TechnoScrabble
2011-12-03, 05:52 PM
Hello, all!
I'm wanting to join in on a sandbox urban campaign, but I'm wanting to work an exotic pet of some sort into it. What sort of character builds and concepts would allow and make sense for a character to have a pet or familiar or animal companion or even just an animalistic cohort such as an owlbear, or a dire animal, or possibly even a dragonne? Actually, make that especially a dragonne. A pampered, overprotective dragonne would be awesome. Half lion, half dragon, all fancy. And teeth. Lots of teeth.
So far, some basic (and not all that good) ideas (and theirdrawbacks) I've had are:
Druid/rogue who was impressed by how animals managed to survive in Urban environments and emulates them, but I'm not sure how I would work him or her into the game. What would his/her motives be? Would he/she be an assassin? How would he/she (screw it, just assume every male noun also assumes female nouns for gender equality) find honest work?
A craftsman of some sort who works images of his favorite magical beast into his work, but I'm not sure what class I would use for this and how well they would handle any non-crafting situation or why they'd have one of those animals.
Young druid or ranger gathering up all the stray animals and giving them a home or protection. This one makes the most sense to me so far, but again, how would such a person make a living in the city?
A wizard who focuses on learning more about magical animals. Again, why would they be in the city, how would they be making a living, and how would I make sure they survive in urban adventures?
A major problem here is that for one to survive in an urban campaign, especially a sandbox one or a particularly vicious and backstabby one, is that certain skills and even feats and multiclass levels are needed to ensure one's survival.
I'm wanting to join in on a sandbox urban campaign, but I'm wanting to work an exotic pet of some sort into it. What sort of character builds and concepts would allow and make sense for a character to have a pet or familiar or animal companion or even just an animalistic cohort such as an owlbear, or a dire animal, or possibly even a dragonne? Actually, make that especially a dragonne. A pampered, overprotective dragonne would be awesome. Half lion, half dragon, all fancy. And teeth. Lots of teeth.
So far, some basic (and not all that good) ideas (and theirdrawbacks) I've had are:
Druid/rogue who was impressed by how animals managed to survive in Urban environments and emulates them, but I'm not sure how I would work him or her into the game. What would his/her motives be? Would he/she be an assassin? How would he/she (screw it, just assume every male noun also assumes female nouns for gender equality) find honest work?
A craftsman of some sort who works images of his favorite magical beast into his work, but I'm not sure what class I would use for this and how well they would handle any non-crafting situation or why they'd have one of those animals.
Young druid or ranger gathering up all the stray animals and giving them a home or protection. This one makes the most sense to me so far, but again, how would such a person make a living in the city?
A wizard who focuses on learning more about magical animals. Again, why would they be in the city, how would they be making a living, and how would I make sure they survive in urban adventures?
A major problem here is that for one to survive in an urban campaign, especially a sandbox one or a particularly vicious and backstabby one, is that certain skills and even feats and multiclass levels are needed to ensure one's survival.