ArielSilvermyst
2011-12-18, 10:30 AM
Hey everyone,
First off thanks for any input and help you give me on this . I am making my first RPG character to play with my BF in a game that he plays in . I chose the summoner because It seemed interesting after reading most of the online forums i found on it . I am by no means an expert and have been told its a hard class to play but i feel confident i can do it justice with some help .
My DM has allowed me to alter a few things ... I am a Master Summoner Archtype but have the fey flavor and can only use summon nature spells like the first worlder is . Sort of a combination of both . I am planning to make my eidelon a skill junky mainly so I dont need them as much .
My thought is to have my eidelon as my skill checker and also use it in combat to use wands to aid the fight . I plan to use summon natures ally for my main dmg done per encounter and my buffs to aid the rest of the party as well .
My stats based off of a 20 point buy ..
STR 8 DEX 14 CON 14 INT 12 WIS 7 CHR 20 ADDING IN MY RACIAL BONUS OF +2 FOR BEING HALF ELVEN ..
Eidelon stats : I took the small size quadriped so it gets +1 to ac and attack rolls,-1 to cmb and cmd checks, + bonus on fly checks and + 4 to stealth
Str 10 dex 16 con 11 int 7 wis 7 chr 11
my feats are enhanced summons and augment summoning for free as we are starting at second level .
my eidelons feats are skill focus acrobatics
eidelon evolustions scent , skilled acrobatics, skilled stealth ,skilled perception
I would like to get as many opinions as i can on how to better the build or how to make it better moving forward .. Thanks everyone .. Ariel .. .
First off thanks for any input and help you give me on this . I am making my first RPG character to play with my BF in a game that he plays in . I chose the summoner because It seemed interesting after reading most of the online forums i found on it . I am by no means an expert and have been told its a hard class to play but i feel confident i can do it justice with some help .
My DM has allowed me to alter a few things ... I am a Master Summoner Archtype but have the fey flavor and can only use summon nature spells like the first worlder is . Sort of a combination of both . I am planning to make my eidelon a skill junky mainly so I dont need them as much .
My thought is to have my eidelon as my skill checker and also use it in combat to use wands to aid the fight . I plan to use summon natures ally for my main dmg done per encounter and my buffs to aid the rest of the party as well .
My stats based off of a 20 point buy ..
STR 8 DEX 14 CON 14 INT 12 WIS 7 CHR 20 ADDING IN MY RACIAL BONUS OF +2 FOR BEING HALF ELVEN ..
Eidelon stats : I took the small size quadriped so it gets +1 to ac and attack rolls,-1 to cmb and cmd checks, + bonus on fly checks and + 4 to stealth
Str 10 dex 16 con 11 int 7 wis 7 chr 11
my feats are enhanced summons and augment summoning for free as we are starting at second level .
my eidelons feats are skill focus acrobatics
eidelon evolustions scent , skilled acrobatics, skilled stealth ,skilled perception
I would like to get as many opinions as i can on how to better the build or how to make it better moving forward .. Thanks everyone .. Ariel .. .