Noctis Vigil
2011-12-31, 01:16 AM
It's bugged me for a while that no one anywhere has ever made anything for a character wielding a weapon in one hand and being unarmed on the other. After much thinking on it, I devised this. Some of the wording gave me trouble, so if you can think of a cleaner, more concise way of saying something, please let me know. Any PEACHing on the class is also appreciated. And yes, I know it's very powerful, but it's an underused build that I honestly think needs that boost to be really useful.
Whirling Fist
In a secluded monastery in the mountains lives a tribe of warrior monks who are unlike most monks. Instead of self mastery, meditation or pure unarmed combat, they focus on combat and speed of attack using a weapon and a bare hand. Many have sought them out to increase their combat skill, as they will take on many students to teach them the powerful combat style they have mastered. All who pass the test of the monastery will be initiated into the mysteries of the Whirling Fist.
Prerequisites:
Feats: Improved Unarmed Strike, Two Weapon Fighting, Weapon Focus (shortsword) or (longsword) or (bastard sword)
BAB: +6
Special: Must have found the monastery in the mountains and availed upon the head monk for teaching. The head monk will assign a challenge (generally one-on-one combat against another monk) to test your skill with a blade and in unarmed combat. Only those who successfully pass the challenge are accepted.
{table=head]Level|BAB|Fort Save|Ref Save|Will Save|Special
1st|
+1|
+2|
+2|
+0|Monk Abilities, Whirling Blows
2nd|
+2|
+3|
+3|
+0|Two Handed Combat Expert
3rd|
+3|
+3|
+3|
+1|Swift Strike
4th|
+4|
+4|
+4|
+1|Spinning Defense
5th|
+5|
+4|
+4|
+1|Perfectly Balanced Blade and Fist[/table]
Class Skills: Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Hide (Dex), Jump (Str), Knowledge (Religion) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), and Tumble (Dex).
Skillpoints Per Level: 4+Int Mod
Hit Die: D8
Monk Abilities: A Whirling Fist's levels stack with his levels in the Monk class to determine his unarmed strike damage, unarmored bonus to AC, unarmored speed bonus, and his Flurry of Blows progression. No other abilities are progressed by this feature. If a Whirling Blade has no levels in Monk, he is treated as having a number of levels in Monk equal to his Whirling Blade level for these abilities. A Whirling Fist with levels of Monk may continue to take levels of Monk after taking levels in this class.
Whirling Blows (Ex): A Whirling Fist spins and twirls his way across the battlefield, his blade making more strikes than normal as he moves. At 1st level he gains an additional attack with his main hand at his highest BAB each round of combat whenever he wields a shortsword, longsword or bastard sword in his main hand and is unarmed on his off hand. This ability improves as the Whirling Fist levels, granting him a second additional attack at 3rd level, and a third additional attack at 5th level. These extra attacks are added into his standard or full round attack action.
Two-Handed Combat Expert (Ex): A Whirling Fist is an expert at fighting with both hands. At 2nd level whenever he uses the Two-Weapon Fighting feat, his penalty to attack is decreased by 1. This improves at 4th level to minus 2 (so a Whirling Fist of 4th level using a light weapon in his off hand takes no penalty to his attacks with either hand). Furthermore, if he fights wielding a shortsword, longsword or bastard sword in his main hand and is unarmed on his off hand, any time he hits a foe with the sword in his main hand he may immediately make an unarmed strike at the same BAB against the same foe.
Swift Strike (Ex): A Whirling Fist has trained to be the fastest attacker on the field. At 3rd level, once per round as a swift action he may make a single attack against one foe adjacent to him at his highest BAB. If wielding a shortsword, longsword or bastard sword in his main hand and is unarmed on his off hand, he may make one attack with each hand instead. This ability does not stack with Two-Handed Combat Expert (he only gets the one attack with each hand).
Spinning Defense (Ex): A Whirling Fist has mastered the art of twisting and twirling across the battlefield. At 4th level, he no longer provokes attacks of opportunity for moving on the battlefield. Additionally, if he is wielding a shortsword, longsword or bastard sword in his main hand and is unarmed on his off hand, he gains a deflection bonus to AC equal to his Whirling Fist level. He loses this bonus to AC when he is flat-footed or would otherwise be denied his Dexterity bonus to his AC.
Perfectly Balanced Blade and Fist(Ex): A Whirling Fist has mastered the art of fighting with a sword and fist in tandem. At 5th level, whenever he wields a shortsword, longsword or bastard sword in his main hand and is unarmed on his off hand, his blade and fist are considered to have the keen and impact weapon properties, respectively. Apply this effect after all other critical enhancers are applied. Additionally, any time he uses Two Handed Combat Expert to make an additional unarmed strike, his unarmed strike damage is automatically maximized. Furthermore, anytime he wields a shortsword, longsword or bastard sword in his main hand and is unarmed on his off hand, all his critical multipliers are increased by 1 (2x to 3x, 3x to 4x, 4x to 5x, et cetera). Apply this effect after all other critical enhancers are applied.
Whirling Fist
In a secluded monastery in the mountains lives a tribe of warrior monks who are unlike most monks. Instead of self mastery, meditation or pure unarmed combat, they focus on combat and speed of attack using a weapon and a bare hand. Many have sought them out to increase their combat skill, as they will take on many students to teach them the powerful combat style they have mastered. All who pass the test of the monastery will be initiated into the mysteries of the Whirling Fist.
Prerequisites:
Feats: Improved Unarmed Strike, Two Weapon Fighting, Weapon Focus (shortsword) or (longsword) or (bastard sword)
BAB: +6
Special: Must have found the monastery in the mountains and availed upon the head monk for teaching. The head monk will assign a challenge (generally one-on-one combat against another monk) to test your skill with a blade and in unarmed combat. Only those who successfully pass the challenge are accepted.
{table=head]Level|BAB|Fort Save|Ref Save|Will Save|Special
1st|
+1|
+2|
+2|
+0|Monk Abilities, Whirling Blows
2nd|
+2|
+3|
+3|
+0|Two Handed Combat Expert
3rd|
+3|
+3|
+3|
+1|Swift Strike
4th|
+4|
+4|
+4|
+1|Spinning Defense
5th|
+5|
+4|
+4|
+1|Perfectly Balanced Blade and Fist[/table]
Class Skills: Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Hide (Dex), Jump (Str), Knowledge (Religion) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), and Tumble (Dex).
Skillpoints Per Level: 4+Int Mod
Hit Die: D8
Monk Abilities: A Whirling Fist's levels stack with his levels in the Monk class to determine his unarmed strike damage, unarmored bonus to AC, unarmored speed bonus, and his Flurry of Blows progression. No other abilities are progressed by this feature. If a Whirling Blade has no levels in Monk, he is treated as having a number of levels in Monk equal to his Whirling Blade level for these abilities. A Whirling Fist with levels of Monk may continue to take levels of Monk after taking levels in this class.
Whirling Blows (Ex): A Whirling Fist spins and twirls his way across the battlefield, his blade making more strikes than normal as he moves. At 1st level he gains an additional attack with his main hand at his highest BAB each round of combat whenever he wields a shortsword, longsword or bastard sword in his main hand and is unarmed on his off hand. This ability improves as the Whirling Fist levels, granting him a second additional attack at 3rd level, and a third additional attack at 5th level. These extra attacks are added into his standard or full round attack action.
Two-Handed Combat Expert (Ex): A Whirling Fist is an expert at fighting with both hands. At 2nd level whenever he uses the Two-Weapon Fighting feat, his penalty to attack is decreased by 1. This improves at 4th level to minus 2 (so a Whirling Fist of 4th level using a light weapon in his off hand takes no penalty to his attacks with either hand). Furthermore, if he fights wielding a shortsword, longsword or bastard sword in his main hand and is unarmed on his off hand, any time he hits a foe with the sword in his main hand he may immediately make an unarmed strike at the same BAB against the same foe.
Swift Strike (Ex): A Whirling Fist has trained to be the fastest attacker on the field. At 3rd level, once per round as a swift action he may make a single attack against one foe adjacent to him at his highest BAB. If wielding a shortsword, longsword or bastard sword in his main hand and is unarmed on his off hand, he may make one attack with each hand instead. This ability does not stack with Two-Handed Combat Expert (he only gets the one attack with each hand).
Spinning Defense (Ex): A Whirling Fist has mastered the art of twisting and twirling across the battlefield. At 4th level, he no longer provokes attacks of opportunity for moving on the battlefield. Additionally, if he is wielding a shortsword, longsword or bastard sword in his main hand and is unarmed on his off hand, he gains a deflection bonus to AC equal to his Whirling Fist level. He loses this bonus to AC when he is flat-footed or would otherwise be denied his Dexterity bonus to his AC.
Perfectly Balanced Blade and Fist(Ex): A Whirling Fist has mastered the art of fighting with a sword and fist in tandem. At 5th level, whenever he wields a shortsword, longsword or bastard sword in his main hand and is unarmed on his off hand, his blade and fist are considered to have the keen and impact weapon properties, respectively. Apply this effect after all other critical enhancers are applied. Additionally, any time he uses Two Handed Combat Expert to make an additional unarmed strike, his unarmed strike damage is automatically maximized. Furthermore, anytime he wields a shortsword, longsword or bastard sword in his main hand and is unarmed on his off hand, all his critical multipliers are increased by 1 (2x to 3x, 3x to 4x, 4x to 5x, et cetera). Apply this effect after all other critical enhancers are applied.