Coidzor
2012-01-16, 12:57 PM
So, from what I've heard of the matter so far, SAGA is apparently like the D&D 3.5 rules set only they actually took what they learned from making the early and midline and possibly late line books and applied it while also taking out all of the bad legacy decisions, and made it Star Wars flavored, and it actually works pretty well.
What I was wondering was this, in doing so, did they alter the fundamental mechanics enough that one couldn't port a SAGA character, specifically a force-user, into a house-ruled into functionality 3.X game or that the work would be so tedious one would be better off just using the good 3rd party psionics material for 3.P?
What I was wondering was this, in doing so, did they alter the fundamental mechanics enough that one couldn't port a SAGA character, specifically a force-user, into a house-ruled into functionality 3.X game or that the work would be so tedious one would be better off just using the good 3rd party psionics material for 3.P?