Talionis
2011-11-15, 01:51 PM
Wingedcoyote did this, its broken down by School and level the number behind it is the number of maneuvers needed in that school to take that maneuver.
Maneuvers Organized by # of Pre-Reqs, Alphabetized, School, & Level
Desert Wind
Level 1
Blistering Flourish (Strike, 0)
Burning Blade (Boost, 0)
Distracting Ember (Boost, 0)
Flame’s Blessing (Stance, 0)
Wind Stride (Boost, 0)
Level 2
Burning Brand (Boost, 0)
Fire Riposte (Counter, 1)
Flashing Sun (Strike, 1)
Hatchling’s Flame (Strike, 1)
Level 3
Death Mark (Strike, 0)
Fan the Flames (Strike, 1)
Holocaust Cloak (Stance, 1)
Zephyr Dance (Counter, 1)
Level 4
Firesnake (Strike, 2)
Searing Blade (Boost, 2)
Searing Charge (Strike, 1)
Level 5
Dragon’s Flame (Strike, 2)
Leaping Flame (Counter, 2)
Lingering Inferno (Strike, 2)
Level 6
Desert Tempest (Strike, 2)
Fiery Assault (Stance, 2)
Ring of Fire (Strike, 2)
Level 7
Inferno Blade (Boost, 0)
Salamander Charge (Strike, 3)
Level 8
Rising Phoenix (Stance, 3)
Wyrm’s Flame (Strike, 3)
Level 9
Inferno Blast (Strike, 5)
Devoted Spirit
Level 1
Crusader’s Strike (Strike, 0)
Iron Guard’s Glare (Stance, 0)
Martial Spirit (Stance, 0)
Vanguard Strike (Strike, 0)
Level 2
Foehammer (Strike, 0)
Shield Block (Counter, 0)
Level 3
Defensive Rebuke (Boost, 1)
Revitalizing Strike (Strike, 1)
Thicket of Blades (Stance, 1)
Level 4
Divine Surge (Strike, 1)
Entangling Blade (Strike, 1)
Level 5
Daunting Strike (Strike, 1)
Doom Charge (Strike, 1)
Law Bearer (Strike, 1)
Radiant Charge (Strike, 1)
Tide of Chaose (Strike, 1)
Level 6
Aura of Chaos (Stance, 2)
Aura of Perfect Order (Stance, 2)
Aura of Triumph (Stance, 2)
Aura of Tyranny (Stance, 2)
Rallying Strike (Strike, 2)
Level 7
Castigating Strike (Strike, 2)
Shield Counter (Counter, 2)
Level 8
Divine Surge, Greater (Strike, 2)
Immortal Fortitude (Stance, 3)
Level 9
Strike of Righteous Vitality (Strike, 3)
Diamond Mind
Level 1
Moment of Perfect Mind (Counter, 0)
Sapphire Nightmare Blade (Strike, 0)
Stance of Clarity (Stance, 0)
Level 2
Action Before Thought (Counter, 0)
Emerald Razor (Strike, 1)
Level 3
Insightful Strike (Strike, 0)
Mind Over Body (Counter, 0)
Pearl of Black Doubt (Stance, 1)
Level 4
Bounding Assault (Strike, 2)
Mind Strike (Strike, 2)
Ruby Nightmare Blade (Strike, 2)
Level 5
Disrupting Blow (Strike, 2)
Hearing the Air (Stance, 2)
Rapid Counter (Counter, 0)
Level 6
Insightful Strike, Greater (Strike, 2)
Moment of Alacrity (Boost, 2)
Level 7
Avalance of Blades (Strike, 3)
Quicksilver Motion (Boost, 3)
Level 8
Diamond Defense (Counter, 0)
Diamond Nightmare Blade (Strike, 3)
Stance of Alacrity (Stance, 3)
Level 9
Time Stands Still (Strike, 4)
Iron Heart
Level 1
Punishing Stance (Stance, 0)
Steel Wind (Strike, 0)
Steely Strike (Strike, 0)
Level 2
Disarming Strike (Strike, 0)
Wall of Blades (Counter, 0)
Level 3
Absolute Steel Stance (Stance, 1)
Exorcism of Steel (Strike, 1)
Iron Heart Surge (Other, 1)
Level 4
Lightning Recovery (Counter, 2)
Mithral Tornado (Strike, 2)
Level 5
Dancing Blade Form (Stance, 2)
Dazing Strike (Strike, 2)
Iron Heart Focus (Counter, 2)
Level 6
Iron Heart Endurance (Boost, 2)
Manticore Parry (Counter, 2)
Level 7
Finishing Move (Strike, 3)
Scything Blade (Boost, 3)
Level 8
Adamantine Hurricane (Strike, 3)
Lightning Throw (Strike, 2)
Supreme Blade Parry (Stance, 3)
Level 9
Strike of Perfect Clarity (Strike, 4)
Setting Sun
Level 1
Counter Charge (Counter, 0)
Mighty Throw (Strike, 0)
Step of the Wind (Stance, 0)
Level 2
Baffling Defense (Counter, 1)
Clever Positioning (Strike, 0)
Level 3
Devastating Throw (Strike, 1)
Feigned Opening (Counter, 1)
Giant Killing Style (Stance, 1)
Level 4
Comet Throw (Strike, 1)
Strike of the Broken Shield (Strike, 2)
Level 5
Mirrored Pursuit (Counter, 2)
Shifting Defense (Stance, 2)
Soaring Throw (Strike, 2)
Stalking Shadow (Counter, 2)
Level 6
Ballista Throw (Strike, 2)
Scorpion Parry (Counter, 2)
Level 7
Hydra Slaying Strike (Strike, 3)
Level 8
Fool’s Strike (Counter, 3)
Ghostly Defense (Stance, 3)
Level 9
Tornado Throw (Strike, 5)
Shadow Hand
Level 1
Child of Shadow (Stance, 0)
Clinging Shadow Strike (Strike, 0)
Island of Blades (Stance, 0)
Shadow Blade Technique (Strike, 0)
Level 2
Cloak of Deception (Boost, 0)
Drain Vitality (Strike, 1)
Shadow Jaunt (Other, 0)
Level 3
Assassin’s Stance (Stance, 1)
Dance of the Spider (Stance, 0)
Shadow Garrote (Strike, 0)
Strength Draining Strike (Strike, 1)
Level 4
Hand of Death (Strike, 0)
Obscuring Shadow Veil (Strike, 2)
Level 5
Bloodletting Strike (Strike, 2)
Shadow Strike (Other, 0)
Step of the Dancing Moth (Stance, 2)
Level 6
Ghost Blade (Strike, 3)
Shadow Noose (Strike, 0)
Stalker in the Night (Strike, 0)
Level 7
Death in the Dark (Strike, 0)
Shadow Blink (Other, 0)
Level 8
Balance on the Sky (Stance, 3)
Enervating Shadow Strike (Strike, 3)
One With Shadow (Counter, 3)
Level 9
Five-Shadow Creeping Ice Enervation Strike (Strike, 5)
Stone Dragon
Level 1
Charging Minotaur (Strike, 0)
Stone Bones (Strike, 0)
Stonefoot Stance (Stance, 0)
Level 2
Mountain Hammer (Strike, 0)
Stone Vise (Strike, 0)
Level 3
Bonecrusher (Strike, 3)
Crushing Weight of the Mountain (Stance, 1)
Roots of the Mountain (Stance, 0)
Stone Dragon’s Fury (Strike, 1)
Level 4
Bonesplitting Strike (Strike, 2)
Boulder Roll (Boost, 4)
Overwhelming Mountain Strike (Strike, 0)
Level 5
Elder Mountain Hammer (Strike, 2)
Giant’s Stance (Stance, 2)
Mountain Avalance (Strike, 2)
Level 6
Crushing Vice (Strike, 0)
Iron Bones (Strike, 2)
Irresistable Mountain Strike (Strike, 0)
Level 7
Ancient Mountain Hammer (Strike, 3)
Colossus Strike (Strike, 2)
Level 8
Adamantine Bones (Strike, 3)
Earthstrike Quake (Strike, 2)
Strength of Stone (Stance, 3)
Level 9
Mountain Tombstone Strike (Strike, 0)
Tiger Claw
Level 1
Blood in the Water (Stance, 1)
Hunter's Sense (Stance, 1)
Sudden Leap (Boost, 1)
Wolf Fang Strike (Strike, 0)
Level 2
Claw at the Moon (Strike, 0)
Rabid Wolf Strike (Strike, 0)
Level 3
Flesh Ripper (Strike, 2)
Leaping Dragon Stance (Stance 1)
Soaring Raptor Strike (Strike, 1)
Wolverine Stance (Stance, 1)
Level 4
Death From Above (Strike, 1)
Fountain of Blood (Boost, 2)
Level 5
Dancing Mongoose (Boost, 2)
Pouncing Charge (Strike, 2)
Level 6
Rabid Bear Strike (Strike, 2)
Wolf Climbs the Mountain (Strike, 2)
Level 7
Hamstring Attack (Strike, 3)
Prey on the Weak (Stance, 2)
Swooping Dragon Strike (Strike, 3)
Level 8
Girallon Windmill Flesh Rip (Boost, 3)
Raging Mongoose (Boost, 3)
Wolf Pack Tactics (Stance, 2)
Level 9
Feral Death Blow (Strike, 4)
White Raven
Level 1
Bolstering Voice (Stance, 0)
Douse the Flames (Strike, 0)
Leading the Attack (Strike, 0)
Leading the Charge (Stance, 0)
Level 2
Battle Leader’s Charge (Strike, 1)
Tactical Strike (Strike, 1)
Level 3
Lion’s Roar (Boost, 1)
Tactics of the Wolf (Stance, 1)
White Raven Tactics (Boost, 1)
Level 4
Covering Strike (Boost, 1)
White Raven Strike (Strike, 1)
Level 5
Flanking Maneuver (Strike, 2)
Press the Advantage (Stance, 2)
Level 6
Order Forged From Chaos (Other, 2)
War Leader’s Charge (Strike, 2)
Level 7
Clarion Call (Boost, 3)
Swarming Assault (Strike, 3)
Level 8
Swarm Tactics (Stance, 1)
White Raven Hammer (Strike, 3)
Level 9
War Master’s Charge (Strike, 4)
Thank wingedcoyote for contributing this useful organizational scheme
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