Madara
2012-01-13, 06:36 PM
At one point in time, a group of warlocks who had unlocked the secret to invisibility became some of the greatest thieves ever. Soon, their services were used for espionage, assassination, and as spies. Relating to a creature of legend, this group named themselves the invisible stalkers. Not only were they masters of stealth, but their power grew to include tracking and observing others.
Requirements:
Skills: 6 ranks in Hide and Move Silently
Casting: Caster Level 5
Special: Must have the Walk Unseen Invocation
Invisible Stalker
{table=head]Level|BAB|Fort|Ref|Will|Special
1st|+0|+1|+1|+0|Track
2nd|+0|+1|+1|+0|+1 Least/Lesser Warlock Invocation
3rd|+1|+2|+2|+1|Natural Invisibility
4th|+1|+2|+2|+1|Improved Detect Magic,Eldritch Blaster
5th|+2|+3|+3|+1|Telepathy
6th|+2|+3|+3|+2|Mindsight, +1 Least/Lesser Warlock Invocation
7th|+3|+3|+3|+2|+1 Least/Lesser Warlock Invocation
8th|+4|+4|+4|+2|Eldritch Blaster
9th|+4|+4|+4|+3| Beyond the Material
10th|+5|+5|+5|+3| One with the Ethereal
[/table]
Alignment: Any non-good
Hit Die: 1d6
Class Skills:
Concentration (Con),Disable Device (Int), Disguise (Cha), Gather Information (Cha),Hide (Dex), Listen (Wis), Move Silently (Dex), Search (Int), Sleight Of Hand (Dex), and Spot (Wis).
Skill Points at Each Level: 4 + Int modifier
Class Features:
Track: At first level, the Invisible Stalker gains Track as a bonus feat as he learns to follow his target over long distances. If the Invisible Stalker already has Track as a feat, he may choose another feat instead.
Least/Lesser Warlock Invocation: At 2nd and 7th level, the Invisible Stalker gains Invocations from the Warlock list. Once these are chosen, they cannot be changed.
Natural Invisibility: At 3rd level, an Invisible Stalker becomes more like his namesake, his invisibility is considered natural when activated, and cannot be dispelled. It acts like Improved Invisibility in that the Invisible Stalker does not become visible when he attacks. He can still be seen by spells such as See Invisibility and True Seeing.
Improved Detect Magic: The Stalker's Detect Magic Ability he gained from Warlock levels now acts as if he has already spent 2 rounds on concentration.
Telepathy: The Invisible Stalker has learned how to contact his allies without alerting his enemies to his presence. He gains 100ft. Telepathy.
Mindsight: The Invisible Stalker can now track his foes with his Telepathy. He gains Mindsight as a bonus feat.
Eldritch Blaster: At 4th level, an Invisible Stalker gains more power with his eldritch blast. At 4th level, his Eldritch blast can count as force damage. In addition, the damage dice used increase by 1d6. The Invisible Stalker's eldritch blast has no verbal or somatic components, and cannot be seen except by effects such as true seeing and see invisibility. At 8th level, this increases to a bonus of 2d6 damage.
Beyond the Material: For a total of 1 Minute/Character Level, a stalker can turn Ethereal each day. Activating this ability takes a full round action, and so does ending it.
One with the Ethereal: At 10th level, the Stalker can use his Beyond the Material ability as a swift action 3/day.
Requirements:
Skills: 6 ranks in Hide and Move Silently
Casting: Caster Level 5
Special: Must have the Walk Unseen Invocation
Invisible Stalker
{table=head]Level|BAB|Fort|Ref|Will|Special
1st|+0|+1|+1|+0|Track
2nd|+0|+1|+1|+0|+1 Least/Lesser Warlock Invocation
3rd|+1|+2|+2|+1|Natural Invisibility
4th|+1|+2|+2|+1|Improved Detect Magic,Eldritch Blaster
5th|+2|+3|+3|+1|Telepathy
6th|+2|+3|+3|+2|Mindsight, +1 Least/Lesser Warlock Invocation
7th|+3|+3|+3|+2|+1 Least/Lesser Warlock Invocation
8th|+4|+4|+4|+2|Eldritch Blaster
9th|+4|+4|+4|+3| Beyond the Material
10th|+5|+5|+5|+3| One with the Ethereal
[/table]
Alignment: Any non-good
Hit Die: 1d6
Class Skills:
Concentration (Con),Disable Device (Int), Disguise (Cha), Gather Information (Cha),Hide (Dex), Listen (Wis), Move Silently (Dex), Search (Int), Sleight Of Hand (Dex), and Spot (Wis).
Skill Points at Each Level: 4 + Int modifier
Class Features:
Track: At first level, the Invisible Stalker gains Track as a bonus feat as he learns to follow his target over long distances. If the Invisible Stalker already has Track as a feat, he may choose another feat instead.
Least/Lesser Warlock Invocation: At 2nd and 7th level, the Invisible Stalker gains Invocations from the Warlock list. Once these are chosen, they cannot be changed.
Natural Invisibility: At 3rd level, an Invisible Stalker becomes more like his namesake, his invisibility is considered natural when activated, and cannot be dispelled. It acts like Improved Invisibility in that the Invisible Stalker does not become visible when he attacks. He can still be seen by spells such as See Invisibility and True Seeing.
Improved Detect Magic: The Stalker's Detect Magic Ability he gained from Warlock levels now acts as if he has already spent 2 rounds on concentration.
Telepathy: The Invisible Stalker has learned how to contact his allies without alerting his enemies to his presence. He gains 100ft. Telepathy.
Mindsight: The Invisible Stalker can now track his foes with his Telepathy. He gains Mindsight as a bonus feat.
Eldritch Blaster: At 4th level, an Invisible Stalker gains more power with his eldritch blast. At 4th level, his Eldritch blast can count as force damage. In addition, the damage dice used increase by 1d6. The Invisible Stalker's eldritch blast has no verbal or somatic components, and cannot be seen except by effects such as true seeing and see invisibility. At 8th level, this increases to a bonus of 2d6 damage.
Beyond the Material: For a total of 1 Minute/Character Level, a stalker can turn Ethereal each day. Activating this ability takes a full round action, and so does ending it.
One with the Ethereal: At 10th level, the Stalker can use his Beyond the Material ability as a swift action 3/day.