Tokuhara
2011-11-23, 06:52 PM
Before I begin this thread:
1) I have decided on monk. I am the 5th Wheel for the party, who generally plays mostly in Core. For the first time, we are able to deviate from core, so I wanted to see if I could void the "Monk Sucks" Stereotype. Don't say, "Unarmed Swordsage is so much better." I know. I have a goal: to rise above a stereotype so that our group can feel at ease playing a Monk, no matter their alignment.
2) Yes, I am playing a Pandaren. They can be found in WoW d20's Manual of Monsters. My DM is waiving the 1LA in light of Blizzard announcing them as a playable race in the upcoming Mists of Pandaria expansion pack. Please, refrain from Bear-themed jokes. I can accomplish the jokes on my own.
Now, I am a:
LG Pandaren Quinggong Hungry Ghost Monk fo 4 Winds (DM houseruled that they all stack appropriately, so do not bring up that they TECHNICALLY cannot exist. Neither can a Panda Monk with Electrical Fists, but who cares)
My Avatar is the Ki-Rin
I know that Amulet of Natural Weapons and Monk's Belt are at the top of my purchase list, but here is my base equipment:
Pan-Spear (same book as Pandaren)
Keg of Endless Water
Straw Hat
Monk's Robes
Scrolls of the Forgotten Style: an Ancestral item that serves as my main plot device. I was originally sent from Pandaria to find Enlightenment and to face any Martial Artist who challenges me. The scrolls will unlock at 15th level, unlocking, as my DM says, "Unique Abilities" So from DM to English, I have no clue what sick things he plans on giving me.
Items I'm Considering:
Brass Knuckles: Basically, a way to "Enchant" my Unarmed Strike
Handwraps: Same as above, minus I cannot find a source
Bracers of X: I plan on bumping up my AC so the party can use me as an off-tank, or improving damage output
Monk's Belt: Staple Monk Item. DM Houseruled that this item stacks with SUS
Amulet of Natural Weapons: Another Staple. More damage is always welcome.
My goal is to be able to deal a decent amount of damage (comparable to the party, who is an Assassin (Homebrew BC), Wizard (Evoker), Cleric of Moradin, and a Warblade/Crusader). I hope to last until around 14th level, where I can start a fight with Abundant Step, then Flurry, followed by Slow Time, then follow up with a "Chidori" (Elemental Fist attack), a Punishing Attack of some sort (DM has Houseruled that Pandaren can take Hammer Fist from RoF), then ending with a Punishing Kick.
Any suggestions for items would be great. Thank you all.
-Toku-
1) I have decided on monk. I am the 5th Wheel for the party, who generally plays mostly in Core. For the first time, we are able to deviate from core, so I wanted to see if I could void the "Monk Sucks" Stereotype. Don't say, "Unarmed Swordsage is so much better." I know. I have a goal: to rise above a stereotype so that our group can feel at ease playing a Monk, no matter their alignment.
2) Yes, I am playing a Pandaren. They can be found in WoW d20's Manual of Monsters. My DM is waiving the 1LA in light of Blizzard announcing them as a playable race in the upcoming Mists of Pandaria expansion pack. Please, refrain from Bear-themed jokes. I can accomplish the jokes on my own.
Now, I am a:
LG Pandaren Quinggong Hungry Ghost Monk fo 4 Winds (DM houseruled that they all stack appropriately, so do not bring up that they TECHNICALLY cannot exist. Neither can a Panda Monk with Electrical Fists, but who cares)
My Avatar is the Ki-Rin
I know that Amulet of Natural Weapons and Monk's Belt are at the top of my purchase list, but here is my base equipment:
Pan-Spear (same book as Pandaren)
Keg of Endless Water
Straw Hat
Monk's Robes
Scrolls of the Forgotten Style: an Ancestral item that serves as my main plot device. I was originally sent from Pandaria to find Enlightenment and to face any Martial Artist who challenges me. The scrolls will unlock at 15th level, unlocking, as my DM says, "Unique Abilities" So from DM to English, I have no clue what sick things he plans on giving me.
Items I'm Considering:
Brass Knuckles: Basically, a way to "Enchant" my Unarmed Strike
Handwraps: Same as above, minus I cannot find a source
Bracers of X: I plan on bumping up my AC so the party can use me as an off-tank, or improving damage output
Monk's Belt: Staple Monk Item. DM Houseruled that this item stacks with SUS
Amulet of Natural Weapons: Another Staple. More damage is always welcome.
My goal is to be able to deal a decent amount of damage (comparable to the party, who is an Assassin (Homebrew BC), Wizard (Evoker), Cleric of Moradin, and a Warblade/Crusader). I hope to last until around 14th level, where I can start a fight with Abundant Step, then Flurry, followed by Slow Time, then follow up with a "Chidori" (Elemental Fist attack), a Punishing Attack of some sort (DM has Houseruled that Pandaren can take Hammer Fist from RoF), then ending with a Punishing Kick.
Any suggestions for items would be great. Thank you all.
-Toku-