ClothedInVelvet
2011-12-15, 04:34 AM
Ok playground, I'm building a campaign setting in my mind. I'm very good at coming up with the concept, but terrible at writing it down or communicating it. So what I'm hoping you can do is help me tease it out.
What kinds of things need to be specified for a good campaign setting?
What things will affect the players/characters and what will make for a better gameplay experience? For example, I've got the districts laid out, but how helpful will it be to specify the order of shops on the street?
I know many of you have already created your own settings, and I've done some before, but it was half-baked and didn't have the detail that I wanted. So what kinds of advice do you have?
What kinds of things need to be specified for a good campaign setting?
What things will affect the players/characters and what will make for a better gameplay experience? For example, I've got the districts laid out, but how helpful will it be to specify the order of shops on the street?
I know many of you have already created your own settings, and I've done some before, but it was half-baked and didn't have the detail that I wanted. So what kinds of advice do you have?