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Dazed&Confused
2011-12-21, 09:44 PM
Yea, I know it's easy, but I'm gonna make it a little more specific: I want to HIT.

Lvl 12, 7 or more feats, but I'll leave it at 7 for now. Books allowed are core, completes, PgTF, MoF and UA. I'm allowed CRAZY attributes, 85, spending 1 for each attribute point at maximum/minimum of 20/8 (so yea, 20 int means 20 points), and 3 more from levels.

Here's what I wanna do: worship Anhur(group choice) and getting Arcane Disciple for War/Strength domains(access to Divine Power/Righteous Might). The other talents would be: Otherworldly(I really want to use a falchion), Power Attack, Arcane Strike, Spell Focus(Transmutation) and Leadership.

Leadership will be used for an Incantatrix, who will make all my buffs persistent, including Wraithstrike.

So, assuming Stone Giant form and 2nd level Arcane Strikes on a large +3 Keen Falchion, I'm gonna hit for around... 2d6+2d4+39 with +16/+16/+11/+6 on touch AC(with Haste, obviously), which is already really awesome IMO. (actually, I forgot Righteous Might; so it's even more)(second edit, actually, forgot divine power too, so it's even more, lol)

But I got two things on my mind. I wanna be harder to dispel and I want a bigger/stronger form of giant, which needs me to get higher caster levels. Any ideas for that, besides Spell Enhancer and Create Magic Tatoo? Don't forget I have an Incantatrix by my side, if you think about metamagic shenanigans. :smalltongue:

sonofzeal
2011-12-21, 09:47 PM
Phaerlin Giants (MoF pg50) are Huge with 8 HD. Rakka (Fensir) are Huge with 12 HD. Hope that helps!

Hirax
2011-12-21, 09:52 PM
Algid enhancement is a excellent way to get a high enhancement bonus to all attack rolls. If you can somehow fit circle magic in, getting a +15 bonus to all attack rolls shouldn't be a problem.

Elboxo
2011-12-21, 09:57 PM
Well this is more of a side note, you may or may not know, with otherwordly and Alter Self you can turn into the ancestral dwarf (? Forget name ) in MM3, it has +18 Natural Armour, that plus 5 levels in Abjurant Champion for Mage armour giving you +9 AC, and shield giving you another +9 Shield bonus, with a Ring of Deflection +2 and 16 Dex will give you 41 AC, also all abjuration spells are extended, there are some great defensive ones like Protection from Arrows that should protect you nicely.

Of course then you cast Divine Power/Righteous Might, have your incantatrix persist them as well as wraithstrike, and suddenly you are a huge combat beast with 42 AC.

Not sure if by level 12 with Abjurant Champion you'd reach 5th level spells, JPM may work better, since only 1 level in Warblade is needed, so Wizard 5/Warblade 1/Jade Phoenix Mage 5/Wizard 1 will give you the spells of a 10th level wizard as well as maneuvers, though you may wish to focus more on casting and go into a full-casting PrC.... Just some ideas

Dazed&Confused
2011-12-21, 10:02 PM
Well this is more of a side note, you may or may not know, with otherwordly and Alter Self you can turn into the ancestral dwarf (? Forget name ) in MM3, it has +18 Natural Armour, that plus 5 levels in Abjurant Champion for Mage armour giving you +9 AC, and shield giving you another +9 Shield bonus, with a Ring of Deflection +2 and 16 Dex will give you 41 AC, also all abjuration spells are extended, there are some great defensive ones like Protection from Arrows that should protect you nicely.

Of course then you cast Divine Power/Righteous Might, have your incantatrix persist them as well as wraithstrike, and suddenly you are a huge combat beast with 42 AC.

Not sure if by level 12 with Abjurant Champion you'd reach 5th level spells, JPM may work better, since only 1 level in Warblade is needed, so Wizard 5/Warblade 1/Jade Phoenix Mage 5/Wizard 1 will give you the spells of a 10th level wizard as well as maneuvers, though you may wish to focus more on casting and go into a full-casting PrC.... Just some ideas

I'm aware of that ancestor, but I'm really thinking about high str monsters and the big boss, though he allows those books I said in the first post, only allows shapes of monsters from core. Yea :(

On the AC way, since I have insane stats, I've thought about dumping dex/cha like a boss, getting high int/wis/con and running a Monk's Belt. And I've thought of the Abjurant Champion aswell, it's a shame that he requires the damn +5 BBA, which would make me have 2 levels for now. But yea, it's a nice choice \o/

Of JDM, only those books in the original post are allowed :/

The dispelling thing is what REALLY bothers me. I can only cast Divine Power/Righteous Might once a day. :smallfrown:

Thanks for the tips

Hirax
2011-12-21, 10:05 PM
Circle magic is going to be the best defense against dispelling too. Disjunction is the only realistic threat to buffs cast by circle magic practitioners.

motoko's ghost
2011-12-21, 10:14 PM
This is off topic,but you can easily break the game with a lv11 druid,just use a bead of karma to boost your CL to 15,cast control winds,you just obliterated everything within a few hundred feet with hurricane force winds.:smallcool:

Its one of the few times the DMs stopped the game, told me not to do that (even if it was in the evil town), undid what I just did before restarting the game.:smallbiggrin:

As for dispel,try ring of enduring arcana

Dazed&Confused
2011-12-21, 10:16 PM
Circle magic is going to be the best defense against dispelling too. Disjunction is the only realistic threat to buffs cast by circle magic practitioners.

That's true, but I only know one way of getting that, by taking levels in Red Wizard. That would require me to change to Tempus(since he's CN), which is easy. But the requirements are crazy - 3 metamagic and tatoo focus, argh. That would need a race change to human and at least 1 talent would have to be dropped(I could forget about master specialist on transmutation, which would allow me to get rid of spell focus(transm), and give me the fifth-level wizard feat, but 1 more round of my spells after a dispel/disjunction is a really nice thing) :smallfrown:

Hirax
2011-12-21, 10:21 PM
Hathran (Player's Guide to Faerun) also gets it, and you'd only need to burn 1 feat to get in. Halruaan elders also get it and imo are generally better than hathrans, but they're in Shining South.

Dazed&Confused
2011-12-21, 10:29 PM
Hathran (Player's Guide to Faerun) also gets it, and you'd only need to burn 1 feat to get in. Halruaan elders also get it and imo are generally better than hathrans, but they're in Shining South.

They have a real bad thing though, a deity requirement that doesn't match my intentions. Chauntea, Mielikki and Mystra suck at their domains for me.

Halruaan Elders would be nice indeed. I might try to see if the dude allows it, but it's a much less common book so it's probably not gonna work.

tyckspoon
2011-12-21, 10:37 PM
Standard dispelling resistance:
- Boosted caster level: Orange Ioun Stone is probably the simplest to come by.
Spellgifted trait: Unearthed Arcana, Traits are supposed to give you a relatively minor benefit balanced by a relatively minor flaw. Spellgifted increases your CL in a chosen school by 1 and lowers all your other schools by 1. Pretty much everything you care about is in Transmutation.

Specifically anti-dispel:
Ring of Enduring Arcana- Complete Mage, your CL is considered 4 higher than normal for the purposes of defending against dispelling and counterspelling only.
Ring of Counterspells, loaded with (Greater) Dispel Magic- old default.
Ring of Spellbattle- probably beyond your gold supply at this point, but get one when you can, they're awesome.

The MoF in your book list is Magic of Faerun, yes? If so, you have access to the hilariously broken Spellblade property, which gives you complete immunity to a single named targeted spell (such as, say, [Greater] Dispel Magic aimed at you..) and then lets you throw it back out at a new target as a free action.

Note that raising your CL won't actually do much to help you take on better forms, assuming you're using Polymorph; it's still capped to your own HD.

tcrudisi
2011-12-21, 10:42 PM
that plus 5 levels in Abjurant Champion for Mage armour giving you +9 AC, and shield giving you another +9 Shield bonus

I just want to pipe up and say that doesn't work. One of them doesn't benefit from Abjurant Champion. I'm not sure which one, but double check and you'll find that one is conjuration and not abjuration.

motoko's ghost
2011-12-21, 10:43 PM
I just want to pipe up and say that doesn't work. One of them doesn't benefit from Abjurant Champion. I'm not sure which one, but double check and you'll find that one is conjuration and not abjuration.

mage armor is conjuration...for some reason:smallconfused:

Hirax
2011-12-21, 10:46 PM
It's also why people love luminous armor and greater luminous armor. :smallbiggrin:

Also, the raising CL list (http://community.wizards.com/go/thread/view/75882/19872350/Raising_Caster_Level) is worth combing if anyone reading wasn't aware of it, and this dispelling guide (http://community.wizards.com/go/thread/view/75882/19871214/Dispelling_38;_Counterspelling_Compilation) has some useful info in it too.

Dazed&Confused
2011-12-21, 10:47 PM
Standard dispelling resistance:
- Boosted caster level: Orange Ioun Stone is probably the simplest to come by.
Spellgifted trait: Unearthed Arcana, Traits are supposed to give you a relatively minor benefit balanced by a relatively minor flaw. Spellgifted increases your CL in a chosen school by 1 and lowers all your other schools by 1. Pretty much everything you care about is in Transmutation.

Specifically anti-dispel:
Ring of Enduring Arcana- Complete Mage, your CL is considered 4 higher than normal for the purposes of defending against dispelling and counterspelling only.
Ring of Counterspells, loaded with (Greater) Dispel Magic- old default.
Ring of Spellbattle- probably beyond your gold supply at this point, but get one when you can, they're awesome.

The MoF in your book list is Magic of Faerun, yes? If so, you have access to the hilariously broken Spellblade property, which gives you complete immunity to a single named targeted spell (such as, say, [Greater] Dispel Magic aimed at you..) and then lets you throw it back out at a new target as a free action.

Note that raising your CL won't actually do much to help you take on better forms, assuming you're using Polymorph; it's still capped to your own HD.

I skipped the HD part. Oh well...

Anyway, the MoF is wrong, it should be MiC - Magic Item Compendium. He allows PGtF though, so I don't see any reason not to allow MoF aswell. Ring of Enduring Arcana is great, going for it if I make the spellblade - at a +10 max bonus, the 3rd level dispel will never work for sure, and the weapon will make the 6th-level one fail too, so it's pretty much immunity.

I've also just seen Reactive Counterspell, my Incantatrix is surely gonna have it to save me from later Disjunctions. Maybe even now, if the Spellblade isn't allowed :p

rweird
2011-12-23, 01:56 PM
I skipped the HD part. Oh well...

Anyway, the MoF is wrong, it should be MiC - Magic Item Compendium. He allows PGtF though, so I don't see any reason not to allow MoF aswell. Ring of Enduring Arcana is great, going for it if I make the spellblade - at a +10 max bonus, the 3rd level dispel will never work for sure, and the weapon will make the 6th-level one fail too, so it's pretty much immunity.

I've also just seen Reactive Counterspell, my Incantatrix is surely gonna have it to save me from later Disjunctions. Maybe even now, if the Spellblade isn't allowed :p

The 3rd level dispel has a max result of 30. (1d20+10) At caster level 15th the DC of the dispel is 25. You will lose your buffs 1/4 times from a tenth level dispel magic. Check if there are any other dispel effects in the allowed sources, I know there are others somewhere. Not sure if it's only SC or if there are any in complete Mage/Arcane. Also, what defenses do you have against save or dies?

Elboxo
2011-12-23, 11:00 PM
I just want to pipe up and say that doesn't work. One of them doesn't benefit from Abjurant Champion. I'm not sure which one, but double check and you'll find that one is conjuration and not abjuration.

Mage Armour is indeed conjuration, but Abjurant Champion specifically states Mage Armouras one of the spells that benefits from Abjurant Champion's class features... Most DMs are kind enough to allow Mage Armour to count as Abjuration.....