Bloodymango
2011-12-22, 12:28 AM
Entry Requirements
Base Attack Bonus: +6
Feats: Weapon Focus, power attack
Weapon Proficiency: Must be proficient with either Long sword, bastard sword, great sword, or other fitting heavy blade.
Special: Must spend one day of training per level gained by a Sword Master.
The Sword Master
Hit Die: D10
Level Base
Attack
Bonus Fort
Save Ref
Save Will
Save Special Spells per Day
1st +1 +2 +0 +0 Empowered attack. --
2nd +2 +3 +1 +1 Pommel Strike --
3rd +3 +3 +1 +1 Parrying Blade --
4th +4 +4 +2 +2 Blade Before Body --
5th +5 +4 +2 +2 Blinking Blade --
Class Skills (6 + Int modifier per level) -- Balance, Climb, Handle Animal, Intimidate, Jump, Knowledge (nobility and royalty), Ride, Swim.
Class Features
Empowered Attack: when power attacking with a sword, the sword master deals extra damage as thought to have been wielding the sword by two hands
Pommel Strike: A Sword Master sacrifices his last attack to make an attack with the pommel of his blade at his/her highest BAB. Pommel Strike deals 1d4+STR and a half +any feats involved.
Parrying Blade: When wielding a blade in one hand a Sword Master adds a +1 untyped bonus to his AC. This includes touch and flat footed AC. This effect increases to +2 at level 5 If a Sword master is denied his dex this ability has no effect.
Blade Before Body: A Sword Master allows her to shrug off magical effects that would otherwise harm her. If a Sword Master makes a successful Fortitude saving throw that would normally reduce the spell’s effect, she suffers no effect from the spell at all. Only those spells
with a Saving Throw entry of “Fortitude half, “or similar entries can be negated through this ability.
Blinking Blade: once per day + cha modifier with a minimum of 1 a sword master can make a touch attack with his sword.
Base Attack Bonus: +6
Feats: Weapon Focus, power attack
Weapon Proficiency: Must be proficient with either Long sword, bastard sword, great sword, or other fitting heavy blade.
Special: Must spend one day of training per level gained by a Sword Master.
The Sword Master
Hit Die: D10
Level Base
Attack
Bonus Fort
Save Ref
Save Will
Save Special Spells per Day
1st +1 +2 +0 +0 Empowered attack. --
2nd +2 +3 +1 +1 Pommel Strike --
3rd +3 +3 +1 +1 Parrying Blade --
4th +4 +4 +2 +2 Blade Before Body --
5th +5 +4 +2 +2 Blinking Blade --
Class Skills (6 + Int modifier per level) -- Balance, Climb, Handle Animal, Intimidate, Jump, Knowledge (nobility and royalty), Ride, Swim.
Class Features
Empowered Attack: when power attacking with a sword, the sword master deals extra damage as thought to have been wielding the sword by two hands
Pommel Strike: A Sword Master sacrifices his last attack to make an attack with the pommel of his blade at his/her highest BAB. Pommel Strike deals 1d4+STR and a half +any feats involved.
Parrying Blade: When wielding a blade in one hand a Sword Master adds a +1 untyped bonus to his AC. This includes touch and flat footed AC. This effect increases to +2 at level 5 If a Sword master is denied his dex this ability has no effect.
Blade Before Body: A Sword Master allows her to shrug off magical effects that would otherwise harm her. If a Sword Master makes a successful Fortitude saving throw that would normally reduce the spell’s effect, she suffers no effect from the spell at all. Only those spells
with a Saving Throw entry of “Fortitude half, “or similar entries can be negated through this ability.
Blinking Blade: once per day + cha modifier with a minimum of 1 a sword master can make a touch attack with his sword.