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View Full Version : Are there any conjuration (healing) spells on the sorc/wizard list?



Hirax
2011-12-28, 07:48 PM
I was looking into having healing lorecall active (snatching it from someone else via incanatrix, rather), then setting a contingency to fire a conjuration (healing) spell when I become dazed. But are there any (healing) spells that a wizard can cast (and in a contingency) without using arcane disciple or other resources?

important edit: to be clear, it must be a spell from the conjuration school, with the (healing) descriptor. Transmutation spells that can cause healing do not trigger healing lorecall.

sonofzeal
2011-12-28, 08:06 PM
There's exactly one: Hoard Life, from Races of the Dragon on page 113. It's Sorcerer-only, though.

Palanan
2011-12-28, 08:07 PM
I could've sworn that I once ran across, in one of the splatbooks, a first-level spell that allowed a wizard to heal 1d6 once per day. I've never been able to find it again, and I'd love to know if that was just a mirage. Or wishful thinking.

DementedFellow
2011-12-28, 08:10 PM
I think it is worth mentioning that Wizards can heal damage done to warforged and constructs.

Hirax
2011-12-28, 08:12 PM
There's exactly one: Hoard Life, from Races of the Dragon on page 113. It's Sorcerer-only, though.

Damn! So close.


I think it is worth mentioning that Wizards can heal damage done to warforged and constructs.

Those are transmutation spells. For healing lorecall only functions on conjuration (healing) spells.

sonofzeal
2011-12-28, 08:13 PM
I think it is worth mentioning that Wizards can heal damage done to warforged and constructs.
True! However, Repair spells won't trigger Healing Lorecall as they don't have the {healing} tag.

On the other hand, while Hoard Life does trigger Lorecall, it probably isn't a spell you want to cast in dire circumstances. I don't see a solution for this, unless there's another spell in an extremely obscure book. You might have to go with Arcane Disciple afterall.

sreservoir
2011-12-28, 08:14 PM
hoard life should be the only one, outside of ... complete mage and dragon magazines, which I haven't checked.

Hirax
2011-12-28, 08:19 PM
Rats, I checked Complete Mage already. Hopefully someone knows one that exists in an obscure FR book or something.

sreservoir
2011-12-28, 08:26 PM
I'm quite sure I've covered any "obscure FR book" but you can ... be disappointed?

AngelisBlack
2011-12-28, 08:30 PM
Undying Vigor of the Dragonlords is on the Sorc list at LV5. Its in Dragon Magic, page 74.

Glimbur
2011-12-28, 08:32 PM
Would it work to cast Cure Whatever Wounds via a (Limited) Wish? Depends on what level of spells you have access to, but it's the brute force approach to casting spells you aren't supposed to have.

Jack_Simth
2011-12-28, 09:03 PM
Would it work to cast Cure Whatever Wounds via a (Limited) Wish? Depends on what level of spells you have access to, but it's the brute force approach to casting spells you aren't supposed to have.

He's looking for something to use via Contingency... and that's limited to 6th level spells. Additionally, Limited Wish is still a Universal spell with it's own (lack of) descriptors, even when it's duplicating a spell of a different school... which makes it handy when someone thinks that just because they've got Mind Blank up, they're immune to stuff that messes with your mind....

evil-frosty
2011-12-28, 09:41 PM
Cant bards cast cure spells as arcane? So all a wizard has to do is find a scroll written by a bard?

deuxhero
2011-12-28, 09:43 PM
Wizards aren't Archivists.

Jack_Simth
2011-12-28, 10:04 PM
Cant bards cast cure spells as arcane? So all a wizard has to do is find a scroll written by a bard?

The answer to the first is "yes", the answer to the second is "no".

In order for a Wizard to learn a spell, it has to be on the Wizard spell list - it can't just be arcane.

dextercorvia
2011-12-28, 10:33 PM
Do you have a friendly Divine Caster? Have him cast imbue with spell ability, giving you a Lesser Vigor (or whatever). Then you can cast Contingency immediately (so he isn't out his spells for any longer than necessary.

Hirax
2011-12-28, 10:37 PM
Ooh, that's perfect.

HMS Invincible
2011-12-28, 10:42 PM
Damn, I was gonna say planar binding, or summon monster and have that thing cast a spell that is a quickened version of heal.

Lateral
2011-12-28, 10:46 PM
Undying Vigor of the Dragonlords is on the Sorc list at LV5. Its in Dragon Magic, page 74.

This. It's Sorcerer-only, like Hoard Life, but it is, in fact, another Conjuration (Healing) spell.

Hirax
2011-12-28, 10:47 PM
Come to think, our cleric can cast contingency. Could I just steal his contingent (healing) spell and it would work just like I cast it myself?

Medic!
2011-12-28, 11:29 PM
I just briefly looked at Healing Lorecall for the 1st (maybe 2nd) time, at first glance it appears it could be activated by an Item Familiar using Cure Minor Wounds as one of its innate contingencies as well. Dunno if that would work for you or not, but it looks like an option as well.

EDIT: RAW I'm not 100% sure you can snatch Healing Lorecall though. I'm not too up and up on the non PGtF version of Incantrix but the more recent version requires that the spell either require concentration on the part of the original caster, or that the spell requires the caster to control it in some way (I think it specifically mentions summon spells, I always interpreted it to include anything Dismissable as well)


I could be wrong on every single point, bear in mind, and Rule 0 always applies!

Hirax
2011-12-29, 01:23 AM
My reading of snatch spell has always been that personal spells rely on the caster's control. Some, such as healing lorecall, don't have much to control, but others, such as enlarge person, are dismissible, and shapechange has lots to control. I had never even realized there might be a different interpretation. In taking a second look I feel like the mention of those two spells is to clarify that summoned/conjured things are also included, not that only summoned/conjured things are valid targets. You wouldn't usually think of a summoned monster being classified as a persistent spell effect, for instance. I think it would have been worded differently if that's what they had intended. I'm curious to hear the thoughts of others, though.

Snatch Spell (Su): At 8th level, an incantatrix can attempt to seize control over a persistent effect created by another spellcaster. The effect must be one that does not depend on concentration but still relies on or responds to the caster’s control (such as a summon monster spell or spiritual weapon, but not a wall of fire or acid fog). Furthermore, the effect (but not necessarily the spellcaster) must be within 30 feet of the incantatrix. The target spellcaster and the incantatrix make an opposed caster level check. A divine spellcaster receives a +2 bonus on this check. If the incantatrix wins, she gains control of the spell until its original duration expires. The spell functions as though the incantatrix had cast it, except that any variables determined when the spell was cast (including its caster level) remain as determined by the caster. The original caster can be affected by his own spell, though he receives a +2 circumstance bonus on any saving throw allowed against it. If the spell is dismissible and the incantatrix wishes to dismiss it, she must make a second successful opposed caster level check to do so. If she fails, the spell remains in effect and control reverts to the original caster.

Daftendirekt
2011-12-29, 02:15 AM
Synostodweomer is a sorc/wiz healing spell, Transmutation school. 7th level spell, though. Cast it, and then another spell; cure spell level (affected by metamagic) x d8 HP.

Yvanehtnioj
2011-12-29, 09:01 AM
Why not just use the 3.5 feat: Extend Spell List?

http://www.dandwiki.com/wiki/Extend_Spell_List_(3.5e_Feat)

Then pick the Healing domain for your wizard class, and research them individually so that you will have each of them.

Psyren
2011-12-29, 09:10 AM
Why not just use the 3.5 feat: Extend Spell List?

http://www.dandwiki.com/wiki/Extend_Spell_List_(3.5e_Feat)

Then pick the Healing domain for your wizard class, and research them individually so that you will have each of them.

You should know that D&D Wiki is one of the most maligned repositories of imbalanced homebrew on the web, and that feat does not appear to be official in any capacity.

kabreras
2011-12-29, 09:28 AM
Feat : Spell Repreive from Lost Empires of Faerune
Choose a spell from one of your prohibited schools of a level that you can cast. You can now learn and prepare that spell normally.

Be a specialist with conjuration baned so you can choose any spell from conjuration... Even a healing spell according to the feat writing as it doesnt mention that it have to be in the wizard list, just from a baned school.

or you can even go with a quite basic :
EXTRA SPELL
Benefict: You learn one additional spell at any level up to one lower than the highest level of spell you can currently cast. Thus, a 4th-level sorcerer (maximum spell level 2nd) gains a new 0-level or 1st-level spell known with which to expand her repertoire. For classes such as wizard that have more options for learning spells, Extra Spell is generally used to learn a specific spell that the character lacks access to and would be unable to research.

Psyren
2011-12-29, 10:29 AM
Neither of those feats contradicts the general rule that you can only learn spells from the spell list of your class, like Expanded Knowledge (http://www.d20srd.org/srd/psionic/psionicFeats.htm#expandedKnowledge) does. Without that provision, what you're proposing will not work.

kabreras
2011-12-29, 10:57 AM
Neither of those feats contradicts the general rule that you can only learn spells from the spell list of your class, like Expanded Knowledge (http://www.d20srd.org/srd/psionic/psionicFeats.htm#expandedKnowledge) does. Without that provision, what you're proposing will not work.

The part "For classes such as wizard that have more options for learning spells, Extra Spell is generally used to learn a specific spell that the character lacks access to and would be unable to research." quite do that in my opinion

I admit that the spell repreive one is a bit sujest to doubt but extra spell look quite flawless in the job of getting any spell from whatever class list.
Now the fact that you have to have a wisdom of 10+ spell level to cast a spell from cleric list doesnt change so it effectivelly make you stick to low level spells.

Psyren
2011-12-29, 11:32 AM
The part "For classes such as wizard that have more options for learning spells, Extra Spell is generally used to learn a specific spell that the character lacks access to and would be unable to research." quite do that in my opinion.

But you can research an arcane healing spell. You can research any kind of spell (http://www.d20srd.org/srd/magicOverview/arcaneSpells.htm#addingSpellstoaWizardsSpellbook) you want - you just need DM approval to succeed. So your clause doesn't even come into play.


Independent Research
A wizard also can research a spell independently, duplicating an existing spell or creating an entirely new one.

kabreras
2011-12-29, 11:55 AM
Yes but if you research it it make an arcane spell and not a divine spell means the stat needed to cast it is int and no longer wisdom.
You canot research divine spells.

So no you canot research a "divine" cure wounds spell as it is divine and as a wizard you cant research for divine spells.
Sure you could research for the exact same as arcane but it wouldnt be it exactelly like if you were researching any spell from wizard list witch would end up beeing that exact spell.

Psyren
2011-12-29, 12:13 PM
You canot research divine spells.

You're not; you're able to research an "entirely new" arcane spell that just happens to have the same effects as a similar divine spell. This is permissible by RAW, and requires DM adjudication.

Since there is a way to do it via research, Extra Spell fails to be applicable.

kabreras
2011-12-29, 12:16 PM
But by raw you are not researching that spell exactelly but an arcane spell that does the same...
This is why i said that if you use Extra Spell to take a cleric spell you have to have your wisdom high enough to be able to cast it.

Lateral
2011-12-29, 03:14 PM
NO. Damn it, we are not debating this. There have been thread wars sparked by this topic. I've seen them. Back onto the topic we go.

Psyren
2011-12-29, 05:11 PM
NO. Damn it, we are not debating this. There have been thread wars sparked by this topic. I've seen them. Back onto the topic we go.

Your avatar suddenly takes on new meaning in my eyes :smallwink:

Lateral
2011-12-29, 05:39 PM
Your avatar suddenly takes on new meaning in my eyes :smallwink:

Eh?
----
Hmm. Unfortunately, there don't seem to be any Conjuration [Healing] spells that aren't Wizard-specific. I suppose you could dip Prestige Bard to add Bard spells to your list, but you'd lose a caster level.

kabreras
2011-12-29, 05:39 PM
Your avatar suddenly takes on new meaning in my eyes :smallwink:

Indeed !

But i'm still right !

Hirax
2011-12-29, 05:45 PM
Extra spell, research, spell reprieve, etc. are not options. I'm not a specialist, so I don't qualify for spell reprieve. I would also never use the interpretation that extra spell and similar allow you to pick from outside your class list. And yeah, no D&D wiki either.

Psyren
2011-12-29, 05:48 PM
Eh?

Forcing your way through the flames.

@kab: if you want to disregard FAQ you're free to do so, good luck with your DM.

sreservoir
2011-12-29, 08:02 PM
I like to compare the TaB version to the CA version for extra spell.

but if you have a feat to spare for extra spell, you might could just as well go arcane disciple, no?

ShneekeyTheLost
2011-12-29, 08:37 PM
Arcane Devotee (Healing domain). Done.

Hirax
2011-12-29, 08:58 PM
Yeah, no feats to spare, that remark was mostly just a blanket statement about those kinds of abilities. I'm probably just going to snatch the cleric's contingent spell, then snatch their lorecall.

absolmorph
2011-12-30, 02:03 AM
Yes but if you research it it make an arcane spell and not a divine spell means the stat needed to cast it is int and no longer wisdom.
You canot research divine spells.

So no you canot research a "divine" cure wounds spell as it is divine and as a wizard you cant research for divine spells.
Sure you could research for the exact same as arcane but it wouldnt be it exactelly like if you were researching any spell from wizard list witch would end up beeing that exact spell.
Well... Quite simply, you're wrong.


You're not; you're able to research an "entirely new" arcane spell that just happens to have the same effects as a similar divine spell. This is permissible by RAW, and requires DM adjudication.

Since there is a way to do it via research, Extra Spell fails to be applicable.
While you're closer, you're also wrong, mostly because of being slightly off the mark.

This would be using spell research to duplicate a spell. kabreras, the "Cure X Wounds" line is not inherently divine. They're on the Bard spell list (up to Mass Cure Moderate Wounds, in fact).

Sudain
2011-12-30, 12:31 PM
White Wizard in Quintessential Wizard (2?) will allow you to heal.

Frog Dragon
2012-04-12, 11:38 PM
Third Party may be a hard sell...

Hirax
2012-04-12, 11:41 PM
Brainsssss

Kuulvheysoon
2012-04-12, 11:52 PM
Wyrm Wizard!

Dragon Magic.

Lets you add 3/4 spells to your spells known, I believe (AFB) over the course of ten levels (mainly full spellcasting). Best part? They can be ANY spell. the example in the descriptive text even talks about a wizard learning a cure spell!