Welknair
2011-12-06, 09:51 AM
I AIN'T DEAD YET! I apologize to all of my avid followers (Or follower? I hope there's at least one, or I'm talking to myself) for the dearth of material lately. Some time ago I mentioned having several lines already written out, but no time to type and post them. Well... that's still kinda the case. Life has been busy as the Nine Hells and I am saddened by my lack of free time. But I did find the time to post this one! Hopefully things should calm down soon and I can dump a ton of the material I've finished.
Blood Chameleon
http://th04.deviantart.net/fs70/PRE/i/2011/056/6/8/two_sides_to_every_story_by_awe_some_jeeb_sauce-d3adt3c.jpg
Of late, strange heritages have been manifesting themselves across the realms. Individuals with magical and terrifying powers, descendent from some of the most fearsome creatures that roam the Planes. With this surge of magical blood, some individuals find themselves absolutely surrounded by supernatural forces. This.. saturation, results in the ability to absorb and adapt to various kinda of supernatural bloodlines. These are the Chameleons.
Level
Minor
Intermediate
Major1 Speak Language +22 Speak Language +2 Morphic Touch3 Constitution +14 Speak Language +2 Morphic Touch Blood Memory 15 Blood Affinity +26 Constitution +1 Moprhic Shift 1/day7 Knowledge (The Planes) +28 Morphic Touch Blood Memory 1 Brief Touch 1/day9 Charisma +110 Blood Affinity +2 Morphic Shift 2/day11 Bloodline Affinity +412 Constitution +1 Morphic Shift 1/day Blood Memory 213 Sense Motive +214 Knowledge (The Planes) +2 Morphic Shift 3/day15 Wisdom +116 Blood Memory Brief Touch 1/day Brief Touch 2/day17 Bloodline Affinity +618 Charisma +1 Morphic Shift 4/day19 Diplomacy +220 Bloodline Affinity +2 Morphic Shift 2/day Blood Memory 3, Touch from Afar
Morphic Touch: Chameleons possess the unique ability to touch supernatural beings and gain their powers. Or at least a little of them. The Chameleon gains a number of Chamelic Bloodline Points equal to 1/2, 1/4 or 1/8X their level, depending on bloodline strength. Unlike a Blood King, Chameleons do not have Morphic Bloodlines to spend these points on. Instead, they assign their points (Which in all other ways act as standard Bloodline Points) by maintaining contact with a supernatural entity that has, can yield, or is linked to a bloodline for a number of minutes, assigning one Chamelic Point to the relevant bloodline per minute of continuous contact. While assigning points, the Chameleon may not move or take any other action. The target creature need not be living to assign points in this manner. A total number of points may be assigned or reassigned each day equal to the Chameleon's Con mod + 1/2, 1/4 or 1/8 the Chameleon's level, depending on bloodline strength. Chameleons may not use Morphic Touch to assign points into Chameleon. No yo dawg. For the most part, this ability functions as Blood Mastery - Attune, just taking longer to transfer points.
Blood Memory: One doesn't always have a plethora of magical monstrosities at one's disposal to go touching. The Chameleon gains the ability to store the properties of a bloodline within themselves, allowing them to recall them later. When they use Morphic Touch on a creature, the Chameleon may opt to store the bloodline in their Memory. Doing so allows them to, at any point, begin assigning points into the relevant bloodline as if they were in contact with the creature. A number of bloodlines may be stored in Memory as indicated in the table above. A Chameleon may choose to lose a Memororized Bloodline to make use for a new one. When indicated on the table above, the Chameleon gains additional slots for Memorized bloodlines.
Blood Affinity: The connection between Chameleons and blooded is quite strong, giving them insight into their personalities and emotions. Chameleons gain a bonus on all social interaction checks with individuals that have bloodlines, as indicated in the table above.
Morphic Shift: Only being able to change one's line makeup while touching an exotic and dangerous creature of magic is somewhat hindering. The Blood Chameleon gains the ability to shift a single Chamelic Point to any Chamelic Bloodline in which they have at least one point as a move action a number of times per day as indicated in the table above.
Brief Touch: Once per day the Chameleon may use Morphic Touch as a Full-Round Action, transferring a number of points of their choice into a Memorized Bloodline or touching a creature (With a melee touch attack if the target is I) to transfer points into a relevant bloodline. Points transferred in this way count against the daily limit, but aside from this there is no limitation on the number of points that can be shifted in this way. Keep in mind, however, points can only be moved into a single bloodline each use of this ability, so though it may allow an individual to completely reassign their points, they can only assign points into that one bloodline. When indicated on the table above, the Chameleon gains a second daily use of this ability.
Touch from Afar: Melee range is dangerous. Brief Touch now can be made as a Ranged Touch Attack from a range of up to 30ft.
This bloodline is kinda weird because it's actual strength is based on which bloodlines you absorb via Morphic Touch. I'm not quite sure about the overall balance - Short version is that you have greater versatility as a Bloodline Individual, but that you have less raw power.
And I know I need update the Blood King's Gifts for this bloodline, and I even have a Gift already written out. And it's about as meta as this bloodline is.
Also, Pyromancer, I know you've made a few lineages since I created the Inherent. If you'd like to send me a PM with links to those so I can go about updating the Inherent, that'd be quite nice.
Blood Chameleon
http://th04.deviantart.net/fs70/PRE/i/2011/056/6/8/two_sides_to_every_story_by_awe_some_jeeb_sauce-d3adt3c.jpg
Of late, strange heritages have been manifesting themselves across the realms. Individuals with magical and terrifying powers, descendent from some of the most fearsome creatures that roam the Planes. With this surge of magical blood, some individuals find themselves absolutely surrounded by supernatural forces. This.. saturation, results in the ability to absorb and adapt to various kinda of supernatural bloodlines. These are the Chameleons.
Level
Minor
Intermediate
Major1 Speak Language +22 Speak Language +2 Morphic Touch3 Constitution +14 Speak Language +2 Morphic Touch Blood Memory 15 Blood Affinity +26 Constitution +1 Moprhic Shift 1/day7 Knowledge (The Planes) +28 Morphic Touch Blood Memory 1 Brief Touch 1/day9 Charisma +110 Blood Affinity +2 Morphic Shift 2/day11 Bloodline Affinity +412 Constitution +1 Morphic Shift 1/day Blood Memory 213 Sense Motive +214 Knowledge (The Planes) +2 Morphic Shift 3/day15 Wisdom +116 Blood Memory Brief Touch 1/day Brief Touch 2/day17 Bloodline Affinity +618 Charisma +1 Morphic Shift 4/day19 Diplomacy +220 Bloodline Affinity +2 Morphic Shift 2/day Blood Memory 3, Touch from Afar
Morphic Touch: Chameleons possess the unique ability to touch supernatural beings and gain their powers. Or at least a little of them. The Chameleon gains a number of Chamelic Bloodline Points equal to 1/2, 1/4 or 1/8X their level, depending on bloodline strength. Unlike a Blood King, Chameleons do not have Morphic Bloodlines to spend these points on. Instead, they assign their points (Which in all other ways act as standard Bloodline Points) by maintaining contact with a supernatural entity that has, can yield, or is linked to a bloodline for a number of minutes, assigning one Chamelic Point to the relevant bloodline per minute of continuous contact. While assigning points, the Chameleon may not move or take any other action. The target creature need not be living to assign points in this manner. A total number of points may be assigned or reassigned each day equal to the Chameleon's Con mod + 1/2, 1/4 or 1/8 the Chameleon's level, depending on bloodline strength. Chameleons may not use Morphic Touch to assign points into Chameleon. No yo dawg. For the most part, this ability functions as Blood Mastery - Attune, just taking longer to transfer points.
Blood Memory: One doesn't always have a plethora of magical monstrosities at one's disposal to go touching. The Chameleon gains the ability to store the properties of a bloodline within themselves, allowing them to recall them later. When they use Morphic Touch on a creature, the Chameleon may opt to store the bloodline in their Memory. Doing so allows them to, at any point, begin assigning points into the relevant bloodline as if they were in contact with the creature. A number of bloodlines may be stored in Memory as indicated in the table above. A Chameleon may choose to lose a Memororized Bloodline to make use for a new one. When indicated on the table above, the Chameleon gains additional slots for Memorized bloodlines.
Blood Affinity: The connection between Chameleons and blooded is quite strong, giving them insight into their personalities and emotions. Chameleons gain a bonus on all social interaction checks with individuals that have bloodlines, as indicated in the table above.
Morphic Shift: Only being able to change one's line makeup while touching an exotic and dangerous creature of magic is somewhat hindering. The Blood Chameleon gains the ability to shift a single Chamelic Point to any Chamelic Bloodline in which they have at least one point as a move action a number of times per day as indicated in the table above.
Brief Touch: Once per day the Chameleon may use Morphic Touch as a Full-Round Action, transferring a number of points of their choice into a Memorized Bloodline or touching a creature (With a melee touch attack if the target is I) to transfer points into a relevant bloodline. Points transferred in this way count against the daily limit, but aside from this there is no limitation on the number of points that can be shifted in this way. Keep in mind, however, points can only be moved into a single bloodline each use of this ability, so though it may allow an individual to completely reassign their points, they can only assign points into that one bloodline. When indicated on the table above, the Chameleon gains a second daily use of this ability.
Touch from Afar: Melee range is dangerous. Brief Touch now can be made as a Ranged Touch Attack from a range of up to 30ft.
This bloodline is kinda weird because it's actual strength is based on which bloodlines you absorb via Morphic Touch. I'm not quite sure about the overall balance - Short version is that you have greater versatility as a Bloodline Individual, but that you have less raw power.
And I know I need update the Blood King's Gifts for this bloodline, and I even have a Gift already written out. And it's about as meta as this bloodline is.
Also, Pyromancer, I know you've made a few lineages since I created the Inherent. If you'd like to send me a PM with links to those so I can go about updating the Inherent, that'd be quite nice.