windweaver
2011-11-24, 10:56 PM
Okay, I'm looking to see if I can find the power list for Mutants and Masterminds, preferably the most recent addition. I went looking but I can't find it. I was hoping someone at the playground could point me in the right direction.
Also, if I could get advice on how to create the superhero I kind of want to for a game a guy at my school is cooking up.
The premise is that he's a pale kid with plant growth and control powers ala Poison Ivy. He can make plants grow, control them at will and if it's possible, I'd like to be able to give him minor pheromone secretion, a toxic touch (so he can't get too close to people) and for him to be able to sort of empathically be able to speak to plants as well. From a superhero standpoint though those three powers aren't as important I suppose if all of that's going to hurt the character from a gameplay perspective (as plant speak, toxic touch and pheromones he can't fully control are more roleplay powers)
He has knowledge of multiple types of plants and would probably keep several different types of seeds on him to facilitate using his powers if the local vegetation just wasn't doing the job. He'd also likely absorb sunlight for energy so he wouldn't need food and would really only need to stay hydrated.
As for weaknesses he's not good with extremes of heat or cold. He can handle temperatures of up to about 105 degrees and at that point he starts being virtually unable to move and extremely weak (he wilts essentially). His cold tolerance is pretty bad as well and he can't really function in temperatures below 50 degrees Farenheit. I figure certain levels of exposure at 32 degrees could even kill him.
For personality (though I suppose at this point it's less important) I've kind of got it in my head that he's crippling shy around people, especially women due to his toxic touch and the pheromone secretion making it a constant danger (this is why I wanted those couple of powers, primarily to justify a part of his personality. However, if need be I'll find another way to justify this trait of his). For whatever reason, he's not good at personal interaction and is soft spoken for a superhero. I also think that due to not being good with people he's doing the superhero thing more out of a sense of duty than a sense that it has to be done. Perhaps he feels obligated to some other hero in his back story and he's more about keeping the promise to one person he respected and admired rather than feeling any affection to the human race.
Also, if I could get advice on how to create the superhero I kind of want to for a game a guy at my school is cooking up.
The premise is that he's a pale kid with plant growth and control powers ala Poison Ivy. He can make plants grow, control them at will and if it's possible, I'd like to be able to give him minor pheromone secretion, a toxic touch (so he can't get too close to people) and for him to be able to sort of empathically be able to speak to plants as well. From a superhero standpoint though those three powers aren't as important I suppose if all of that's going to hurt the character from a gameplay perspective (as plant speak, toxic touch and pheromones he can't fully control are more roleplay powers)
He has knowledge of multiple types of plants and would probably keep several different types of seeds on him to facilitate using his powers if the local vegetation just wasn't doing the job. He'd also likely absorb sunlight for energy so he wouldn't need food and would really only need to stay hydrated.
As for weaknesses he's not good with extremes of heat or cold. He can handle temperatures of up to about 105 degrees and at that point he starts being virtually unable to move and extremely weak (he wilts essentially). His cold tolerance is pretty bad as well and he can't really function in temperatures below 50 degrees Farenheit. I figure certain levels of exposure at 32 degrees could even kill him.
For personality (though I suppose at this point it's less important) I've kind of got it in my head that he's crippling shy around people, especially women due to his toxic touch and the pheromone secretion making it a constant danger (this is why I wanted those couple of powers, primarily to justify a part of his personality. However, if need be I'll find another way to justify this trait of his). For whatever reason, he's not good at personal interaction and is soft spoken for a superhero. I also think that due to not being good with people he's doing the superhero thing more out of a sense of duty than a sense that it has to be done. Perhaps he feels obligated to some other hero in his back story and he's more about keeping the promise to one person he respected and admired rather than feeling any affection to the human race.