Wookie-ranger
2012-01-15, 03:32 AM
OK,
I have been trying to find an answer for that one for a while now. It all started when i was looking around for fun things for my Dread Necromancer. As usual i was going to go Necropolitan or other undead.
I found a tread where some one argued that undead don't get d12 but by their class! only the HD before the transformation would turn into d12s all following ones would be by class. the argument being that it is a Feature and not a trait.
OK, that's the first time i EVER hears about this, and it really doesn't make much sense to me. but i wanted to look into that a bit more, and found some strange things...
Note that if a creature acquires a character class, it improves according to its class, not its type
well I'll be damned! would that little sentence trip this world upside down?
however, the example vampire fighter has d12s and so do all other undead with class levels that i looked at. Sooooo, the monsters (undead) do get d12s, even though the 'improving monsters' entry says they shouldn't? :smallfrown:
this does not make much sense.
Humanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class
this entry is only present for humanoids, none of the other types/subtypes have that. And HD size is a feature...:smallannoyed:
IF undead convert all HD into d12s (the way we usually play it) why don't all Outsiders/Aberrations get D8s and constructs d10s? and more so, if the undead get the d12s why don't they get all the other stuff in the feature list like saves, skill points, and BAB?
But then again
Creatures with 1 or less HD replace their monster levels with their character levels. The monster loses the attack bonus, saving throw bonuses, skills, and feats granted by its 1 monster HD and gains the attack bonus, save bonuses, skills, feats, and other class abilities of a 1st-level character of the appropriate class.
this is pretty much how we always played it. even though it is specific for creatures of 1HD or less. however it does not mention HD size.:smallconfused:
I am probably misreading something here, or reading too much into a (for me) confusing rule. If you know what is going on here let me know.
I have been trying to find an answer for that one for a while now. It all started when i was looking around for fun things for my Dread Necromancer. As usual i was going to go Necropolitan or other undead.
I found a tread where some one argued that undead don't get d12 but by their class! only the HD before the transformation would turn into d12s all following ones would be by class. the argument being that it is a Feature and not a trait.
OK, that's the first time i EVER hears about this, and it really doesn't make much sense to me. but i wanted to look into that a bit more, and found some strange things...
Note that if a creature acquires a character class, it improves according to its class, not its type
well I'll be damned! would that little sentence trip this world upside down?
however, the example vampire fighter has d12s and so do all other undead with class levels that i looked at. Sooooo, the monsters (undead) do get d12s, even though the 'improving monsters' entry says they shouldn't? :smallfrown:
this does not make much sense.
Humanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class
this entry is only present for humanoids, none of the other types/subtypes have that. And HD size is a feature...:smallannoyed:
IF undead convert all HD into d12s (the way we usually play it) why don't all Outsiders/Aberrations get D8s and constructs d10s? and more so, if the undead get the d12s why don't they get all the other stuff in the feature list like saves, skill points, and BAB?
But then again
Creatures with 1 or less HD replace their monster levels with their character levels. The monster loses the attack bonus, saving throw bonuses, skills, and feats granted by its 1 monster HD and gains the attack bonus, save bonuses, skills, feats, and other class abilities of a 1st-level character of the appropriate class.
this is pretty much how we always played it. even though it is specific for creatures of 1HD or less. however it does not mention HD size.:smallconfused:
I am probably misreading something here, or reading too much into a (for me) confusing rule. If you know what is going on here let me know.