zoobob9
2011-11-12, 10:37 PM
Today, my DM threw this guy Remos at us as a boss, and he was so good I asked for the build afterwards (he was a human with character levels, so in a future campaign he would be useful.) The only bad part is: the build is only up to 10th level. The build is as follows:
Fighter 5/ Master Thrower 5 (Complete Warrior pg. 58)
(1-5 are Fighter, 6-10 are Master Thrower)
Str:13
Dex:16 (18; +1 at 4, +1 at 8)
Con:10
Int:13
Wis:10
Cha:8
BAB: 10
Saves: 6/6/3
HP: 90 (my DM does max HP)
Skills:
Balance 6
Climb 6
Hide 6
Jump 6
Move Silently 6
Sleight of Hand 13
Swim 6
Tumble 13
Feats:
lvl 1: Two Weapon Fighting {PHB}, Weapon Focus (Dagger) [Fighter] {PHB}, Able Learner [Human] {Races of Destiny}
lvl 2: Point Blank Shot [Fighter] {PHB}
lvl 3: Improved Two Weapon Fighting {PHB}
lvl 4: Precise Shot [Fighter] {PHB}
lvl 6: Weapon Specialization (Dagger) {PHB}, Quick Draw [Master Thrower] {PHB}
lvl 9: Ranged Weapon Mastery {PHB2}
Class Features:
lvl 6: Palm Throw
lvl 7: Evasion
lvl 8: Deadeye Shot
lvl 9: Snatch Arrows
lvl 10: Critical Throw, Weak Spot
Gear:
Gauntlets of Infinite Blades (Magic Item Compendium pg. 101)
Ring of Protection +2 (Dungeon Masters Guide pg. 232)
+2 Chain Shirt
The flavor for Remos (Not really that necessary):
He is the father of my character, and he was a high ranking member in the thieves guild. He was also a total six letter word that rhymes with trucker as a father. Abusive, alcoholic, etc., and so when he tried to whore out my little sister, I "killed" him and burned our house down, never to return. It turns out he was alive and he actually followed us somehow, and he ambushed us when he finally decided to fight us again. It was in a room full of Ether, and he chose this place because he knows that as a Warlock I would be useless to fight him. I think he mainly wanted revenge, but I'm not sure. He could have just been paid to kill me. Tactics during the battle are below.
His tactics during the battle:
Every round, he uses a swift action to create up to 8 daggers with his gauntlets and throws them. With class features/feats/whatnot its +a lot vs touch AC, so he hits basically every time. He would use a full attack unless one of us was next to him, and if we were he'd tumble out of range. When our tank tried to run away (Yes, our TANK was scared of him. We were all level 7, outnumbered him, and he was STILL scared) he threw all 8 daggers at him, screaming "Nobody escapes my chamber of pain!", so obviously he would try to choose the most "dramatically fitting" opponent to focus on (Actually, since he got a critical, he would have done 162 damage in that one attack).
That's Remos in a nutshell. Now: How to improve/continue him? As far as classes go, I'm lost. I've looked at prestiges, I've considered continuing the Fighter aspect for the BAB and the feats (though I'm terrible at choosing feats). As for gear, different armor couldn't hurt (maybe a mithral full plate) and of course a couple Ioun Stones (More Dex=More kills). Extra daggers, maybe magic or adamantine, would probably be useful in situations where normal daggers just don't make the cut (pun very intended), although the exact type I haven't looked at yet. Skill tricks may come in handy in the future, but the skill points are rather few.
Any suggestions would be greatly appreciated. Please put the sourcebook for any feats/PrC's/items you suggest.
Thanks!
Fighter 5/ Master Thrower 5 (Complete Warrior pg. 58)
(1-5 are Fighter, 6-10 are Master Thrower)
Str:13
Dex:16 (18; +1 at 4, +1 at 8)
Con:10
Int:13
Wis:10
Cha:8
BAB: 10
Saves: 6/6/3
HP: 90 (my DM does max HP)
Skills:
Balance 6
Climb 6
Hide 6
Jump 6
Move Silently 6
Sleight of Hand 13
Swim 6
Tumble 13
Feats:
lvl 1: Two Weapon Fighting {PHB}, Weapon Focus (Dagger) [Fighter] {PHB}, Able Learner [Human] {Races of Destiny}
lvl 2: Point Blank Shot [Fighter] {PHB}
lvl 3: Improved Two Weapon Fighting {PHB}
lvl 4: Precise Shot [Fighter] {PHB}
lvl 6: Weapon Specialization (Dagger) {PHB}, Quick Draw [Master Thrower] {PHB}
lvl 9: Ranged Weapon Mastery {PHB2}
Class Features:
lvl 6: Palm Throw
lvl 7: Evasion
lvl 8: Deadeye Shot
lvl 9: Snatch Arrows
lvl 10: Critical Throw, Weak Spot
Gear:
Gauntlets of Infinite Blades (Magic Item Compendium pg. 101)
Ring of Protection +2 (Dungeon Masters Guide pg. 232)
+2 Chain Shirt
The flavor for Remos (Not really that necessary):
He is the father of my character, and he was a high ranking member in the thieves guild. He was also a total six letter word that rhymes with trucker as a father. Abusive, alcoholic, etc., and so when he tried to whore out my little sister, I "killed" him and burned our house down, never to return. It turns out he was alive and he actually followed us somehow, and he ambushed us when he finally decided to fight us again. It was in a room full of Ether, and he chose this place because he knows that as a Warlock I would be useless to fight him. I think he mainly wanted revenge, but I'm not sure. He could have just been paid to kill me. Tactics during the battle are below.
His tactics during the battle:
Every round, he uses a swift action to create up to 8 daggers with his gauntlets and throws them. With class features/feats/whatnot its +a lot vs touch AC, so he hits basically every time. He would use a full attack unless one of us was next to him, and if we were he'd tumble out of range. When our tank tried to run away (Yes, our TANK was scared of him. We were all level 7, outnumbered him, and he was STILL scared) he threw all 8 daggers at him, screaming "Nobody escapes my chamber of pain!", so obviously he would try to choose the most "dramatically fitting" opponent to focus on (Actually, since he got a critical, he would have done 162 damage in that one attack).
That's Remos in a nutshell. Now: How to improve/continue him? As far as classes go, I'm lost. I've looked at prestiges, I've considered continuing the Fighter aspect for the BAB and the feats (though I'm terrible at choosing feats). As for gear, different armor couldn't hurt (maybe a mithral full plate) and of course a couple Ioun Stones (More Dex=More kills). Extra daggers, maybe magic or adamantine, would probably be useful in situations where normal daggers just don't make the cut (pun very intended), although the exact type I haven't looked at yet. Skill tricks may come in handy in the future, but the skill points are rather few.
Any suggestions would be greatly appreciated. Please put the sourcebook for any feats/PrC's/items you suggest.
Thanks!