The Succubus
2012-01-20, 05:08 AM
I know, I'm as amazed as you are!
But perhaps I should start at the beginning. For the past few weeks, I've been playing SW:TOR with a growing sense of overfamiliarity and boredom. While the dialogue and storyline helped, it was still very much "hack, slash, gather 10 wamp rat derriers, etc" and I was pretty close to quitting. A poke in the GiTP SW:TOR thread revealed that a few folks had set up home on Shaltain Tunnels, which happened to be an RP server. So I rolled an Imperial Agent character with the intent of hooking up with them.
As I was working my way towards level 10, I became increasingly distracted by some of the banter going on in /general, a large proportion of which was a group of players who becoming increasinly annoyed by someone RPing in it. I got chatting to the group and a small guild was formed and we started talking about a possible backstory for the guild.
Last night, there were enough of us on to do a Flashpoint (that's an instance, Wacraft fans :smallwink:) and we RP'd it.....and it was an absolute blast! :smalleek: AS the GM, I was leading the operation with two of my officers, who really didn't see eye to eye and there was a lot of in character snipping and verbal jibes. One of the officers is a cheerful, chaotic good sort, the other was a "lone wolf" neutral sort. And just the extra bits of dialogue and banter added so much flavour to place I'd run a thousand times before. Later, we took a new recruit on assignment to Dromund Kaas to test her out and see if she was guild material. Things became rather frantic when we bit off slightly more than we could chew and ended up knee-deep in angry Mandalorians and the IC dialogue between us was hilarious! :smallbiggrin:
I guess the point of this rather long and rambling post is that until this point I'd never actually appreciate the difference RP can make to a game and now that I do, I wish I had started sooner. I also wonder what other things could be improved with the addition of RPing.....
But perhaps I should start at the beginning. For the past few weeks, I've been playing SW:TOR with a growing sense of overfamiliarity and boredom. While the dialogue and storyline helped, it was still very much "hack, slash, gather 10 wamp rat derriers, etc" and I was pretty close to quitting. A poke in the GiTP SW:TOR thread revealed that a few folks had set up home on Shaltain Tunnels, which happened to be an RP server. So I rolled an Imperial Agent character with the intent of hooking up with them.
As I was working my way towards level 10, I became increasingly distracted by some of the banter going on in /general, a large proportion of which was a group of players who becoming increasinly annoyed by someone RPing in it. I got chatting to the group and a small guild was formed and we started talking about a possible backstory for the guild.
Last night, there were enough of us on to do a Flashpoint (that's an instance, Wacraft fans :smallwink:) and we RP'd it.....and it was an absolute blast! :smalleek: AS the GM, I was leading the operation with two of my officers, who really didn't see eye to eye and there was a lot of in character snipping and verbal jibes. One of the officers is a cheerful, chaotic good sort, the other was a "lone wolf" neutral sort. And just the extra bits of dialogue and banter added so much flavour to place I'd run a thousand times before. Later, we took a new recruit on assignment to Dromund Kaas to test her out and see if she was guild material. Things became rather frantic when we bit off slightly more than we could chew and ended up knee-deep in angry Mandalorians and the IC dialogue between us was hilarious! :smallbiggrin:
I guess the point of this rather long and rambling post is that until this point I'd never actually appreciate the difference RP can make to a game and now that I do, I wish I had started sooner. I also wonder what other things could be improved with the addition of RPing.....