewhat temperamental. He began practicing arcane arts as a teenager at a Wizard’s College. He excelled in every aspect of study and was praised by his teachers. During a practice duel in his second year, he killed another student. He was reprimanded, and given another chance to continue his studies. After three more students were found dead in his third year, he was expelled.
Aeraes earned a reputation in Silvery Moon throughout his late teens, challenging any mage he could find to duels. In almost every case, he killed anyone foolish enough to accept the challenge. Soon the elves gave him the name Aeraes os Tandraer (Eater of Mages). During one duel, he was affected by a Rod of Wonder and his skin turned a deep purple. This made him easy to identify. He doesn’t like to discuss his skin color, and will become angry, even violent, when anyone brings it up.
Aeraes was eventually exiled from Silvery Moon, and now roams Faerun with a maniacal urge to slay anyone who uses magic. His mind has been fractured by the memories of his family being murdered, and the hate he feels for anyone who uses the arcane. He has convinced himself that he is truly worthy to wield arcane magic, and anyone who cannot survive a duel with him does not deserve to have the same power.
Aeraes may be crazy, but he is not stupid. If he finds mages useful, he allows them to live until they are no longer needed. He does not murder, rather, challenges mages to duel with him, confident that he will emerge from any contest as the victor. But he has never allowed an opponent to admit defeat, nor does he have the intent to show mercy or compassion. Any duel with Aeraes os Tandraer is a fight to the death.
Level Progression:
Level BAB Fort Ref Will
1 +0 +0 +0 +2 Scribe Scroll, Focused Specialist, Spell Focus (Abjuration), Collegiate Wizard (CAr 181)
2 +1 +0 +0 +3
3 +1 +1 +1 +3 Arcane Mastery (CAr 73)
4 +1 +1 +1 +5 Master Specialist Prestige (CMg 70), Skill Focus (Spellcraft)
5 +2 +1 +1 +6 Expanded Spellbook
6 +2 +2 +2 +6 Greater Spell Focus (Abjuration), Magic Disruption (CMg 44)
7 +3 +2 +2 +7 Minor School Esoterica
8 +3 +2 +2 +7 Expanded Spellbook
9 +4 +3 +3 +8 Elven Spell Lore (PHBII 78)(Scorching Ray), Caster Level Increase +1
10 +4 +3 +3 +8 Moderate School Esoterica
11 +5 +3 +3 +9 Expanded Spellbook
12 +5 +4 +4 +9 Spell Focus (Evocation), Caster Level Increase +2
13 +6 +4 +4 +10 Major School Esoterica
Spell Selection: (current prohibited schools: Necromancy, Illusion, Enchantment)
Level 0:
Level 1:
Magic Missile
Mage Armor
Shield
Level 2:
Arcane Turmoil (CMg)
Scorching Ray
Seeking Ray (PHB2)
Level 3:
Battlemagic Perception (HoB)(the "bread and butter" spell)
Spellcaster’s Bane (CMg)
Dispel Magic
Chain Missile (SC)
Explosive Runes
Fireball
Level 4:
Ray of Deanimation (SC)
Slashing Dispel (PHB2)
Otiluke’s Supressing Field (CMg)
Stifle Spell (PHB2)
Level 5:
Mana Sink (RR2 126)(DM has approved this spell)
Refusal (SC)
Prismatic Ray (SC)
Dismissal
Field of Resistance (PHB2)
Sonic Rumble (SC)
Level 6:
Greater Dispel Magic
Ruby Ray of Reversal (SC)
Taldock’s Spell Inhibitor (RR 118)(But not this one, yet)
Superior Resistance (SC)
Level 7:
Antimagic Ray (SC)
Spell Turning
Prismatic Spray
Level 8:
Chain Dispel (PHB2)
Dreaded Form of the Eye Tyrant (CMg)
Level 9:
Disjunction
Absorption (SC)
Magic Miasma (SC)
(RR = Relics and Rituals)
(SC = Spell Compendium)
(CMg = Complete Mage)
(PHB2 = Player's Handbook II)
(HoB = Heroes of Battle)
By the way, I got the character's Elven name from here: http://www.coveworld.net/eberron/aerenal_translator.html
I've found this to be a useful and flavorful tool for my group.
The object of the character is to be able to lock down caster's in combat, and secondary as a blaster. Some of my choices so far may be personal play style or me knowing my group. I plan to heavily use Scribe Scroll, especially to craft scrolls of Scorching Ray with alternate energy types (via Elven Spell Lore). A Ring of Spell Battle goes without saying.
Although the character's backstory involves a lot of one-on-one dueling, in actual game terms he needs at least one party member working with him to be effective. That being said, dispelling everything the DM's Wizard does while the Barbarian wails on him is pretty effective :smallamused:
I am aware that having both Illusion and Enchantment as prohibited schools is a big optimization no-no, however, I feel as though it fits better with the character's personality. I understand that by focusing so hard I will severely limit my versatility... that's kind of the point. As far as the Evocation spell selection, I'm very open to imput. I've simply chosen some staple spells and one or two personal favorites.
I would like to find a reasonable substitute for a Familiar.
Biographical Info:
Aeraes os Tandraer (Human Abjurer)
Height: 6’0”
Weight: 185 lbs.
Hair: Brown
Skin: Purple
Age: 28
Aeraes appeared in Silvery Moon as a child. He was found wandering in a state of shock, covered in blood, and delirious from dehydration and malnourishment. After priests administered curative magic, and a hearty meal, he told his saviors of the slaughter of his family by Red Wizards. He could not remember where he was from, or how he got to Silvery Moon.
As he got older, Aeraes was found to be highly intelligent, although somewhat temperamental. He began practicing arcane arts as a teenager at a Wizard’s College. He excelled in every aspect of study and was praised by his teachers. During a practice duel in his second year, he killed another student. He was reprimanded, and given another chance to continue his studies. After three more students were found dead in his third year, he was expelled.
Aeraes earned a reputation in Silvery Moon throughout his late teens, challenging any mage he could find to duels. In almost every case, he killed anyone foolish enough to accept the challenge. Soon the elves gave him the name Aeraes os Tandraer (Eater of Mages). During one duel, he was affected by a Rod of Wonder and his skin turned a deep purple. This made him easy to identify. He doesn’t like to discuss his skin color, and will become angry, even violent, when anyone brings it up.
Aeraes was eventually exiled from Silvery Moon, and now roams Faerun with a maniacal urge to slay anyone who uses magic. His mind has been fractured by the memories of his family being murdered, and the hate he feels for anyone who uses the arcane. He has convinced himself that he is truly worthy to wield arcane magic, and anyone who cannot survive a duel with him does not deserve to have the same power.
Aeraes may be crazy, but he is not stupid. If he finds mages useful, he allows them to live until they are no longer needed. He does not murder, rather, challenges mages to duel with him, confident that he will emerge from any contest as the victor. But he has never allowed an opponent to admit defeat, nor does he have the intent to show mercy or compassion. Any duel with Aeraes os Tandraer is a fight to the death.
Level Progression:
Level BAB Fort Ref Will
1 +0 +0 +0 +2 Scribe Scroll, Focused Specialist, Spell Focus (Abjuration), Collegiate Wizard (CAr 181)
2 +1 +0 +0 +3
3 +1 +1 +1 +3 Arcane Mastery (CAr 73)
4 +1 +1 +1 +5 Master Specialist Prestige (CMg 70), Skill Focus (Spellcraft)
5 +2 +1 +1 +6 Expanded Spellbook
6 +2 +2 +2 +6 Greater Spell Focus (Abjuration), Magic Disruption (CMg 44)
7 +3 +2 +2 +7 Minor School Esoterica
8 +3 +2 +2 +7 Expanded Spellbook
9 +4 +3 +3 +8 Elven Spell Lore (PHBII 78)(Scorching Ray), Caster Level Increase +1
10 +4 +3 +3 +8 Moderate School Esoterica
11 +5 +3 +3 +9 Expanded Spellbook
12 +5 +4 +4 +9 Spell Focus (Evocation), Caster Level Increase +2
13 +6 +4 +4 +10 Major School Esoterica
Spell Selection: (current prohibited schools: Necromancy, Illusion, Enchantment)
Level 0:
Level 1:
Magic Missile
Mage Armor
Shield
Level 2:
Arcane Turmoil (CMg)
Scorching Ray
Seeking Ray (PHB2)
Level 3:
Battlemagic Perception (HoB)(the "bread and butter" spell)
Spellcaster’s Bane (CMg)
Dispel Magic
Chain Missile (SC)
Explosive Runes
Fireball
Level 4:
Ray of Deanimation (SC)
Slashing Dispel (PHB2)
Otiluke’s Supressing Field (CMg)
Stifle Spell (PHB2)
Level 5:
Mana Sink (RR2 126)(DM has approved this spell)
Refusal (SC)
Prismatic Ray (SC)
Dismissal
Field of Resistance (PHB2)
Sonic Rumble (SC)
Level 6:
Greater Dispel Magic
Ruby Ray of Reversal (SC)
Taldock’s Spell Inhibitor (RR 118)(But not this one, yet)
Superior Resistance (SC)
Level 7:
Antimagic Ray (SC)
Spell Turning
Prismatic Spray
Level 8:
Chain Dispel (PHB2)
Dreaded Form of the Eye Tyrant (CMg)
Level 9:
Disjunction
Absorption (SC)
Magic Miasma (SC)
(RR = Relics and Rituals)
(SC = Spell Compendium)
(CMg = Complete Mage)
(PHB2 = Player's Handbook II)
(HoB = Heroes of Battle)
By the way, I got the character's Elven name from here: http://www.coveworld.net/eberron/aerenal_translator.html
I've found this to be a useful and flavorful tool for my group.