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2011-12-07, 08:46 PM
Hullo so I was contemplating what the implications would be if you were to scrap the idea of full round attacks as they are now and instead split it so that you can make attacks at the two highest bonuses as a standard action (so eg a lvl full bab swings a +20 and a +15)
I'm wondering if this is a workable Idea of if it's horrific
I don't think that there's much problem with twf, flurry and rapid shot just using the high bonuses and dropping the low ones ie
a pf monk would have +18 +18 +13 +13 (+15 +15 +15 +10 for 3.5)
twf on mid bab would be +13 +13 +8 (+8 for improved would probably scrap greater because who hits on a +3 at 20 anyway)
I'm wondering based on other peoples greater experience with the game if it's worth including the low bab attacks on a second standard action so you attack at +20 +15 then at +10 +5 or if it should just be left as +20 +15 then again at +20 +15 it's not so horrible for full babers but on a mid it's only a +5 I suppose this would emphasise the idea of mid babers as mobile attackers
obviously it would provide nothing to spell casting just 'mundane' attacks
Problems I foresee:
- codzilla exploiting but then again their already rather broken already it's not going to matter if they're a little more broken if they're going to be broken anyway; as far as I can see it helps non-casters a fair bit.
- attacking being riskier run up to someone make two attacks then have them do the same before running away so it may not do much more than increase the damage that melee does to each other
- doesn't help people get any closer to wizards and their ilk so it doesn't give a huge amount of help in terms of mundane v wizards.
SO what I'm looking for is feedback firstly on if this is just a waste of time and secondly if the second standard action should be the same again or low bab attacks
thank-you for your time
I'm wondering if this is a workable Idea of if it's horrific
I don't think that there's much problem with twf, flurry and rapid shot just using the high bonuses and dropping the low ones ie
a pf monk would have +18 +18 +13 +13 (+15 +15 +15 +10 for 3.5)
twf on mid bab would be +13 +13 +8 (+8 for improved would probably scrap greater because who hits on a +3 at 20 anyway)
I'm wondering based on other peoples greater experience with the game if it's worth including the low bab attacks on a second standard action so you attack at +20 +15 then at +10 +5 or if it should just be left as +20 +15 then again at +20 +15 it's not so horrible for full babers but on a mid it's only a +5 I suppose this would emphasise the idea of mid babers as mobile attackers
obviously it would provide nothing to spell casting just 'mundane' attacks
Problems I foresee:
- codzilla exploiting but then again their already rather broken already it's not going to matter if they're a little more broken if they're going to be broken anyway; as far as I can see it helps non-casters a fair bit.
- attacking being riskier run up to someone make two attacks then have them do the same before running away so it may not do much more than increase the damage that melee does to each other
- doesn't help people get any closer to wizards and their ilk so it doesn't give a huge amount of help in terms of mundane v wizards.
SO what I'm looking for is feedback firstly on if this is just a waste of time and secondly if the second standard action should be the same again or low bab attacks
thank-you for your time