Balor01
2011-11-18, 09:18 AM
Hey playground,
I am making a homebrew 3.5 race with emphasis on this species being tough. They are melee fighters and were bred for resilience and immense toughness. Imagine them like pitbullterriers of 3.5 world.
So, here are a few of my basic ideas of how to make creature tough. I'd appreciate some decent input.
- Lots of HD (difficult to affect with spells)
- CON racial bonus
- DR
- SR
- Random regeneration* (EACH CREATURE has different vunerability and it is only one - fire, acid or cold)
- two energy resistances**
*above certain HD sonic would come into play
* four above certain HD
ALSO! do NOT include silly feats like toughness or die hard. That is jsut silly.
This is what I have so far. Mind it, tough is not the same as un-hittable. If I wanted something with sick AC I would gave it sick DEX bonus and Nat. armor
I am making a homebrew 3.5 race with emphasis on this species being tough. They are melee fighters and were bred for resilience and immense toughness. Imagine them like pitbullterriers of 3.5 world.
So, here are a few of my basic ideas of how to make creature tough. I'd appreciate some decent input.
- Lots of HD (difficult to affect with spells)
- CON racial bonus
- DR
- SR
- Random regeneration* (EACH CREATURE has different vunerability and it is only one - fire, acid or cold)
- two energy resistances**
*above certain HD sonic would come into play
* four above certain HD
ALSO! do NOT include silly feats like toughness or die hard. That is jsut silly.
This is what I have so far. Mind it, tough is not the same as un-hittable. If I wanted something with sick AC I would gave it sick DEX bonus and Nat. armor