Guilliaume
2011-12-02, 12:18 PM
So I'm Gming a game and having a blast doing it. My players are fun and are engaged by the story. Currently one of the players is running for high office in a major city against its current, slightly (mostly) corrupt ruler. When the party arrived in town they found it mostly burned down and decided to rebuild it and turn it into an economic powerhouse, out of the goodness of their hearts. The Councilor saw this as a threat, tried to bribe the player who wanted to run to get out of the race, and when that failed tried to have him assassinated.
The party has taken it upon themselves to try to make this guy's life a living hell. They have camped outside his estate singing country songs, kidnapped his staff, and most recently broke into his estate dressed as his guards to find documents proving that he is doing nefarious deeds. They found a magic forging set, pre-signed pardons, and a locked magic desk. When they couldn't get the desk open they decided to steal it. The whole freaking thing. Along with all the art, candelabras, and the window to his office which was magically treated to act as a one way window. Then they threw a party for the guy, with his art on display and signed pardons for themselves framed for all to see. Then the witch put his aide to sleep and ventriloquised him into saying all sort of embarrassing and incriminating things about his boss.
Now I'm super proud of my players for turning this recurring villain into a simpering ineffectual fool, but I can't let all this pass. I wondered if anyone had any ideas for seriously messing with them.
My players are a Half elf Rogue running for office, A Human Witch more hick than man, an Elf Mage/Chief of police, and a Warforged Ranger/Manhunter that has no memories of his past, and the party just leveled to 4. I ended the session when the party finally opened the desk to find inside...something, I haven't decided yet. I was thinking it could be some way for the Councilor to contact with his extra-dimensional boss, like a Zorg-Mr. Shadow from 5th element thing, but I don't know. A lot happened last session. Sorry for the giant block of text, and thanks for any ideas or consideration.
The party has taken it upon themselves to try to make this guy's life a living hell. They have camped outside his estate singing country songs, kidnapped his staff, and most recently broke into his estate dressed as his guards to find documents proving that he is doing nefarious deeds. They found a magic forging set, pre-signed pardons, and a locked magic desk. When they couldn't get the desk open they decided to steal it. The whole freaking thing. Along with all the art, candelabras, and the window to his office which was magically treated to act as a one way window. Then they threw a party for the guy, with his art on display and signed pardons for themselves framed for all to see. Then the witch put his aide to sleep and ventriloquised him into saying all sort of embarrassing and incriminating things about his boss.
Now I'm super proud of my players for turning this recurring villain into a simpering ineffectual fool, but I can't let all this pass. I wondered if anyone had any ideas for seriously messing with them.
My players are a Half elf Rogue running for office, A Human Witch more hick than man, an Elf Mage/Chief of police, and a Warforged Ranger/Manhunter that has no memories of his past, and the party just leveled to 4. I ended the session when the party finally opened the desk to find inside...something, I haven't decided yet. I was thinking it could be some way for the Councilor to contact with his extra-dimensional boss, like a Zorg-Mr. Shadow from 5th element thing, but I don't know. A lot happened last session. Sorry for the giant block of text, and thanks for any ideas or consideration.