ExtravagantEvil
2011-11-11, 10:45 AM
Loki_42, don't look please :smallsmile:. Thank you.
Hello Playground :smallsmile:.
I don't play much 2nd Edition, and this is my first time DMing second edition, and as such, I could use a bit of help designing a weapon.
This weapon I'm designing (or trying to) is for one of the PC's who's entire character backstory hinges on revenge.
as such, I like to toss in nods and things related to characters inner story lines, which essentially helped carve out the campaign.
What I imagine is this.
The sword was forged by evil Wizards by the order of Vassal Lord (X). Wanted it to take down the man who killed his wife, in cold blooded revenge. The events of that incident were lost, but the sword has seemingly drifted throughout history.
Being found on murderers, thieves, liars, and so forth. All were drawn to it, by the idea of taking vengeance, and the poison of their own souls. And with all the murders, and hatred poured through the blade, the magic has grown stronger, it has grown to know hate, and to Feel and see and revel in it.
It feeds off of vengeance and drives those who wield it to complete their goals, and remove any obstacle that stands in their way of it. Drawing those who wish to committ vengeance to the blade, so it may feed on the rage and blood of those it kills.
Crunch wise:
I was imagining a +2 Wounding Longsword, that when the wielder has a vendetta to settle, becomes a +3 Wounding Longsword.
Since it is an intelligent item, (Int: 13), I'm trying to think of a good vengeance based Primary ability for it. The problem is, I don't know what is overpowered or not by the games standards for these primary abilities, and I just can't think of anything :smallredface:
All help will be appreciated greatly, thank you very much :smallsmile:.
Hello Playground :smallsmile:.
I don't play much 2nd Edition, and this is my first time DMing second edition, and as such, I could use a bit of help designing a weapon.
This weapon I'm designing (or trying to) is for one of the PC's who's entire character backstory hinges on revenge.
as such, I like to toss in nods and things related to characters inner story lines, which essentially helped carve out the campaign.
What I imagine is this.
The sword was forged by evil Wizards by the order of Vassal Lord (X). Wanted it to take down the man who killed his wife, in cold blooded revenge. The events of that incident were lost, but the sword has seemingly drifted throughout history.
Being found on murderers, thieves, liars, and so forth. All were drawn to it, by the idea of taking vengeance, and the poison of their own souls. And with all the murders, and hatred poured through the blade, the magic has grown stronger, it has grown to know hate, and to Feel and see and revel in it.
It feeds off of vengeance and drives those who wield it to complete their goals, and remove any obstacle that stands in their way of it. Drawing those who wish to committ vengeance to the blade, so it may feed on the rage and blood of those it kills.
Crunch wise:
I was imagining a +2 Wounding Longsword, that when the wielder has a vendetta to settle, becomes a +3 Wounding Longsword.
Since it is an intelligent item, (Int: 13), I'm trying to think of a good vengeance based Primary ability for it. The problem is, I don't know what is overpowered or not by the games standards for these primary abilities, and I just can't think of anything :smallredface:
All help will be appreciated greatly, thank you very much :smallsmile:.