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ajfonty
2011-11-21, 07:26 PM
Through my travels on the internet, I accidentally discovered that there seem to be two different listing for the Suffering domain for clerics. Now, the changes only really take effect at later caster levels, but there are a few spells changed between the two.

Which one appears to be stronger? The second one removes Eyebite, an underpowered spell, for Waves of Exhaustion, which is at least a bit more useful and can affect a lot more enemies. The second one also adds Energy Drain, and lowers Horrid Wilting to a more appropriate level, but removes Feeblemind, which is handy spell against a spellcaster. Another benefit of the first listing is that Symbol of Pain would have a higher DC than normal, which could be useful. I'm guess it comes down to whether Waves of Exhaustion is better than Eyebite, which I'm assuming it is.


SUFFERING DOMAIN
Granted Power (Sp): You can use a pain touch once per
day. Make a melee touch attack against a living creature, which
bestows on that creature a –2 penalty to Strength and Dexterity
for 1 minute on a successful attack. This ability does not affect
creatures that have immunity to extra damage from critical
hits.
Suffering Domain Spells
1 Bane: Enemies take –1 on attack rolls and saves against
fear.
2 Bear’s Endurance: Subject gains +4 to Con for 1 minute/
level.
3 Bestow Curse: –6 to an ability score; –4 on attack rolls,
saves, and checks; or 50% chance of losing each action.
4 Enervation: Subject gains 1d4 negative levels.
5 Feeblemind: Subject’s Int and Cha drop to 1.
6 Harm: Deals 10 points/level damage to subject.
7 Eyebite: Subject becomes panicked, sickened, and
comatose.
8 Symbol of PainM: Triggered rune wracks nearby creatures
with pain.
9 Horrid Wilting: Deals 1d6/level damage within 30 ft.

Source: SC


Suffering domain
Deities: Ilmater, Jergal, Kossuth, Loviatar, Talona, Yurtrus.

Granted Powers: You may use pain touch as a spell-like ability once per day. To deliver a pain touch, you must succeed on a melee touch attack against a living creature (using the rules for touch spells). If you hit, your touch bestows a -2 penalty to Strength and Dexterity on the target for 1 minute. Creatures that are immune to critical hits are also immune to this effect.

Suffering Domain Spells

1 Bane: Enemies take -1 on attack rolls and saves against fear.
2 Bear's Endurance: Subject gains +4 to Con for 1 min./level.
3 Bestow Curse: Subject takes a -6 penalty to an ability score; -4 penalty on attack rolls, saves, and checks; or 50% chance of losing each action.
4 Enervation: Subject gains 1d4 negative levels.
5 Symbol of Pain[M]: Triggered rune wracks nearby creatures with pain.
6 Harm: Deals 10 points/level damage to target.
7 Waves of Exhaustion: Several targets become exhausted.
8 Horrid Wilting: Deals 1d6/level damage within 30 ft.
9 Energy Drain: Subject gains 2d4 negative levels.

Source: Player's Guide to Faerűn

deuxhero
2011-11-21, 07:34 PM
RAW you must use the SPC one, as it was printed later.

ajfonty
2011-11-21, 07:41 PM
RAW you must use the SPC one, as it was printed later.

I noticed that as well. In my opinion it seems the domain got nerfed a bit.

nedz
2011-11-21, 08:12 PM
RAW you must use the SPC one, as it was printed later.
Unless you're running Faerun of course. Specific trumps general.
This sort of thing is the DMs call really.

herrhauptmann
2011-11-21, 10:22 PM
Unless you're running Faerun of course. Specific trumps general.
This sort of thing is the DMs call really.

I'm not so sure this is a case of 'specific trumps general.'
STG might be:
General: "Spell A blocks all effects with keywords B, C, D, E, F, G"
Specific: "Spell B has the effect Keyword B, and it affects even people protected by Spell A"


Forgive me for not giving a better example.