Lastgrasp
2011-12-06, 08:35 AM
What monsters have you used that have fun somewhat unique monster abilities? Ones that deviate away from the standard ones like trip, grab, breath weapons, spell-like abilities, etc? Sources can come from 3PP, Wotc 3.0/3.5, and Pathfinder. Example of one I used that my group.
MMV: Force Golem
-Force Burst: Create 30 ft blast for 2d6 dmg and group is knocked prone.
-Force Reactive: Attack misses the golem can turn the kinetic energy back on the attacker as an immediate action. The attacker move 5ft away in any direction golem wishes.
-Pulse: Ranged Touched. Opposed Str checks. If defender fails moved target 10 ft in straight line and fall prone.
MMV: Force Golem
-Force Burst: Create 30 ft blast for 2d6 dmg and group is knocked prone.
-Force Reactive: Attack misses the golem can turn the kinetic energy back on the attacker as an immediate action. The attacker move 5ft away in any direction golem wishes.
-Pulse: Ranged Touched. Opposed Str checks. If defender fails moved target 10 ft in straight line and fall prone.