enderlord99
2011-12-27, 03:29 PM
I'm eventually going to make a video-game. The game, Not-so-ancient Swords, will start out with the main character questing for a "powerful," ancient, magic sword. When he finally finds it... it turns out to have decayed and rusted to the point of uselessness. So, as the main plot, he must forge a new sword, and make it greater than any other the world has ever seen.
Most existing games classify gold as either a really strong material or a really weak one. In Not-so-ancient Swords, it's a bit more complicated than that...
Mundane Metals
Titanium <-> Iron <-> Copper <-> Silver <-> Gold
strong, but less effectively enchanted <-> weak, but can hold powerful magic
Mystic Metals(better in all ways than the mundane ones, but much rarer)
Adamantite <-> Mithril <-> Orichalc
Alloys are also possible.
Tl;dr: I'm going to eventually make a game about a legendary blacksmith.
What do you guys think of the concept?
Most existing games classify gold as either a really strong material or a really weak one. In Not-so-ancient Swords, it's a bit more complicated than that...
Mundane Metals
Titanium <-> Iron <-> Copper <-> Silver <-> Gold
strong, but less effectively enchanted <-> weak, but can hold powerful magic
Mystic Metals(better in all ways than the mundane ones, but much rarer)
Adamantite <-> Mithril <-> Orichalc
Alloys are also possible.
Tl;dr: I'm going to eventually make a game about a legendary blacksmith.
What do you guys think of the concept?